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Font: Internals: make used page maps smaller. Since it's extremely rarely used and for iterations only. ~34->16 bytes with ImWchar32.
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@ -16177,9 +16177,9 @@ void ImGui::DebugNodeFont(ImFont* font)
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// Skip ahead if a large bunch of glyphs are not present in the font (test in chunks of 4k)
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// This is only a small optimization to reduce the number of iterations when IM_UNICODE_MAX_CODEPOINT
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// is large // (if ImWchar==ImWchar32 we will do at least about 272 queries here)
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if (!(base & 4095) && font->IsGlyphRangeUnused(base, base + 4095))
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if (!(base & 8191) && font->IsGlyphRangeUnused(base, base + 8191))
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{
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base += 4096 - 256;
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base += 8192 - 256;
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continue;
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}
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2
imgui.h
2
imgui.h
@ -3461,7 +3461,7 @@ struct ImFont
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float Scale; // 4 // in // = 1.f // Base font scale, multiplied by the per-window font scale which you can adjust with SetWindowFontScale()
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float Ascent, Descent; // 4+4 // out // // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize] (unscaled)
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int MetricsTotalSurface;// 4 // out // // Total surface in pixels to get an idea of the font rasterization/texture cost (not exact, we approximate the cost of padding between glyphs)
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ImU8 Used4kPagesMap[(IM_UNICODE_CODEPOINT_MAX+1)/4096/8]; // 2 bytes if ImWchar=ImWchar16, 34 bytes if ImWchar==ImWchar32. Store 1-bit for each block of 4K codepoints that has one active glyph. This is mainly used to facilitate iterations across all used codepoints.
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ImU8 Used8kPagesMap[(IM_UNICODE_CODEPOINT_MAX+1)/8192/8]; // 1 bytes if ImWchar=ImWchar16, 16 bytes if ImWchar==ImWchar32. Store 1-bit for each block of 4K codepoints that has one active glyph. This is mainly used to facilitate iterations across all used codepoints.
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// Methods
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IMGUI_API ImFont();
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@ -3689,7 +3689,7 @@ ImFont::ImFont()
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Scale = 1.0f;
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Ascent = Descent = 0.0f;
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MetricsTotalSurface = 0;
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memset(Used4kPagesMap, 0, sizeof(Used4kPagesMap));
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memset(Used8kPagesMap, 0, sizeof(Used8kPagesMap));
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}
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ImFont::~ImFont()
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@ -3709,7 +3709,7 @@ void ImFont::ClearOutputData()
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DirtyLookupTables = true;
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Ascent = Descent = 0.0f;
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MetricsTotalSurface = 0;
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memset(Used4kPagesMap, 0, sizeof(Used4kPagesMap));
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memset(Used8kPagesMap, 0, sizeof(Used8kPagesMap));
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}
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static ImWchar FindFirstExistingGlyph(ImFont* font, const ImWchar* candidate_chars, int candidate_chars_count)
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@ -3732,7 +3732,7 @@ void ImFont::BuildLookupTable()
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IndexAdvanceX.clear();
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IndexLookup.clear();
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DirtyLookupTables = false;
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memset(Used4kPagesMap, 0, sizeof(Used4kPagesMap));
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memset(Used8kPagesMap, 0, sizeof(Used8kPagesMap));
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GrowIndex(max_codepoint + 1);
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for (int i = 0; i < Glyphs.Size; i++)
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{
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@ -3741,8 +3741,8 @@ void ImFont::BuildLookupTable()
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IndexLookup[codepoint] = (ImWchar)i;
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// Mark 4K page as used
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const int page_n = codepoint / 4096;
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Used4kPagesMap[page_n >> 3] |= 1 << (page_n & 7);
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const int page_n = codepoint / 8192;
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Used8kPagesMap[page_n >> 3] |= 1 << (page_n & 7);
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}
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// Create a glyph to handle TAB
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@ -3804,15 +3804,15 @@ void ImFont::BuildLookupTable()
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}
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}
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// API is designed this way to avoid exposing the 4K page size
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// API is designed this way to avoid exposing the 8K page size
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// e.g. use with IsGlyphRangeUnused(0, 255)
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bool ImFont::IsGlyphRangeUnused(unsigned int c_begin, unsigned int c_last)
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{
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unsigned int page_begin = (c_begin / 4096);
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unsigned int page_last = (c_last / 4096);
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unsigned int page_begin = (c_begin / 8192);
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unsigned int page_last = (c_last / 8192);
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for (unsigned int page_n = page_begin; page_n <= page_last; page_n++)
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if ((page_n >> 3) < sizeof(Used4kPagesMap))
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if (Used4kPagesMap[page_n >> 3] & (1 << (page_n & 7)))
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if ((page_n >> 3) < sizeof(Used8kPagesMap))
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if (Used8kPagesMap[page_n >> 3] & (1 << (page_n & 7)))
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return false;
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return true;
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}
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