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AA branch: AddPolyline() stores normals on stack
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parent
c09af38804
commit
46c440d186
18
imgui.cpp
18
imgui.cpp
@ -9095,8 +9095,6 @@ void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a
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idx_write += 6;
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}
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static ImVector<ImVec2> GTempPolyData;
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void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 col, float thickness, bool closed, bool anti_aliased)
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{
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(void)thickness; // Unsupported
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@ -9119,10 +9117,15 @@ void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32
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{
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// Anti-aliased stroke
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const float AA_SIZE = 1.0f;
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const ImU32 col_trans = col & 0x00ffffff;
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const int idx_count = count*12;
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const int vtx_count = points_count*3;
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PrimReserve(idx_count, vtx_count);
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unsigned int vtx_inner_idx = vtx_current_idx+1;
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unsigned int vtx_outer_idx = vtx_current_idx+2;
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// Temporary buffer
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GTempPolyData.resize(points_count * 3);
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ImVec2* temp_inner = >empPolyData[0];
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ImVec2* temp_inner = (ImVec2*)alloca(points_count * 3 * sizeof(ImVec2));
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ImVec2* temp_outer = temp_inner + points_count;
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ImVec2* temp_normals = temp_inner + points_count * 2;
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@ -9146,13 +9149,6 @@ void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32
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temp_inner[points_count-1] = points[points_count-1] - temp_normals[points_count-1] * AA_SIZE;
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}
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const ImU32 col_trans = col & 0x00ffffff;
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const int idx_count = count*12;
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const int vtx_count = points_count*3;
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PrimReserve(idx_count, vtx_count);
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unsigned int vtx_inner_idx = vtx_current_idx+1;
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unsigned int vtx_outer_idx = vtx_current_idx+2;
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// FIXME-OPT: Merge the different loops, possibly remove the temporary buffer.
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for (int i1 = 0; i1 < count; i1++)
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{
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