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Examples: Comments.

This commit is contained in:
ocornut 2015-05-29 11:11:50 +01:00
parent 83770e5e40
commit 448b262b37

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@ -11536,7 +11536,6 @@ static void ShowExampleAppAutoResize(bool* opened)
ImGui::SliderInt("Number of lines", &lines, 1, 20); ImGui::SliderInt("Number of lines", &lines, 1, 20);
for (int i = 0; i < lines; i++) for (int i = 0; i < lines; i++)
ImGui::Text("%*sThis is line %d", i*4, "", i); // Pad with space to extend size horizontally ImGui::Text("%*sThis is line %d", i*4, "", i); // Pad with space to extend size horizontally
ImGui::End(); ImGui::End();
} }
@ -11548,11 +11547,9 @@ static void ShowExampleAppFixedOverlay(bool* opened)
ImGui::End(); ImGui::End();
return; return;
} }
ImGui::Text("Simple overlay\non the top-left side of the screen."); ImGui::Text("Simple overlay\non the top-left side of the screen.");
ImGui::Separator(); ImGui::Separator();
ImGui::Text("Mouse Position: (%.1f,%.1f)", ImGui::GetIO().MousePos.x, ImGui::GetIO().MousePos.y); ImGui::Text("Mouse Position: (%.1f,%.1f)", ImGui::GetIO().MousePos.x, ImGui::GetIO().MousePos.y);
ImGui::End(); ImGui::End();
} }
@ -11645,6 +11642,7 @@ static void ShowExampleAppCustomRendering(bool* opened)
ImGui::End(); ImGui::End();
} }
// For the console example, here we are using a more C++ like approach of declaring a class to hold the data and the functions.
struct ExampleAppConsole struct ExampleAppConsole
{ {
char InputBuf[256]; char InputBuf[256];
@ -11701,8 +11699,7 @@ struct ExampleAppConsole
ImGui::TextWrapped("This example implements a console with basic coloring, completion and history. A more elaborate implementation may want to store entries along with extra data such as timestamp, emitter, etc."); ImGui::TextWrapped("This example implements a console with basic coloring, completion and history. A more elaborate implementation may want to store entries along with extra data such as timestamp, emitter, etc.");
ImGui::TextWrapped("Enter 'HELP' for help, press TAB to use text completion."); ImGui::TextWrapped("Enter 'HELP' for help, press TAB to use text completion.");
// TODO: display from bottom // TODO: display items starting from the bottom
// TODO: clip manually
if (ImGui::SmallButton("Add Dummy Text")) { AddLog("%d some text", Items.size()); AddLog("some more text"); AddLog("display very important message here!"); } ImGui::SameLine(); if (ImGui::SmallButton("Add Dummy Text")) { AddLog("%d some text", Items.size()); AddLog("some more text"); AddLog("display very important message here!"); } ImGui::SameLine();
if (ImGui::SmallButton("Add Dummy Error")) AddLog("[error] something went wrong"); ImGui::SameLine(); if (ImGui::SmallButton("Add Dummy Error")) AddLog("[error] something went wrong"); ImGui::SameLine();
@ -11714,7 +11711,6 @@ struct ExampleAppConsole
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0,0)); ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0,0));
static ImGuiTextFilter filter; static ImGuiTextFilter filter;
filter.Draw("Filter (\"incl,-excl\") (\"error\")", 180); filter.Draw("Filter (\"incl,-excl\") (\"error\")", 180);
//if (ImGui::IsItemHovered()) ImGui::SetKeyboardFocusHere(-1); // Auto focus on hover
ImGui::PopStyleVar(); ImGui::PopStyleVar();
ImGui::Separator(); ImGui::Separator();
@ -11801,7 +11797,7 @@ struct ExampleAppConsole
} }
} }
static int TextEditCallbackStub(ImGuiTextEditCallbackData* data) static int TextEditCallbackStub(ImGuiTextEditCallbackData* data) // In C++11 you are better off using lambdas for this sort of forwarding callbacks
{ {
ExampleAppConsole* console = (ExampleAppConsole*)data->UserData; ExampleAppConsole* console = (ExampleAppConsole*)data->UserData;
return console->TextEditCallback(data); return console->TextEditCallback(data);
@ -12001,7 +11997,7 @@ static void ShowExampleAppLongText(bool* opened)
ImGui::PopStyleVar(); ImGui::PopStyleVar();
break; break;
case 2: case 2:
// Multiple calls to Text(), not clipped // Multiple calls to Text(), not clipped (slow)
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0,0)); ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0,0));
for (int i = 0; i < lines; i++) for (int i = 0; i < lines; i++)
ImGui::Text("%i The quick brown fox jumps over the lazy dog\n", i); ImGui::Text("%i The quick brown fox jumps over the lazy dog\n", i);