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InputText: ImGuiInputTextCallbackData::InsertChars() accept (NULL,NULL) range, in order to conform to common idioms. (#6565, #6566, #3615)
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@ -88,6 +88,8 @@ Other changes:
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- CollapsingHeader/TreeNode: Fixed text padding when using _Framed+_Leaf flags. (#6549) [@BobbyAnguelov]
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- InputText: Fixed not returning true when buffer is cleared while using the
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ImGuiInputTextFlags_EscapeClearsAll flag. (#5688, #2620)
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- InputText: ImGuiInputTextCallbackData::InsertChars() accept (NULL,NULL) range, in order to conform
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to common idioms (e.g. passing .data(), .data() + .size() from a null string). (#6565, #6566, #3615)
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- Combo: Made simple/legacy Combo() function not returns true when picking already selected item.
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This is consistent with other widgets. If you need something else, you can use BeginCombo(). (#1182)
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- Clipper: Rework inner logic to allow functioning with a zero-clear constructor.
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@ -3873,6 +3873,10 @@ void ImGuiInputTextCallbackData::DeleteChars(int pos, int bytes_count)
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void ImGuiInputTextCallbackData::InsertChars(int pos, const char* new_text, const char* new_text_end)
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{
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// Accept null ranges
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if (new_text == new_text_end)
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return;
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const bool is_resizable = (Flags & ImGuiInputTextFlags_CallbackResize) != 0;
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const int new_text_len = new_text_end ? (int)(new_text_end - new_text) : (int)strlen(new_text);
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if (new_text_len + BufTextLen >= BufSize)
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