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Data types: Fix format srtings with leading blanks. Fix ColorEdit4() to not use obsolete formats (when using IMGUI_DISABLE_OBSOLETE_FUNCTIONS) (#643)
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parent
5f464877ed
commit
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13
imgui.cpp
13
imgui.cpp
@ -8750,10 +8750,13 @@ static inline TYPE RoundScalarWithFormat(const char* format, ImGuiDataType data_
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return v;
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return v;
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char v_str[64];
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char v_str[64];
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ImFormatString(v_str, IM_ARRAYSIZE(v_str), fmt_start, v);
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ImFormatString(v_str, IM_ARRAYSIZE(v_str), fmt_start, v);
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const char* p = v_str;
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while (*p == ' ')
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p++;
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if (data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double)
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if (data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double)
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v = (TYPE)atof(v_str);
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v = (TYPE)atof(p);
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else
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else
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ImAtoi(v_str, (SIGNEDTYPE*)&v);
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ImAtoi(p, (SIGNEDTYPE*)&v);
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return v;
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return v;
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}
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}
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@ -11910,9 +11913,9 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
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const char* ids[4] = { "##X", "##Y", "##Z", "##W" };
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const char* ids[4] = { "##X", "##Y", "##Z", "##W" };
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const char* fmt_table_int[3][4] =
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const char* fmt_table_int[3][4] =
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{
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{
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{ "%3.0f", "%3.0f", "%3.0f", "%3.0f" }, // Short display
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{ "%3d", "%3d", "%3d", "%3d" }, // Short display
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{ "R:%3.0f", "G:%3.0f", "B:%3.0f", "A:%3.0f" }, // Long display for RGBA
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{ "R:%3d", "G:%3d", "B:%3d", "A:%3d" }, // Long display for RGBA
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{ "H:%3.0f", "S:%3.0f", "V:%3.0f", "A:%3.0f" } // Long display for HSVA
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{ "H:%3d", "S:%3d", "V:%3d", "A:%3d" } // Long display for HSVA
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};
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};
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const char* fmt_table_float[3][4] =
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const char* fmt_table_float[3][4] =
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{
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{
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