diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 234daec23..832df1307 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -50,39 +50,41 @@ Breaking changes: and relied on ambiguously defined design. Use 'SetNextItemAllowOverlap()' before item instead. - Renamed 'ImGuiTreeNodeFlags_AllowItemOverlap' to 'ImGuiTreeNodeFlags_AllowOverlap'. - Renamed 'ImGuiSelectableFlags_AllowItemOverlap' to 'ImGuiSelectableFlags_AllowOverlap' - - IsItemHovered: Changed behavior to return false when querying an item using AllowOverlap mode - which is being overlapped. Added ImGuiHoveredFlags_AllowWhenOverlappedByItem. (#6512, #3909, #517) - - Selectable, TreeNode: When using ImGuiSelectableFlags_AllowOverlap/ImGuiTreeNodeFlags_AllowOverlap - and holding item held, overlapping widgets won't appear as hovered. (#6512, #3909) - - Most item types should now work with SetNextItemAllowOverlap(). (#6512, #3909, #517) - - Fixed first frame of an overlap highlighting underlying item if previous frame didn't hover anything. - Kept redirecting enums (will obsolete). Other changes: - Tooltips/IsItemHovered() related changes: - - IsItemHovered: Added ImGuiHoveredFlags_Stationary to require mouse being - stationary when hovering a new item. Added style.HoverStationaryDelay (~0.15 sec). - Once the mouse has been stationary once the state is preserved for same item. (#1485) - - IsItemHovered: Added ImGuiHoveredFlags_ForTooltip as a shortcut for pulling flags - from style.HoverFlagsForTooltipMouse or style.HoverFlagsForTooltipNav. (#1485) - - style.HoverFlagsForTooltipMouse defaults to ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayShort - - style.HoverFlagsForTooltipNav defaults to ImGuiHoveredFlags_NoSharedDelay | ImGuiHoveredFlags_DelayNormal - Tooltips: Added SetItemTooltip() and BeginItemTooltip() functions. They are shortcuts for the common idiom of using IsItemHovered(). - SetItemTooltip("Hello") == if (IsItemHovered(ImGuiHoveredFlags_Tooltip)) { SetTooltip("Hello"); } - BeginItemTooltip() == IsItemHovered(ImGuiHoveredFlags_Tooltip) && BeginTooltip() - The newly added ImGuiHoveredFlags_Tooltip is meant to standardize mouse hovering - delays and rules for a whole application. - The previously common idiom of using 'if (IsItemHovered()) { SetTooltip(...); }' won't - use delay or stationary test. + The newly added ImGuiHoveredFlags_Tooltip is meant to facilitate standardizing + mouse hovering delays and rules for a given application. + The previously common idiom of using 'if (IsItemHovered()) { SetTooltip(...); }' + won't use delay or stationary test. + - IsItemHovered: Added ImGuiHoveredFlags_Stationary to require mouse being + stationary when hovering a new item. Added style.HoverStationaryDelay (~0.15 sec). + Once the mouse has been stationary once the state is preserved for same item. (#1485) + - IsItemHovered: Added ImGuiHoveredFlags_ForTooltip as a shortcut for pulling flags + from style.HoverFlagsForTooltipMouse or style.HoverFlagsForTooltipNav depending + on active inputs (#1485) + - style.HoverFlagsForTooltipMouse defaults to 'ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayShort' + - style.HoverFlagsForTooltipNav defaults to 'ImGuiHoveredFlags_NoSharedDelay | ImGuiHoveredFlags_DelayNormal'. - Tooltips: Tweak default offset for non-drag and drop tooltips so underlying items isn't covered as much. (Match offset for drag and drop tooltips) - IsItemHovered: Tweaked default value of style.HoverDelayNormal from 0.30 to 0.40, Tweaked default value of style.HoverDelayShort from 0.10 to 0.15. (#1485) - - IsItemHovered: Added _AllowWhenOverlappedByWindow to ignore window-overlap only. + - IsItemHovered: Added ImGuiHoveredFlags_AllowWhenOverlappedByWindow to ignore window-overlap only. Option ImGuiHoveredFlags_AllowWhenOverlapped now expand into a combination of both _AllowWhenOverlappedByWindow + _AllowWhenOverlappedByItem, matching old behavior. +- Overlapping items: (#6512, #3909, #517) + - Most item types should now work with SetNextItemAllowOverlap(). (#6512, #3909, #517) + - Fixed first frame of an overlap highlighting underlying item if previous frame didn't hover anything. + - IsItemHovered: Changed to return false when querying an item using AllowOverlap mode which + is being overlapped. Added ImGuiHoveredFlags_AllowWhenOverlappedByItem to opt-out. (#6512, #3909, #517) + - Selectable, TreeNode: When using ImGuiSelectableFlags_AllowOverlap/ImGuiTreeNodeFlags_AllowOverlap + and holding item held, overlapping widgets won't appear as hovered. (#6512, #3909) - IsWindowHovered: Added support for ImGuiHoveredFlags_Stationary. - IsWindowHovered, IsItemHovered: Assert when passed any unsupported flags. - Tables: Fixed a regression in 1.89.6 leading to the first column of tables with either @@ -96,9 +98,9 @@ Other changes: This is consistent with other widgets. If you need something else, you can use BeginCombo(). (#1182) - Clipper: Rework inner logic to allow functioning with a zero-clear constructor. This is order to facilitate usage for language bindings (e.g cimgui or dear_binding) - where user may not be callinga constructor manually. (#5856) + where user may not be calling a constructor manually. (#5856) - Drag and Drop: Apply default behavior of drag source not reporting itself as hovered - at lower-level, so DragXXX, SliderXXX, InputXXX, Plot widgets are fullfilling it. + at lower-level, so DragXXX, SliderXXX, InputXXX, Plot widgets are fulfilling it. (Behavior doesn't apply when ImGuiDragDropFlags_SourceNoDisableHover is set). - Modals: In the case of nested modal, made sure that focused or appearing windows are moved below the lowest blocking modal (rather than the highest one). (#4317)