diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 9c86c9b50..44f9fc4ef 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -64,6 +64,7 @@ Other changes: - Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect (namely Selectables and Treenodes using SpanAllColumn flag) so the highlight properly covers all columns. (#7049, #4281, #3272) +- InputTextMultiline: Fixed Tab character input not repeating (1.89.4 regression). - DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: improve multi-components width computation to better distribute the error. (#7120, #7121) [@Nahor] - Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp index 69f387040..31654c98e 100644 --- a/imgui_widgets.cpp +++ b/imgui_widgets.cpp @@ -4403,7 +4403,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_ // We expect backends to emit a Tab key but some also emit a Tab character which we ignore (#2467, #1336) // (For Tab and Enter: Win32/SFML/Allegro are sending both keys and chars, GLFW and SDL are only sending keys. For Space they all send all threes) - if ((flags & ImGuiInputTextFlags_AllowTabInput) && Shortcut(ImGuiKey_Tab, id) && !is_readonly) + if ((flags & ImGuiInputTextFlags_AllowTabInput) && Shortcut(ImGuiKey_Tab, id, ImGuiInputFlags_Repeat) && !is_readonly) { unsigned int c = '\t'; // Insert TAB if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data, ImGuiInputSource_Keyboard))