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Demo: Moved test of the Hovered/Active/Focused functions to the Widgets section.
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parent
cd455a4600
commit
3569d74f98
151
imgui_demo.cpp
151
imgui_demo.cpp
@ -396,6 +396,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
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const char* listbox_items[] = { "Apple", "Banana", "Cherry", "Kiwi", "Mango", "Orange", "Pineapple", "Strawberry", "Watermelon" };
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const char* listbox_items[] = { "Apple", "Banana", "Cherry", "Kiwi", "Mango", "Orange", "Pineapple", "Strawberry", "Watermelon" };
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static int listbox_item_current = 1;
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static int listbox_item_current = 1;
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ImGui::ListBox("listbox\n(single select)", &listbox_item_current, listbox_items, IM_ARRAYSIZE(listbox_items), 4);
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ImGui::ListBox("listbox\n(single select)", &listbox_item_current, listbox_items, IM_ARRAYSIZE(listbox_items), 4);
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ImGui::Text("Hovered %d, Active %d, Deactivated %d", ImGui::IsItemHovered(), ImGui::IsItemActive(), ImGui::IsItemDeactivated());
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//static int listbox_item_current2 = 2;
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//static int listbox_item_current2 = 2;
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//ImGui::PushItemWidth(-1);
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//ImGui::PushItemWidth(-1);
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@ -1172,6 +1173,89 @@ void ImGui::ShowDemoWindow(bool* p_open)
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ImGui::PopStyleVar();
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ImGui::PopStyleVar();
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ImGui::TreePop();
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ImGui::TreePop();
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}
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}
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if (ImGui::TreeNode("Active, Focused, Hovered & Focused Tests"))
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{
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// Testing IsItemHovered() and other functions with their various flags. Note that the flags can be combined.
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// (because BulletText is an item itself and that would affect the output of IsItemHovered() we pass all state in a single call to simplify the code).
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static int item_type = 1;
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static float col4f[4] = { 1.0f, 0.5, 0.0f, 1.0f };
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ImGui::RadioButton("Text", &item_type, 0); ImGui::SameLine();
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ImGui::RadioButton("Button", &item_type, 1); ImGui::SameLine();
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ImGui::RadioButton("Multi-Component", &item_type, 2);
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bool return_value = false;
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if (item_type == 0)
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ImGui::Text("ITEM: Text");
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if (item_type == 1)
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return_value = ImGui::Button("ITEM: Button");
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if (item_type == 2)
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return_value = ImGui::ColorEdit4("ITEM: ColorEdit4", col4f);
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ImGui::BulletText(
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"Return value = %d\n"
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"IsItemFocused() = %d\n"
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"IsItemHovered() = %d\n"
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"IsItemHovered(_AllowWhenBlockedByPopup) = %d\n"
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"IsItemHovered(_AllowWhenBlockedByActiveItem) = %d\n"
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"IsItemHovered(_AllowWhenOverlapped) = %d\n"
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"IsItemHovered(_RectOnly) = %d\n"
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"IsItemActive() = %d\n"
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"IsItemDeactivated() = %d\n"
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"IsItemVisible() = %d\n",
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return_value,
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ImGui::IsItemFocused(),
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ImGui::IsItemHovered(),
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ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup),
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ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem),
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ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenOverlapped),
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ImGui::IsItemHovered(ImGuiHoveredFlags_RectOnly),
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ImGui::IsItemActive(),
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ImGui::IsItemDeactivated(),
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ImGui::IsItemVisible()
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);
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static bool embed_all_inside_a_child_window = false;
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ImGui::Checkbox("Embed everything inside a child window (for additional testing)", &embed_all_inside_a_child_window);
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if (embed_all_inside_a_child_window)
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ImGui::BeginChild("outer_child", ImVec2(0, ImGui::GetFontSize() * 20), true);
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// Testing IsWindowFocused() function with its various flags. Note that the flags can be combined.
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ImGui::BulletText(
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"IsWindowFocused() = %d\n"
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"IsWindowFocused(_ChildWindows) = %d\n"
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"IsWindowFocused(_ChildWindows|_RootWindow) = %d\n"
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"IsWindowFocused(_RootWindow) = %d\n"
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"IsWindowFocused(_AnyWindow) = %d\n",
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ImGui::IsWindowFocused(),
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ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows),
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ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows | ImGuiFocusedFlags_RootWindow),
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ImGui::IsWindowFocused(ImGuiFocusedFlags_RootWindow),
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ImGui::IsWindowFocused(ImGuiFocusedFlags_AnyWindow));
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// Testing IsWindowHovered() function with its various flags. Note that the flags can be combined.
