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Added TextLink(), TextLinkOpenURL() hyperlink widgets. (#7660)
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@ -52,6 +52,7 @@ Breaking changes:
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Other changes:
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- Added TextLink(), TextLinkOpenURL() hyperlink widgets. (#7660)
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- IO: added io.PlatformOpenInShellFn handler to open a link/folder/file in OS shell. (#7660)
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Default to use ShellExecute() under Windows, and system("") under Mac/Linux/etc.
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Added IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS to disable default implementation.
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@ -3360,6 +3360,7 @@ const char* ImGui::GetStyleColorName(ImGuiCol idx)
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case ImGuiCol_TableBorderLight: return "TableBorderLight";
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case ImGuiCol_TableRowBg: return "TableRowBg";
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case ImGuiCol_TableRowBgAlt: return "TableRowBgAlt";
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case ImGuiCol_TextLink: return "TextLink";
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case ImGuiCol_TextSelectedBg: return "TextSelectedBg";
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case ImGuiCol_DragDropTarget: return "DragDropTarget";
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case ImGuiCol_NavHighlight: return "NavHighlight";
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@ -3682,7 +3683,7 @@ void ImGui::DestroyContext(ImGuiContext* ctx)
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IM_DELETE(ctx);
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}
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// IMPORTANT: ###xxx suffixes must be same in ALL languages
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// IMPORTANT: ###xxx suffixes must be same in ALL languages to allow for automation.
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static const ImGuiLocEntry GLocalizationEntriesEnUS[] =
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{
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{ ImGuiLocKey_VersionStr, "Dear ImGui " IMGUI_VERSION " (" IM_STRINGIFY(IMGUI_VERSION_NUM) ")" },
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@ -3693,6 +3694,7 @@ static const ImGuiLocEntry GLocalizationEntriesEnUS[] =
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{ ImGuiLocKey_WindowingMainMenuBar, "(Main menu bar)" },
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{ ImGuiLocKey_WindowingPopup, "(Popup)" },
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{ ImGuiLocKey_WindowingUntitled, "(Untitled)" },
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{ ImGuiLocKey_CopyLink, "Copy Link###CopyLink" },
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};
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void ImGui::Initialize()
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3
imgui.h
3
imgui.h
@ -543,6 +543,8 @@ namespace ImGui
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IMGUI_API bool RadioButton(const char* label, int* v, int v_button); // shortcut to handle the above pattern when value is an integer
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IMGUI_API void ProgressBar(float fraction, const ImVec2& size_arg = ImVec2(-FLT_MIN, 0), const char* overlay = NULL);
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IMGUI_API void Bullet(); // draw a small circle + keep the cursor on the same line. advance cursor x position by GetTreeNodeToLabelSpacing(), same distance that TreeNode() uses
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IMGUI_API bool TextLink(const char* label); // hyperlink text button, return true when clicked
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IMGUI_API void TextLinkOpenURL(const char* label, const char* url = NULL); // hyperlink text button, automatically open file/url when clicked
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// Widgets: Images
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// - Read about ImTextureID here: https://github.com/ocornut/imgui/wiki/Image-Loading-and-Displaying-Examples
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@ -1613,6 +1615,7 @@ enum ImGuiCol_
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ImGuiCol_TableBorderLight, // Table inner borders (prefer using Alpha=1.0 here)
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ImGuiCol_TableRowBg, // Table row background (even rows)
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ImGuiCol_TableRowBgAlt, // Table row background (odd rows)
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ImGuiCol_TextLink, // Hyperlink color
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ImGuiCol_TextSelectedBg,
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ImGuiCol_DragDropTarget, // Rectangle highlighting a drop target
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ImGuiCol_NavHighlight, // Gamepad/keyboard: current highlighted item
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@ -439,7 +439,9 @@ void ImGui::ShowDemoWindow(bool* p_open)
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ImGui::BulletText("See the ShowDemoWindow() code in imgui_demo.cpp. <- you are here!");
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ImGui::BulletText("See comments in imgui.cpp.");
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ImGui::BulletText("See example applications in the examples/ folder.");
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ImGui::BulletText("Read the FAQ at https://www.dearimgui.com/faq/");
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ImGui::BulletText("Read the FAQ at ");
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ImGui::SameLine(0, 0);
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ImGui::TextLinkOpenURL("https://www.dearimgui.com/faq/");
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ImGui::BulletText("Set 'io.ConfigFlags |= NavEnableKeyboard' for keyboard controls.");
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ImGui::BulletText("Set 'io.ConfigFlags |= NavEnableGamepad' for gamepad controls.");
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@ -6513,6 +6515,17 @@ void ImGui::ShowAboutWindow(bool* p_open)
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}
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IMGUI_DEMO_MARKER("Tools/About Dear ImGui");
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ImGui::Text("Dear ImGui %s (%d)", IMGUI_VERSION, IMGUI_VERSION_NUM);
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ImGui::TextLinkOpenURL("Homepage", "https://github.com/ocornut/imgui");
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ImGui::SameLine();
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ImGui::TextLinkOpenURL("FAQ", "https://github.com/ocornut/imgui/blob/master/docs/FAQ.md");
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ImGui::SameLine();
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ImGui::TextLinkOpenURL("Wiki", "https://github.com/ocornut/imgui/wiki");
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ImGui::SameLine();
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ImGui::TextLinkOpenURL("Releases", "https://github.com/ocornut/imgui/releases");
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ImGui::SameLine();
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ImGui::TextLinkOpenURL("Funding", "https://github.com/ocornut/imgui/wiki/Funding");
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ImGui::Separator();
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ImGui::Text("By Omar Cornut and all Dear ImGui contributors.");
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ImGui::Text("Dear ImGui is licensed under the MIT License, see LICENSE for more information.");
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@ -227,6 +227,7 @@ void ImGui::StyleColorsDark(ImGuiStyle* dst)
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colors[ImGuiCol_TableBorderLight] = ImVec4(0.23f, 0.23f, 0.25f, 1.00f); // Prefer using Alpha=1.0 here
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colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.06f);
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colors[ImGuiCol_TextLink] = colors[ImGuiCol_HeaderActive];
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colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
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colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
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colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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@ -289,6 +290,7 @@ void ImGui::StyleColorsClassic(ImGuiStyle* dst)
