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Minor Windows adjustments
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@ -7,7 +7,7 @@
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// GL3W/GLFW
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#include <GL/gl3w.h>
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#include <GLFW/glfw3.h>
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#ifdef _MSC_VER
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#ifdef _WIN32
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#undef APIENTRY
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#define GLFW_EXPOSE_NATIVE_WIN32
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#define GLFW_EXPOSE_NATIVE_WGL
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@ -253,7 +253,7 @@ bool ImGui_ImplGlfwGL3_Init(GLFWwindow* window, bool install_callbacks)
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io.RenderDrawListsFn = ImGui_ImplGlfwGL3_RenderDrawLists;
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io.SetClipboardTextFn = ImGui_ImplGlfwGL3_SetClipboardText;
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io.GetClipboardTextFn = ImGui_ImplGlfwGL3_GetClipboardText;
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#ifdef _MSC_VER
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#ifdef _WIN32
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io.ImeWindowHandle = glfwGetWin32Window(g_Window);
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#endif
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@ -6,7 +6,7 @@
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// GLFW
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#include <GLFW/glfw3.h>
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#ifdef _MSC_VER
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#ifdef _WIN32
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#undef APIENTRY
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#define GLFW_EXPOSE_NATIVE_WIN32
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#define GLFW_EXPOSE_NATIVE_WGL
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@ -198,7 +198,7 @@ bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks)
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io.RenderDrawListsFn = ImGui_ImplGlfw_RenderDrawLists;
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io.SetClipboardTextFn = ImGui_ImplGlfw_SetClipboardText;
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io.GetClipboardTextFn = ImGui_ImplGlfw_GetClipboardText;
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#ifdef _MSC_VER
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#ifdef _WIN32
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io.ImeWindowHandle = glfwGetWin32Window(g_Window);
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#endif
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@ -198,7 +198,7 @@ bool ImGui_ImplSdl_Init(SDL_Window *window)
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io.SetClipboardTextFn = ImGui_ImplSdl_SetClipboardText;
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io.GetClipboardTextFn = ImGui_ImplSdl_GetClipboardText;
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#ifdef _MSC_VER
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#ifdef _WIN32
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SDL_SysWMinfo wmInfo;
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SDL_VERSION(&wmInfo.version);
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SDL_GetWindowWMInfo(window, &wmInfo);
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16
imgui.cpp
16
imgui.cpp
@ -725,7 +725,7 @@ void ImGuiIO::AddInputCharactersUTF8(const char* utf8_chars)
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#define IM_INT_MAX (2147483647)
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// Play it nice with Windows users. Notepad in 2015 still doesn't display text data with Unix-style \n.
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#ifdef _MSC_VER
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#ifdef _WIN32
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#define IM_NEWLINE "\r\n"
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#else
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#define IM_NEWLINE "\n"
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@ -8706,13 +8706,17 @@ void ImGui::Color(const char* prefix, unsigned int v)
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// PLATFORM DEPENDANT HELPERS
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//-----------------------------------------------------------------------------
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#if defined(_MSC_VER) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS)
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#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS)
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#ifndef _WINDOWS_
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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#endif
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#ifdef _MSC_VER
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#pragma comment(lib, "user32")
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#endif
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// Win32 API clipboard implementation
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static const char* GetClipboardTextFn_DefaultImpl()
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@ -8782,14 +8786,18 @@ static void SetClipboardTextFn_DefaultImpl(const char* text)
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#endif
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#if defined(_MSC_VER) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS)
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#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS)
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#ifndef _WINDOWS_
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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#endif
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#include <Imm.h>
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#include <imm.h>
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#ifdef _MSC_VER
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#pragma comment(lib, "imm32")
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#endif
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static void ImeSetInputScreenPosFn_DefaultImpl(int x, int y)
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{
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@ -30,7 +30,7 @@
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#endif
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// Play it nice with Windows users. Notepad in 2015 still doesn't display text data with Unix-style \n.
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#ifdef _MSC_VER
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#ifdef _WIN32
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#define IM_NEWLINE "\r\n"
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#else
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#define IM_NEWLINE "\n"
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@ -19,7 +19,7 @@
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#include <stdio.h> // vsnprintf, sscanf, printf
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#include <new> // new (ptr)
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#ifndef alloca
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#if defined(_MSC_VER) || defined(__MINGW32__)
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#if _WIN32
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#include <malloc.h> // alloca
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#else
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#include <alloca.h> // alloca
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