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Demo: custom ColorPicker popup example tweaks (#346)
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@ -683,8 +683,13 @@ void ImGui::ShowTestWindow(bool* p_open)
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ImGui::ColorEdit4("MyColor##3", (float*)&color, ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel | alpha_preview_flags);
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ImGui::Text("Color button with Custom Picker Popup:");
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bool open_popup = ImGui::ColorButton("MyColor##3b", color, alpha_preview_flags);
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static bool saved_palette_inited = false;
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static ImVec4 saved_palette[32];
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static ImVec4 backup_color;
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if (!saved_palette_inited)
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for (int n = 0; n < IM_ARRAYSIZE(saved_palette); n++)
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ImGui::ColorConvertHSVtoRGB(n / 31.0f, 0.8f, 0.8f, saved_palette[n].x, saved_palette[n].y, saved_palette[n].z);
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bool open_popup = ImGui::ColorButton("MyColor##3b", color, alpha_preview_flags);
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ImGui::SameLine();
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open_popup |= ImGui::Button("Palette");
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if (open_popup)
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@ -694,6 +699,7 @@ void ImGui::ShowTestWindow(bool* p_open)
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}
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if (ImGui::BeginPopup("mypicker"))
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{
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// FIXME: Adding a drag and drop example here would be perfect!
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ImGui::Text("MY FANCY COLOR PICKER!");
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ImGui::Separator();
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ImGui::ColorPicker4("##picker", (float*)&color, alpha_preview_flags | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoColorSquare);
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@ -706,15 +712,13 @@ void ImGui::ShowTestWindow(bool* p_open)
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color = backup_color;
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ImGui::Separator();
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ImGui::Text("Palette");
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for (int n = 0; n < 32; n++)
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for (int n = 0; n < IM_ARRAYSIZE(saved_palette); n++)
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{
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ImGui::PushID(n);
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if ((n % 8) != 0)
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemSpacing.y);
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ImVec4 dummy_palette_col;
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ImGui::ColorConvertHSVtoRGB(n / 31.0f, 0.8f, 0.8f, dummy_palette_col.x, dummy_palette_col.y, dummy_palette_col.z);
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if (ImGui::ColorButton("##palette", dummy_palette_col, ImGuiColorEditFlags_NoPicker | ImGuiColorEditFlags_NoTooltip, ImVec2(20,20)))
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color = ImVec4(dummy_palette_col.x, dummy_palette_col.y, dummy_palette_col.z, color.w); // Preserve alpha!
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if (ImGui::ColorButton("##palette", saved_palette[n], ImGuiColorEditFlags_NoPicker | ImGuiColorEditFlags_NoTooltip, ImVec2(20,20)))
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color = ImVec4(saved_palette[n].x, saved_palette[n].y, saved_palette[n].z, color.w); // Preserve alpha!
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ImGui::PopID();
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}
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ImGui::EndGroup();
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