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colors[ImGuiCol_TableBorderLight] = ImVec4(0.26f, 0.26f, 0.28f, 1.00f); // Prefer using Alpha=1.0 here
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colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.07f);
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colors[ImGuiCol_TextLink] = colors[ImGuiCol_HeaderActive];
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colors[ImGuiCol_TextSelectedBg] = ImVec4(0.00f, 0.00f, 1.00f, 0.35f);
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colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
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colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered];
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@ -352,6 +354,7 @@ void ImGui::StyleColorsLight(ImGuiStyle* dst)
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colors[ImGuiCol_TableBorderLight] = ImVec4(0.68f, 0.68f, 0.74f, 1.00f); // Prefer using Alpha=1.0 here
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colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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colors[ImGuiCol_TableRowBgAlt] = ImVec4(0.30f, 0.30f, 0.30f, 0.09f);
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colors[ImGuiCol_TextLink] = colors[ImGuiCol_HeaderActive];
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colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
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colors[ImGuiCol_DragDropTarget] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
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colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered];
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@ -1807,6 +1807,7 @@ enum ImGuiLocKey : int
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ImGuiLocKey_WindowingMainMenuBar,
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ImGuiLocKey_WindowingPopup,
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ImGuiLocKey_WindowingUntitled,
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ImGuiLocKey_CopyLink,
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ImGuiLocKey_COUNT
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};
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@ -422,6 +422,7 @@ void ImGui::BulletTextV(const char* fmt, va_list args)
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// - RadioButton()
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// - ProgressBar()
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// - Bullet()
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// - Hyperlink()
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//-------------------------------------------------------------------------
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// The ButtonBehavior() function is key to many interactions and used by many/most widgets.
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@ -1370,6 +1371,76 @@ void ImGui::Bullet()
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SameLine(0, style.FramePadding.x * 2.0f);
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}
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// This is provided as a convenience for being an often requested feature.
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// FIXME-STYLE: we delayed adding as there is a larger plan to revamp the styling system.
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// Because of this we currently don't provide many styling options for this widget
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// (e.g. hovered/active colors are automatically inferred from a single color).
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bool ImGui::TextLink(const char* label)
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{
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ImGuiWindow* window = GetCurrentWindow();
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if (window->SkipItems)
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return false;
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ImGuiContext& g = *GImGui;
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const ImGuiID id = window->GetID(label);
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const char* label_end = FindRenderedTextEnd(label);
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ImVec2 pos = window->DC.CursorPos;
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ImVec2 size = CalcTextSize(label, label_end, true);
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ImRect bb(pos, pos + size);
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ItemSize(size, 0.0f);
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if (!ItemAdd(bb, id))
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return false;
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bool hovered, held;
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bool pressed = ButtonBehavior(bb, id, &hovered, &held);
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RenderNavHighlight(bb, id, ImGuiNavHighlightFlags_None);
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ImVec4 text_colf = g.Style.Colors[ImGuiCol_TextLink];
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ImVec4 line_colf = text_colf;
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{
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// FIXME-STYLE: Read comments above. This widget is NOT written in the same style as some earlier widgets,
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// as we are currently experimenting/planning a different styling system.
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float h, s, v;
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ColorConvertRGBtoHSV(text_colf.x, text_colf.y, text_colf.z, h, s, v);
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if (held || hovered)
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{
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v = ImSaturate(v + (held ? 0.4f : 0.3f));
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h = ImFmod(h + 0.02f, 1.0f);
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}
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ColorConvertHSVtoRGB(h, s, v, text_colf.x, text_colf.y, text_colf.z);
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v = ImSaturate(v - 0.20f);
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ColorConvertHSVtoRGB(h, s, v, line_colf.x, line_colf.y, line_colf.z);
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}
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float line_y = bb.Max.y + ImFloor(g.Font->Descent * g.FontScale * 0.20f);
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window->DrawList->AddLine(ImVec2(bb.Min.x, line_y), ImVec2(bb.Max.x, line_y), GetColorU32(line_colf)); // FIXME-TEXT: Underline mode.
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PushStyleColor(ImGuiCol_Text, GetColorU32(text_colf));
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RenderText(bb.Min, label, label_end);
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PopStyleColor();
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IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags);
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return pressed;
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}
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void ImGui::TextLinkOpenURL(const char* label, const char* url)
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{
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ImGuiContext& g = *GImGui;
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if (url == NULL)
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url = label;
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if (TextLink(label))
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if (g.IO.PlatformOpenInShellFn != NULL)
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g.IO.PlatformOpenInShellFn(&g, url);
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SetItemTooltip("%s", url); // It is more reassuring for user to _always_ display URL when we same as label
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if (BeginPopupContextItem())
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{
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if (MenuItem(LocalizeGetMsg(ImGuiLocKey_CopyLink)))
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SetClipboardText(url);
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EndPopup();
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}
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}
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//-------------------------------------------------------------------------
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// [SECTION] Widgets: Low-level Layout helpers
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//-------------------------------------------------------------------------
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