mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-28 01:20:55 +01:00
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts: imgui.cpp
This commit is contained in:
commit
4f1acf0d4a
2
LICENSE
2
LICENSE
@ -1,6 +1,6 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Omar Cornut
|
||||
Copyright (c) 2014-2015 Omar Cornut and ImGui contributors
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
@ -35,6 +35,9 @@ static void ImGui_ImplGlfwGL3_RenderDrawLists(ImDrawList** const cmd_lists, int
|
||||
return;
|
||||
|
||||
// Setup render state: alpha-blending enabled, no face culling, no depth testing, scissor enabled
|
||||
GLint last_program, last_texture;
|
||||
glGetIntegerv(GL_CURRENT_PROGRAM, &last_program);
|
||||
glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendEquation(GL_FUNC_ADD);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
@ -109,9 +112,9 @@ static void ImGui_ImplGlfwGL3_RenderDrawLists(ImDrawList** const cmd_lists, int
|
||||
|
||||
// Restore modified state
|
||||
glBindVertexArray(0);
|
||||
glUseProgram(0);
|
||||
glUseProgram(last_program);
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
glBindTexture(GL_TEXTURE_2D, last_texture);
|
||||
}
|
||||
|
||||
static const char* ImGui_ImplGlfwGL3_GetClipboardText()
|
||||
@ -135,7 +138,7 @@ void ImGui_ImplGlfwGL3_ScrollCallback(GLFWwindow*, double /*xoffset*/, double yo
|
||||
g_MouseWheel += (float)yoffset; // Use fractional mouse wheel, 1.0 unit 5 lines.
|
||||
}
|
||||
|
||||
void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow* window, int key, int, int action, int mods)
|
||||
void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow*, int key, int, int action, int mods)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
if (action == GLFW_PRESS)
|
||||
@ -144,9 +147,9 @@ void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow* window, int key, int, int action,
|
||||
io.KeysDown[key] = false;
|
||||
|
||||
(void)mods; // Modifiers are not reliable across systems
|
||||
io.KeyCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS;
|
||||
io.KeyShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS;
|
||||
io.KeyAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS;
|
||||
io.KeyCtrl = io.KeysDown[GLFW_KEY_LEFT_CONTROL] || io.KeysDown[GLFW_KEY_RIGHT_CONTROL];
|
||||
io.KeyShift = io.KeysDown[GLFW_KEY_LEFT_SHIFT] || io.KeysDown[GLFW_KEY_RIGHT_SHIFT];
|
||||
io.KeyAlt = io.KeysDown[GLFW_KEY_LEFT_ALT] || io.KeysDown[GLFW_KEY_RIGHT_ALT];
|
||||
}
|
||||
|
||||
void ImGui_ImplGlfwGL3_CharCallback(GLFWwindow*, unsigned int c)
|
||||
|
@ -116,7 +116,7 @@ void ImGui_ImplGlfw_ScrollCallback(GLFWwindow*, double /*xoffset*/, double yoffs
|
||||
g_MouseWheel += (float)yoffset; // Use fractional mouse wheel, 1.0 unit 5 lines.
|
||||
}
|
||||
|
||||
void ImGui_ImplGlFw_KeyCallback(GLFWwindow* window, int key, int, int action, int mods)
|
||||
void ImGui_ImplGlFw_KeyCallback(GLFWwindow*, int key, int, int action, int mods)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
if (action == GLFW_PRESS)
|
||||
@ -125,9 +125,9 @@ void ImGui_ImplGlFw_KeyCallback(GLFWwindow* window, int key, int, int action, in
|
||||
io.KeysDown[key] = false;
|
||||
|
||||
(void)mods; // Modifiers are not reliable across systems
|
||||
io.KeyCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS;
|
||||
io.KeyShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS;
|
||||
io.KeyAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS;
|
||||
io.KeyCtrl = io.KeysDown[GLFW_KEY_LEFT_CONTROL] || io.KeysDown[GLFW_KEY_RIGHT_CONTROL];
|
||||
io.KeyShift = io.KeysDown[GLFW_KEY_LEFT_SHIFT] || io.KeysDown[GLFW_KEY_RIGHT_SHIFT];
|
||||
io.KeyAlt = io.KeysDown[GLFW_KEY_LEFT_ALT] || io.KeysDown[GLFW_KEY_RIGHT_ALT];
|
||||
}
|
||||
|
||||
void ImGui_ImplGlfw_CharCallback(GLFWwindow*, unsigned int c)
|
||||
|
33
imgui.cpp
33
imgui.cpp
@ -2,7 +2,7 @@
|
||||
// See ImGui::ShowTestWindow() for sample code.
|
||||
// Read 'Programmer guide' below for notes on how to setup ImGui in your codebase.
|
||||
// Get latest version at https://github.com/ocornut/imgui
|
||||
// Developed by Omar Cornut and contributors.
|
||||
// Developed by Omar Cornut and ImGui contributors.
|
||||
|
||||
/*
|
||||
|
||||
@ -327,16 +327,16 @@
|
||||
- layout: horizontal layout helper (github issue #97)
|
||||
- layout: more generic alignment state (left/right/centered) for single items?
|
||||
- layout: clean up the InputFloatN/SliderFloatN/ColorEdit4 layout code. item width should include frame padding.
