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Added PushDisabled(), PopDisabled() currently only exposed in imgui_internal.h (#211)
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22
imgui.cpp
22
imgui.cpp
@ -6575,6 +6575,28 @@ void ImGui::PopItemFlag()
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g.CurrentItemFlags = g.ItemFlagsStack.back();
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g.CurrentItemFlags = g.ItemFlagsStack.back();
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}
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}
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// PushDisabled()/PopDisabled()
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// - Those are not yet exposed in imgui.h because we are unsure of how to alter the style in a way that works for everyone.
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// We may rework this. Hypothetically, a future styling system may set a flag which make widgets use different colors.
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// - Feedback welcome at https://github.com/ocornut/imgui/issues/211
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// - You may trivially implement your own variation of this if needed.
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// Here we test (CurrentItemFlags & ImGuiItemFlags_Disabled) to allow nested PushDisabled() calls.
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void ImGui::PushDisabled()
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{
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ImGuiContext& g = *GImGui;
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if ((g.CurrentItemFlags & ImGuiItemFlags_Disabled) == 0)
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PushStyleVar(ImGuiStyleVar_Alpha, g.Style.Alpha * 0.6f);
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PushItemFlag(ImGuiItemFlags_Disabled, true);
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}
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void ImGui::PopDisabled()
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{
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ImGuiContext& g = *GImGui;
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PopItemFlag();
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if ((g.CurrentItemFlags & ImGuiItemFlags_Disabled) == 0)
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PopStyleVar();
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}
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// FIXME: Look into renaming this once we have settled the new Focus/Activation/TabStop system.
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// FIXME: Look into renaming this once we have settled the new Focus/Activation/TabStop system.
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void ImGui::PushAllowKeyboardFocus(bool allow_keyboard_focus)
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void ImGui::PushAllowKeyboardFocus(bool allow_keyboard_focus)
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{
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{
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2
imgui.h
2
imgui.h
@ -61,7 +61,7 @@ Index of this file:
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// Version
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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#define IMGUI_VERSION "1.84 WIP"
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#define IMGUI_VERSION "1.84 WIP"
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#define IMGUI_VERSION_NUM 18305
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#define IMGUI_VERSION_NUM 18306
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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#define IMGUI_HAS_TABLE
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#define IMGUI_HAS_TABLE
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@ -2379,6 +2379,8 @@ namespace ImGui
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IMGUI_API void PushMultiItemsWidths(int components, float width_full);
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IMGUI_API void PushMultiItemsWidths(int components, float width_full);
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IMGUI_API void PushItemFlag(ImGuiItemFlags option, bool enabled);
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IMGUI_API void PushItemFlag(ImGuiItemFlags option, bool enabled);
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IMGUI_API void PopItemFlag();
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IMGUI_API void PopItemFlag();
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IMGUI_API void PushDisabled();
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IMGUI_API void PopDisabled();
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IMGUI_API bool IsItemToggledSelection(); // Was the last item selection toggled? (after Selectable(), TreeNode() etc. We only returns toggle _event_ in order to handle clipping correctly)
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IMGUI_API bool IsItemToggledSelection(); // Was the last item selection toggled? (after Selectable(), TreeNode() etc. We only returns toggle _event_ in order to handle clipping correctly)
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IMGUI_API ImVec2 GetContentRegionMaxAbs();
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IMGUI_API ImVec2 GetContentRegionMaxAbs();
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IMGUI_API void ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_excess);
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IMGUI_API void ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_excess);
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