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ProgressBar: Fixed a minor tesselation issue when rendering rounded progress bars.
Incidentally, the auto-tesselation path of PathArcTo() wasn't much tested.
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@ -53,6 +53,8 @@ Other changes:
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for auto-resizing of columns. (#6917)
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for auto-resizing of columns. (#6917)
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- Tables: Angled headers: fixed TableAngledHeadersRow() incorrect background fill
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- Tables: Angled headers: fixed TableAngledHeadersRow() incorrect background fill
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drawn too low, particularly visible with tables that have no scrolling. (#6917)
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drawn too low, particularly visible with tables that have no scrolling. (#6917)
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- ProgressBar: Fixed a minor tesselation issue when rendering rounded progress bars,
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where in some situations the rounded section wouldn't follow regular tesselation rules.
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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@ -3997,8 +3997,8 @@ void ImGui::RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, Im
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}
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}
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else
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else
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{
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{
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draw_list->PathArcTo(ImVec2(x0, p1.y - rounding), rounding, IM_PI - arc0_e, IM_PI - arc0_b, 3); // BL
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draw_list->PathArcTo(ImVec2(x0, p1.y - rounding), rounding, IM_PI - arc0_e, IM_PI - arc0_b); // BL
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draw_list->PathArcTo(ImVec2(x0, p0.y + rounding), rounding, IM_PI + arc0_b, IM_PI + arc0_e, 3); // TR
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draw_list->PathArcTo(ImVec2(x0, p0.y + rounding), rounding, IM_PI + arc0_b, IM_PI + arc0_e); // TR
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}
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}
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if (p1.x > rect.Min.x + rounding)
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if (p1.x > rect.Min.x + rounding)
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{
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{
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@ -4017,8 +4017,8 @@ void ImGui::RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, Im
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}
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}
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else
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else
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{
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{
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draw_list->PathArcTo(ImVec2(x1, p0.y + rounding), rounding, -arc1_e, -arc1_b, 3); // TR
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draw_list->PathArcTo(ImVec2(x1, p0.y + rounding), rounding, -arc1_e, -arc1_b); // TR
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draw_list->PathArcTo(ImVec2(x1, p1.y - rounding), rounding, +arc1_b, +arc1_e, 3); // BR
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draw_list->PathArcTo(ImVec2(x1, p1.y - rounding), rounding, +arc1_b, +arc1_e); // BR
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}
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}
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}
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}
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draw_list->PathFillConvex(col);
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draw_list->PathFillConvex(col);
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