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mirror of https://github.com/ocornut/imgui.git synced 2024-09-24 03:28:33 +02:00

Added extra_flags parameters to InputInt(), InputFloat(). Used in example code. Commented out broken ImGuiInputTextFlags_AlignCenter.

This commit is contained in:
ocornut 2014-09-08 16:50:09 +01:00
parent 3cdb4fa456
commit 62d233aaab
2 changed files with 13 additions and 12 deletions

View File

@ -3279,7 +3279,7 @@ bool SliderFloat(const char* label, float* v, float v_min, float v_max, const ch
g.ActiveId = g.SliderAsInputTextId;
g.HoveredId = 0;
window->FocusItemUnregister(); // Our replacement slider will override the focus ID (that we needed to declare previously to allow for a TAB focus to happen before we got selected)
value_changed = ImGui::InputText(label, text_buf, IM_ARRAYSIZE(text_buf), ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_AlignCenter);
value_changed = ImGui::InputText(label, text_buf, IM_ARRAYSIZE(text_buf), ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_AutoSelectAll);
if (g.SliderAsInputTextId == 0)
{
// First frame
@ -3834,7 +3834,7 @@ void ImGuiTextEditState::RenderTextScrolledClipped(ImFont font, float font_size,
namespace ImGui
{
bool InputFloat(const char* label, float *v, float step, float step_fast, int decimal_precision)
bool InputFloat(const char* label, float *v, float step, float step_fast, int decimal_precision, ImGuiInputTextFlags extra_flags)
{
ImGuiState& g = GImGui;
ImGuiWindow* window = GetCurrentWindow();
@ -3857,7 +3857,8 @@ bool InputFloat(const char* label, float *v, float step, float step_fast, int de
else
ImFormatString(buf, IM_ARRAYSIZE(buf), "%.*f", decimal_precision, *v);
bool value_changed = false;
if (ImGui::InputText("", buf, IM_ARRAYSIZE(buf), ImGuiInputTextFlags_CharsDecimal|ImGuiInputTextFlags_AlignCenter|ImGuiInputTextFlags_AutoSelectAll))
const ImGuiInputTextFlags flags = extra_flags | (ImGuiInputTextFlags_CharsDecimal|ImGuiInputTextFlags_AutoSelectAll);
if (ImGui::InputText("", buf, IM_ARRAYSIZE(buf), flags))
{
ApplyNumericalTextInput(buf, v);
value_changed = true;
@ -3891,10 +3892,10 @@ bool InputFloat(const char* label, float *v, float step, float step_fast, int de
return value_changed;
}
bool InputInt(const char* label, int *v, int step, int step_fast)
bool InputInt(const char* label, int *v, int step, int step_fast, ImGuiInputTextFlags extra_flags)
{
float f = (float)*v;
const bool value_changed = ImGui::InputFloat(label, &f, (float)step, (float)step_fast, 0);
const bool value_changed = ImGui::InputFloat(label, &f, (float)step, (float)step_fast, 0, extra_flags);
*v = (int)f;
return value_changed;
}
@ -5871,7 +5872,7 @@ void ShowTestWindow(bool* open)
bool goto_line = ImGui::Button("Goto");
ImGui::SameLine();
ImGui::PushItemWidth(100);
ImGui::InputInt("##Line", &line, 0);
goto_line |= ImGui::InputInt("##Line", &line, 0, 0, ImGuiInputTextFlags_EnterReturnsTrue);
ImGui::PopItemWidth();
ImGui::BeginChild("Sub1", ImVec2(ImGui::GetWindowWidth()*0.5f,300));
for (int i = 0; i < 100; i++)

12
imgui.h
View File

@ -215,12 +215,12 @@ namespace ImGui
bool CheckboxFlags(const char* label, unsigned int* flags, unsigned int flags_value);
bool RadioButton(const char* label, bool active);
bool RadioButton(const char* label, int* v, int v_button);
bool InputFloat(const char* label, float* v, float step = 0.0f, float step_fast = 0.0f, int decimal_precision = -1);
bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0);
bool InputFloat(const char* label, float* v, float step = 0.0f, float step_fast = 0.0f, int decimal_precision = -1, ImGuiInputTextFlags extra_flags = 0);
bool InputFloat2(const char* label, float v[2], int decimal_precision = -1);
bool InputFloat3(const char* label, float v[3], int decimal_precision = -1);
bool InputFloat4(const char* label, float v[4], int decimal_precision = -1);
bool InputInt(const char* label, int* v, int step = 1, int step_fast = 100);
bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0);
bool InputInt(const char* label, int* v, int step = 1, int step_fast = 100, ImGuiInputTextFlags extra_flags = 0);
bool Combo(const char* label, int* current_item, const char** items, int items_count, int popup_height_items = 7);
bool Combo(const char* label, int* current_item, const char* items_separated_by_zeros, int popup_height_items = 7); // Separate items with \0, end item-list with \0\0
bool Combo(const char* label, int* current_item, bool (*items_getter)(void* data, int idx, const char** out_text), void* data, int items_count, int popup_height_items = 7);
@ -292,9 +292,9 @@ enum ImGuiInputTextFlags_
// Default: 0
ImGuiInputTextFlags_CharsDecimal = 1 << 0, // Allow 0123456789.+-*/
ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, // Allow 0123456789ABCDEFabcdef
ImGuiInputTextFlags_AutoSelectAll = 1 << 2,
ImGuiInputTextFlags_AlignCenter = 1 << 3,
ImGuiInputTextFlags_EnterReturnsTrue = 1 << 4,
ImGuiInputTextFlags_AutoSelectAll = 1 << 2, // Select entire text when first taking focus
ImGuiInputTextFlags_EnterReturnsTrue = 1 << 3, // Return 'true' when Enter is pressed (as opposed to when the value was modified)
//ImGuiInputTextFlags_AlignCenter = 1 << 3,
};
// User fill ImGuiIO.KeyMap[] array with indices into the ImGuiIO.KeysDown[512] array