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Renamed IMGUI_INCLUDE_IMGUI_USER_CPP to IMGUI_INCLUDE_IMGUI_USER_INL (more IDE friendly)

This commit is contained in:
ocornut 2014-10-02 11:56:40 +01:00
parent ce481ec702
commit 530e746daa
2 changed files with 11 additions and 9 deletions

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@ -17,8 +17,8 @@
//---- Don't implement default clipboard handlers for Windows (so as not to link with OpenClipboard() and others Win32 functions)
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS
//---- Include imgui_user.cpp at the end of imgui.cpp so you can include code that extends ImGui using its private data/functions.
//#define IMGUI_INCLUDE_IMGUI_USER_CPP
//---- Include imgui_user.inl at the end of imgui.cpp so you can include code that extends ImGui using its private data/functions.
//#define IMGUI_INCLUDE_IMGUI_USER_INL
//---- Define implicit cast operators to convert back<>forth from your math types and ImVec2/ImVec4.
/*
@ -32,7 +32,7 @@
*/
//---- Freely implement extra functions within the ImGui:: namespace.
//---- Declare helpers or widgets implemented in imgui_user.cpp or elsewhere, so end-user doesn't need to include multiple files.
//---- Declare helpers or widgets implemented in imgui_user.inl or elsewhere, so end-user doesn't need to include multiple files.
//---- e.g. you can create variants of the ImGui::Value() helper for your low-level math types.
/*
namespace ImGui

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@ -138,6 +138,7 @@
API BREAKING CHANGES
====================
- 2014/10/02 (1.14) renamed IMGUI_INCLUDE_IMGUI_USER_CPP to IMGUI_INCLUDE_IMGUI_USER_INL and imgui_user.cpp to imgui_user.inl (more IDE friendly)
- 2014/09/25 (1.13) removed 'text_end' parameter from IO.SetClipboardTextFn (the string is now always zero-terminated for simplicity)
- 2014/09/24 (1.12) renamed SetFontScale() to SetWindowFontScale()
- 2014/09/24 (1.12) moved IM_MALLOC/IM_REALLOC/IM_FREE preprocessor defines to IO.MemAllocFn/IO.MemReallocFn/IO.MemFreeFn
@ -148,10 +149,10 @@
ISSUES & TODO-LIST
==================
- misc: merge ImVec4 / ImGuiAabb, they are essentially duplicate containers
- misc: merge or clarify ImVec4 / ImGuiAabb, they are essentially duplicate containers
- window: autofit is losing its purpose when user relies on any dynamic layout (window width multiplier, column). maybe just discard autofit?
- window: support horizontal scroll
- window: fix resize grip scaling along with Rounding style setting
- window: add horizontal scroll
- window: fix resize grip rendering scaling along with Rounding style setting
- widgets: switching from "widget-label" to "label-widget" would make it more convenient to integrate widgets in trees
- widgets: clip text? hover clipped text shows it in a tooltip or in-place overlay
- main: make IsHovered() more consistent for various type of widgets, widgets with multiple components, etc. also effectively IsHovered() region sometimes differs from hot region, e.g tree nodes
@ -187,6 +188,7 @@
- shortcuts: add a shortcut api, e.g. parse "&Save" and/or "Save (CTRL+S)", pass in to widgets or provide simple ways to use (button=activate, input=focus)
! keyboard: tooltip & combo boxes are messing up / not honoring keyboard tabbing
- keyboard: full keyboard navigation and focus.
- input: reowrk IO to be able to pass actual events to fix temporal aliasing issues.
- input: support trackpad style scrolling & slider edit.
- tooltip: move to fit within screen (e.g. when mouse cursor is right of the screen).
- misc: not thread-safe
@ -6662,9 +6664,9 @@ void GetDefaultFontData(const void** fnt_data, unsigned int* fnt_size, const voi
//-----------------------------------------------------------------------------
//---- Include imgui_user.cpp at the end of imgui.cpp so you can include code that extends ImGui using its private data/functions.
#ifdef IMGUI_INCLUDE_IMGUI_USER_CPP
#include "imgui_user.cpp"
//---- Include imgui_user.inl at the end of imgui.cpp so you can include code that extends ImGui using its private data/functions.
#ifdef IMGUI_INCLUDE_IMGUI_USER_INL
#include "imgui_user.inl"
#endif
//-----------------------------------------------------------------------------