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mirror of https://github.com/ocornut/imgui.git synced 2024-11-23 23:31:08 +01:00

MultiSelect+Tables: fixed an issue where box-select would skip items while drag-scrolling in a table with outer borders. (#7970, #7821).

See "widgets_multiselect_boxselect_2" test.
This commit is contained in:
ocornut 2024-09-12 23:13:32 +02:00
parent 6dcb7be35f
commit 4d00bf8add
2 changed files with 8 additions and 1 deletions

View File

@ -63,6 +63,8 @@ Other changes:
#6223, #6364, #6387, #6567, #6692, #6724, #6939, #6984, #7246, #7270, #7375, #7421, #7434,
#7472, #7581, #7724, #7926, #7937 and probably more..)
- Nav: pressing any keyboard key while holding Alt disable toggling nav layer on Alt release. (#4439)
- MultiSelect+Tables: fixed an issue where box-select would skip items while drag-scrolling
in a table with outer borders. (#7970, #7821).
- InputText: internal refactoring to simplify and optimize the code. The ImWchar buffer has been
removed. Simplifications allowed to implement new optimizations for handling very large text buffers
(e.g. in our testing, handling of a 1 MB text buffer is now 3 times faster in VS2022 Debug build).

View File

@ -7403,6 +7403,7 @@ static void DebugLogMultiSelectRequests(const char* function, const ImGuiMultiSe
static ImRect CalcScopeRect(ImGuiMultiSelectTempData* ms, ImGuiWindow* window)
{
ImGuiContext& g = *GImGui;
if (ms->Flags & ImGuiMultiSelectFlags_ScopeRect)
{
// Warning: this depends on CursorMaxPos so it means to be called by EndMultiSelect() only
@ -7410,8 +7411,12 @@ static ImRect CalcScopeRect(ImGuiMultiSelectTempData* ms, ImGuiWindow* window)
}
else
{
// Add inner table decoration (#7821) // FIXME: Why not baking in InnerClipRect?
// When a table, pull HostClipRect, which allows us to predict ClipRect before first row/layout is performed. (#7970)
ImRect scope_rect = window->InnerClipRect;
if (g.CurrentTable != NULL)
scope_rect = g.CurrentTable->HostClipRect;
// Add inner table decoration (#7821) // FIXME: Why not baking in InnerClipRect?
scope_rect.Min = ImMin(scope_rect.Min + ImVec2(window->DecoInnerSizeX1, window->DecoInnerSizeY1), scope_rect.Max);
return scope_rect;
}