|
||||
- columns: separator function or parameter that works within the column (currently Separator() bypass all columns)
|
||||
- columns: declare column set (each column: fixed size, %, fill, distribute default size among fills)
|
||||
- columns: columns header to act as button (~sort op) and allow resize/reorder
|
||||
- columns: user specify columns size
|
||||
- columns: tree node example, removing the last NextColumn() makes a padding difference (it should not)
|
||||
- columns: separator function or parameter that works within the column (currently Separator() bypass all columns) (github issue #125)
|
||||
- columns: declare column set (each column: fixed size, %, fill, distribute default size among fills) (github issue #125)
|
||||
- columns: columns header to act as button (~sort op) and allow resize/reorder (github issue #125)
|
||||
- columns: user specify columns size (github issue #125)
|
||||
- popup: border options. richer api like BeginChild() perhaps? (github issue #197)
|
||||
- combo: turn child handling code into pop up helper
|
||||
- combo: contents should extends to fit label if combo widget is small
|
||||
- listbox: multiple selection
|
||||
- listbox: user may want to initial scroll to focus on the one selected value?
|
||||
! menubar, menus
|
||||
! menubar, menus (github issue #126)
|
||||
- tabs
|
||||
- gauge: various forms of gauge/loading bars widgets
|
||||
- color: better color editor.
|
||||
@ -4357,9 +4357,11 @@ static inline bool IsWindowContentHoverable(ImGuiWindow* window)
|
||||
{
|
||||
ImGuiState& g = *GImGui;
|
||||
|
||||
ImGuiWindow* focused_window = g.FocusedWindow;
|
||||
if (focused_window && (focused_window->Flags & ImGuiWindowFlags_Popup) != 0 && focused_window->WasVisible && focused_window != window)
|
||||
return false;
|
||||
// An active popup disable hovering on other windows (apart from its own children)
|
||||
if (ImGuiWindow* focused_window = g.FocusedWindow)
|
||||
if (ImGuiWindow* focused_root_window = focused_window->RootWindow)
|
||||
if ((focused_root_window->Flags & ImGuiWindowFlags_Popup) != 0 && focused_root_window->WasVisible && focused_root_window != window->RootWindow)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -8233,7 +8235,7 @@ ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels,
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ImFont* font = AddFontFromMemoryTTF(data, data_size, size_pixels, glyph_ranges, font_no);
|
||||
ImFont* font = AddFontFromMemoryTTF(data, (unsigned int)data_size, size_pixels, glyph_ranges, font_no);
|
||||
return font;
|
||||
}
|
||||
|
||||
@ -8270,7 +8272,7 @@ ImFont* ImFontAtlas::AddFontFromMemoryCompressedTTF(const void* in_compressed_tt
|
||||
stb_decompress(buf_decompressed, (unsigned char*)in_compressed_ttf_data, in_compressed_ttf_data_size);
|
||||
|
||||
// Add
|
||||
ImFont* font = AddFontFromMemoryTTF(buf_decompressed, buf_decompressed_size, size_pixels, glyph_ranges, font_no);
|
||||
ImFont* font = AddFontFromMemoryTTF(buf_decompressed, (unsigned int)buf_decompressed_size, size_pixels, glyph_ranges, font_no);
|
||||
return font;
|
||||
}
|
||||
|
||||
@ -8486,7 +8488,8 @@ void ImFontAtlas::RenderCustomTexData(int pass, void* p_rects)
|
||||
ImVector<stbrp_rect>& rects = *(ImVector<stbrp_rect>*)p_rects;
|
||||
if (pass == 0)
|
||||
{
|
||||
stbrp_rect r = { 0 };
|
||||
stbrp_rect r;
|
||||
memset(&r, 0, sizeof(r));
|
||||
r.w = (TEX_DATA_W*2)+1;
|
||||
r.h = TEX_DATA_H+1;
|
||||
rects.push_back(r);
|
||||
@ -10532,13 +10535,13 @@ void ImGui::ShowMetricsWindow(bool* opened)
|
||||
{
|
||||
static void NodeDrawList(ImDrawList* draw_list, const char* label)
|
||||
{
|
||||
bool opened = ImGui::TreeNode(draw_list, "%s: %d vtx, %d indices, %d cmds", label, draw_list->vtx_buffer.size(), draw_list->idx_buffer.size(), draw_list->commands.size());
|
||||
bool node_opened = ImGui::TreeNode(draw_list, "%s: %d vtx, %d indices, %d cmds", label, draw_list->vtx_buffer.size(), draw_list->idx_buffer.size(), draw_list->commands.size());
|
||||
if (draw_list == ImGui::GetWindowDrawList())
|
||||
{
|
||||
ImGui::SameLine();
|
||||
ImGui::TextColored(ImColor(255,100,100), "CURRENTLY APPENDING"); // Can't display stats for active draw list! (we don't have the data double-buffered)
|
||||
}
|
||||
if (!opened)
|
||||
if (!node_opened)
|
||||
return;
|
||||
for (const ImDrawCmd* pcmd = draw_list->commands.begin(); pcmd < draw_list->commands.end(); pcmd++)
|
||||
if (pcmd->user_callback)
|
||||
|
Loading…
Reference in New Issue
Block a user