mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-23 23:31:08 +01:00
Backends: OSX: import the glfw workaround to avoid missing mouse clicks. (#3261)
This commit is contained in:
parent
39d17ca07f
commit
43f79aa210
@ -14,6 +14,7 @@
|
||||
|
||||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
|
||||
// 2020-05-25: Inputs: Added a fix for missing trackpad clicks when done with "soft tap".
|
||||
// 2019-12-05: Inputs: Added support for ImGuiMouseCursor_NotAllowed mouse cursor.
|
||||
// 2019-10-11: Inputs: Fix using Backspace key.
|
||||
// 2019-07-21: Re-added clipboard handlers as they are not enabled by default in core imgui.cpp (reverted 2019-05-18 change).
|
||||
@ -27,6 +28,8 @@
|
||||
static CFAbsoluteTime g_Time = 0.0;
|
||||
static NSCursor* g_MouseCursors[ImGuiMouseCursor_COUNT] = {};
|
||||
static bool g_MouseCursorHidden = false;
|
||||
static bool g_MouseJustPressed[5] = { false, false, false, false, false };
|
||||
static bool g_MouseDown[5] = { false, false, false, false, false };
|
||||
|
||||
// Undocumented methods for creating cursors.
|
||||
@interface NSCursor()
|
||||
@ -121,9 +124,17 @@ void ImGui_ImplOSX_Shutdown()
|
||||
{
|
||||
}
|
||||
|
||||
static void ImGui_ImplOSX_UpdateMouseCursor()
|
||||
static void ImGui_ImplOSX_UpdateMouseCursorAndButtons()
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
|
||||
for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown) && i < IM_ARRAYSIZE(g_MouseJustPressed); i++)
|
||||
{
|
||||
// If a mouse press event came, always pass it as "mouse held this frame", so we don't miss click-release events that are shorter than 1 frame.
|
||||
io.MouseDown[i] = g_MouseJustPressed[i] || g_MouseDown[i];
|
||||
g_MouseJustPressed[i] = false;
|
||||
}
|
||||
|
||||
if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange)
|
||||
return;
|
||||
|
||||
@ -167,7 +178,7 @@ void ImGui_ImplOSX_NewFrame(NSView* view)
|
||||
io.DeltaTime = current_time - g_Time;
|
||||
g_Time = current_time;
|
||||
|
||||
ImGui_ImplOSX_UpdateMouseCursor();
|
||||
ImGui_ImplOSX_UpdateMouseCursorAndButtons();
|
||||
}
|
||||
|
||||
static int mapCharacterToKey(int c)
|
||||
@ -197,16 +208,19 @@ bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
|
||||
if (event.type == NSEventTypeLeftMouseDown || event.type == NSEventTypeRightMouseDown || event.type == NSEventTypeOtherMouseDown)
|
||||
{
|
||||
int button = (int)[event buttonNumber];
|
||||
if (button >= 0 && button < IM_ARRAYSIZE(io.MouseDown))
|
||||
io.MouseDown[button] = true;
|
||||
if (button >= 0 && button < IM_ARRAYSIZE(g_MouseJustPressed))
|
||||
{
|
||||
g_MouseJustPressed[button] = true;
|
||||
g_MouseDown[button] = true;
|
||||
}
|
||||
return io.WantCaptureMouse;
|
||||
}
|
||||
|
||||
if (event.type == NSEventTypeLeftMouseUp || event.type == NSEventTypeRightMouseUp || event.type == NSEventTypeOtherMouseUp)
|
||||
{
|
||||
int button = (int)[event buttonNumber];
|
||||
if (button >= 0 && button < IM_ARRAYSIZE(io.MouseDown))
|
||||
io.MouseDown[button] = false;
|
||||
if (button >= 0 && button < IM_ARRAYSIZE(g_MouseDown))
|
||||
g_MouseDown[button] = false;
|
||||
return io.WantCaptureMouse;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user