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ImGui::BulletText(
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"IsWindowHovered() = %d\n"
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"IsWindowHovered(_AllowWhenBlockedByPopup) = %d\n"
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"IsWindowHovered(_AllowWhenBlockedByActiveItem) = %d\n"
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"IsWindowHovered(_ChildWindows) = %d\n"
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"IsWindowHovered(_ChildWindows|_RootWindow) = %d\n"
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"IsWindowHovered(_RootWindow) = %d\n"
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"IsWindowHovered(_AnyWindow) = %d\n",
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ImGui::IsWindowHovered(),
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ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup),
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ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem),
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ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows),
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ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_RootWindow),
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ImGui::IsWindowHovered(ImGuiHoveredFlags_RootWindow),
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ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow));
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ImGui::BeginChild("child", ImVec2(0, 50), true);
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ImGui::Text("This is another child window for testing with the _ChildWindows flag.");
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ImGui::EndChild();
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if (embed_all_inside_a_child_window)
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EndChild();
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ImGui::TreePop();
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}
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}
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}
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if (ImGui::CollapsingHeader("Layout"))
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if (ImGui::CollapsingHeader("Layout"))
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@ -2028,73 +2112,6 @@ void ImGui::ShowDemoWindow(bool* p_open)
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ImGui::TreePop();
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ImGui::TreePop();
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}
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}
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if (ImGui::TreeNode("Active, Focused & Hovered Test"))
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{
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static bool embed_all_inside_a_child_window = false;
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ImGui::Checkbox("Embed everything inside a child window (for additional testing)", &embed_all_inside_a_child_window);
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if (embed_all_inside_a_child_window)
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ImGui::BeginChild("embeddingchild", ImVec2(0, ImGui::GetFontSize() * 25), true);
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// Testing IsWindowFocused() function with its various flags (note that the flags can be combined)
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ImGui::BulletText(
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"IsWindowFocused() = %d\n"
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"IsWindowFocused(_ChildWindows) = %d\n"
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"IsWindowFocused(_ChildWindows|_RootWindow) = %d\n"
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"IsWindowFocused(_RootWindow) = %d\n"
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"IsWindowFocused(_AnyWindow) = %d\n",
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ImGui::IsWindowFocused(),
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ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows),
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ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows | ImGuiFocusedFlags_RootWindow),
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ImGui::IsWindowFocused(ImGuiFocusedFlags_RootWindow),
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ImGui::IsWindowFocused(ImGuiFocusedFlags_AnyWindow));
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// Testing IsWindowHovered() function with its various flags (note that the flags can be combined)
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ImGui::BulletText(
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"IsWindowHovered() = %d\n"
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"IsWindowHovered(_AllowWhenBlockedByPopup) = %d\n"
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"IsWindowHovered(_AllowWhenBlockedByActiveItem) = %d\n"
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"IsWindowHovered(_ChildWindows) = %d\n"
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"IsWindowHovered(_ChildWindows|_RootWindow) = %d\n"
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"IsWindowHovered(_RootWindow) = %d\n"
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"IsWindowHovered(_AnyWindow) = %d\n",
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ImGui::IsWindowHovered(),
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ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup),
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ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem),
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ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows),
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ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_RootWindow),
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ImGui::IsWindowHovered(ImGuiHoveredFlags_RootWindow),
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ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow));
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// Testing IsItemHovered() function (because BulletText is an item itself and that would affect the output of IsItemHovered, we pass all lines in a single items to shorten the code)
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ImGui::Button("ITEM");
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ImGui::BulletText(
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"IsItemFocused() = %d\n"
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"IsItemHovered() = %d\n"
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"IsItemHovered(_AllowWhenBlockedByPopup) = %d\n"
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"IsItemHovered(_AllowWhenBlockedByActiveItem) = %d\n"
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"IsItemHovered(_AllowWhenOverlapped) = %d\n"
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"IsItemHovered(_RectOnly) = %d\n"
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"IsItemActive() = %d\n"
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"IsItemDeactivated() = %d\n",
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ImGui::IsItemFocused(),
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ImGui::IsItemHovered(),
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ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup),
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ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem),
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ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenOverlapped),
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ImGui::IsItemHovered(ImGuiHoveredFlags_RectOnly),
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ImGui::IsItemActive(),
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ImGui::IsItemDeactivated());
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ImGui::BeginChild("child", ImVec2(0,50), true);
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ImGui::Text("This is another child window for testing IsWindowHovered() flags.");
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ImGui::EndChild();
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if (embed_all_inside_a_child_window)
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EndChild();
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Dragging"))
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if (ImGui::TreeNode("Dragging"))
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{
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{
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ImGui::TextWrapped("You can use ImGui::GetMouseDragDelta(0) to query for the dragged amount on any widget.");
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ImGui::TextWrapped("You can use ImGui::GetMouseDragDelta(0) to query for the dragged amount on any widget.");
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