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Demo: Consoles: Added "Copy" button to demonstrate LogToClipboard

This commit is contained in:
omar 2017-08-12 00:43:55 +08:00
parent 08265bfbd9
commit 5eef7dd82f

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@ -2308,6 +2308,7 @@ struct ExampleAppConsole
if (ImGui::SmallButton("Add Dummy Text")) { AddLog("%d some text", Items.Size); AddLog("some more text"); AddLog("display very important message here!"); } ImGui::SameLine();
if (ImGui::SmallButton("Add Dummy Error")) AddLog("[error] something went wrong"); ImGui::SameLine();
if (ImGui::SmallButton("Clear")) ClearLog(); ImGui::SameLine();
bool copy_to_clipboard = ImGui::SmallButton("Copy"); ImGui::SameLine();
if (ImGui::SmallButton("Scroll to bottom")) ScrollToBottom = true;
//static float t = 0.0f; if (ImGui::GetTime() - t > 0.02f) { t = ImGui::GetTime(); AddLog("Spam %f", t); }
@ -2338,6 +2339,8 @@ struct ExampleAppConsole
// and appending newly elements as they are inserted. This is left as a task to the user until we can manage to improve this example code!
// If your items are of variable size you may want to implement code similar to what ImGuiListClipper does. Or split your data into fixed height items to allow random-seeking into your list.
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(4,1)); // Tighten spacing
if (copy_to_clipboard)
ImGui::LogToClipboard();
for (int i = 0; i < Items.Size; i++)
{
const char* item = Items[i];
@ -2350,6 +2353,8 @@ struct ExampleAppConsole
ImGui::TextUnformatted(item);
ImGui::PopStyleColor();
}
if (copy_to_clipboard)
ImGui::LogFinish();
if (ScrollToBottom)
ImGui::SetScrollHere();
ScrollToBottom = false;