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BeginChild/Tables: Fixed BeginChild temporary activation id collision. Fixes regression in 1.89.6 leading to the first column of tables with either ScrollX or ScrollY flags from being impossible to resize. (#6503)

This commit is contained in:
ocornut 2023-06-09 14:01:21 +02:00
parent a134892a3d
commit 4fab72b40e
3 changed files with 7 additions and 2 deletions

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@ -34,6 +34,11 @@ HOW TO UPDATE?
VERSION 1.89.7 WIP (In Progress)
-----------------------------------------------------------------------
Other changes:
- Tables: Fixed a regression in 1.89.6 leading to the first column of tables with either
ScrollX or ScrollY flags from being impossible to resize. (#6503)
-----------------------------------------------------------------------
VERSION 1.89.6 (Released 2023-05-31)

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@ -5322,7 +5322,7 @@ bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, b
// Process navigation-in immediately so NavInit can run on first frame
// Can enter a child if (A) it has navigatable items or (B) it can be scrolled.
const ImGuiID temp_id_for_activation = (id + 1);
const ImGuiID temp_id_for_activation = ImHashStr("##Child", 0, id);
if (g.ActiveId == temp_id_for_activation)
ClearActiveID();
if (g.NavActivateId == id && !(flags & ImGuiWindowFlags_NavFlattened) && (child_window->DC.NavLayersActiveMask != 0 || child_window->DC.NavWindowHasScrollY))

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@ -23,7 +23,7 @@
// Library Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
#define IMGUI_VERSION "1.89.7 WIP"
#define IMGUI_VERSION_NUM 18961
#define IMGUI_VERSION_NUM 18962
#define IMGUI_HAS_TABLE
/*