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Examples: OpenGL3: Tweaks (argh, github ui)

This commit is contained in:
ocornut 2015-04-09 21:19:21 +01:00
parent 90766141b3
commit 4f51b77937

View File

@ -65,6 +65,7 @@ static void ImGui_ImplGlfwGL3_RenderDrawLists(ImDrawList** const cmd_lists, int
size_t needed_vtx_size = total_vtx_count * sizeof(ImDrawVert);
if (g_VboSize < needed_vtx_size)
{
g_VboSize = needed_vtx_size + 5000 * sizeof(ImDrawVert); // Grow buffer
glBufferData(GL_ARRAY_BUFFER, g_VboSize, NULL, GL_STREAM_DRAW);
}
@ -216,8 +217,6 @@ bool ImGui_ImplGlfwGL3_CreateDeviceObjects()
g_AttribLocationColor = glGetAttribLocation(g_ShaderHandle, "Color");
glGenBuffers(1, &g_VboHandle);
glBindBuffer(GL_ARRAY_BUFFER, g_VboHandle);
glBufferData(GL_ARRAY_BUFFER, g_VboMaxSize, NULL, GL_DYNAMIC_DRAW);
glGenVertexArrays(1, &g_VaoHandle);
glBindVertexArray(g_VaoHandle);