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Scrolling: internal scrolling value is rounded instead of truncated. (#6677)
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@ -55,6 +55,8 @@ Other changes:
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- Windows: BeginChild(): Fixed auto-resizing erroneously limiting size to host viewport
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minus padding. There are no limit to a child width/height. (#7063) [@Devyre]
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- Scrolling: internal scrolling value is rounded instead of truncated, as a way to reduce
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speed asymetry when (incorrectly) attempting to scroll by non-integer amount. (#6677)
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- Nav, IO: SetNextFrameWantCaptureKeyboard(false) calls are not overrided back to true when
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navigation is enabled. SetNextFrameWantCaptureKeyboard() is always higher priority. (#6997)
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- Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect
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@ -10122,7 +10122,7 @@ static ImVec2 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window)
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}
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scroll[axis] = scroll_target - center_ratio * (window->SizeFull[axis] - decoration_size[axis]);
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}
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scroll[axis] = IM_TRUNC(ImMax(scroll[axis], 0.0f));
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scroll[axis] = IM_ROUND(ImMax(scroll[axis], 0.0f));
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if (!window->Collapsed && !window->SkipItems)
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scroll[axis] = ImMin(scroll[axis], window->ScrollMax[axis]);
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}
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