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Proper destruction and device sync if resize is required
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286cd5bd41
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634554588a
@ -397,10 +397,19 @@ static void CreateOrResizeBuffer(VkBuffer& buffer, VkDeviceMemory& buffer_memory
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ImGui_ImplVulkan_Data* bd = ImGui_ImplVulkan_GetBackendData();
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ImGui_ImplVulkan_InitInfo* v = &bd->VulkanInitInfo;
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VkResult err;
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if (buffer != VK_NULL_HANDLE)
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vkDestroyBuffer(v->Device, buffer, v->Allocator);
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if (buffer_memory != VK_NULL_HANDLE)
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vkFreeMemory(v->Device, buffer_memory, v->Allocator);
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// Destroy resources if they existed already
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if (buffer != VK_NULL_HANDLE || buffer_memory != VK_NULL_HANDLE)
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{
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//sync device to avoid deleting buffers that might be used by the gpu in a command list.
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err = vkDeviceWaitIdle(v->Device);
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check_vk_result(err);
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if (buffer != VK_NULL_HANDLE)
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vkDestroyBuffer(v->Device, buffer, v->Allocator);
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if (buffer_memory != VK_NULL_HANDLE)
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vkFreeMemory(v->Device, buffer_memory, v->Allocator);
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}
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VkDeviceSize buffer_size_aligned = AlignBufferSize(IM_MAX(v->MinAllocationSize, new_size), bd->BufferMemoryAlignment);
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VkBufferCreateInfo buffer_info = {};
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