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@ -10891,8 +10891,8 @@ void ImGui::ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_
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if (restore_focus_to_window_under_popup && prev_popup.Window)
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if (restore_focus_to_window_under_popup && prev_popup.Window)
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{
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{
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ImGuiWindow* popup_window = prev_popup.Window;
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ImGuiWindow* popup_window = prev_popup.Window;
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ImGuiWindow* focus_window = (popup_window && popup_window->Flags & ImGuiWindowFlags_ChildMenu) ? popup_window->ParentWindow : prev_popup.RestoreNavWindow;
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ImGuiWindow* focus_window = (popup_window->Flags & ImGuiWindowFlags_ChildMenu) ? popup_window->ParentWindow : prev_popup.RestoreNavWindow;
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if (focus_window && !focus_window->WasActive && popup_window)
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if (focus_window && !focus_window->WasActive)
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FocusTopMostWindowUnderOne(popup_window, NULL, NULL, ImGuiFocusRequestFlags_RestoreFocusedChild); // Fallback
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FocusTopMostWindowUnderOne(popup_window, NULL, NULL, ImGuiFocusRequestFlags_RestoreFocusedChild); // Fallback
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else
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else
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FocusWindow(focus_window, (g.NavLayer == ImGuiNavLayer_Main) ? ImGuiFocusRequestFlags_RestoreFocusedChild : ImGuiFocusRequestFlags_None);
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FocusWindow(focus_window, (g.NavLayer == ImGuiNavLayer_Main) ? ImGuiFocusRequestFlags_RestoreFocusedChild : ImGuiFocusRequestFlags_None);
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