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mirror of https://github.com/ocornut/imgui.git synced 2024-11-14 11:07:48 +01:00

InputText: ImGuiInputTextCallbackData::InsertChars() accept (NULL,NULL) range, in order to conform to common idioms. (#6565, #6566, #3615)

This commit is contained in:
ocornut 2023-07-03 11:58:17 +02:00
parent 655aae5911
commit 64172685d6
2 changed files with 6 additions and 0 deletions

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@ -88,6 +88,8 @@ Other changes:
- CollapsingHeader/TreeNode: Fixed text padding when using _Framed+_Leaf flags. (#6549) [@BobbyAnguelov] - CollapsingHeader/TreeNode: Fixed text padding when using _Framed+_Leaf flags. (#6549) [@BobbyAnguelov]
- InputText: Fixed not returning true when buffer is cleared while using the - InputText: Fixed not returning true when buffer is cleared while using the
ImGuiInputTextFlags_EscapeClearsAll flag. (#5688, #2620) ImGuiInputTextFlags_EscapeClearsAll flag. (#5688, #2620)
- InputText: ImGuiInputTextCallbackData::InsertChars() accept (NULL,NULL) range, in order to conform
to common idioms (e.g. passing .data(), .data() + .size() from a null string). (#6565, #6566, #3615)
- Combo: Made simple/legacy Combo() function not returns true when picking already selected item. - Combo: Made simple/legacy Combo() function not returns true when picking already selected item.
This is consistent with other widgets. If you need something else, you can use BeginCombo(). (#1182) This is consistent with other widgets. If you need something else, you can use BeginCombo(). (#1182)
- Clipper: Rework inner logic to allow functioning with a zero-clear constructor. - Clipper: Rework inner logic to allow functioning with a zero-clear constructor.

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@ -3873,6 +3873,10 @@ void ImGuiInputTextCallbackData::DeleteChars(int pos, int bytes_count)
void ImGuiInputTextCallbackData::InsertChars(int pos, const char* new_text, const char* new_text_end) void ImGuiInputTextCallbackData::InsertChars(int pos, const char* new_text, const char* new_text_end)
{ {
// Accept null ranges
if (new_text == new_text_end)
return;
const bool is_resizable = (Flags & ImGuiInputTextFlags_CallbackResize) != 0; const bool is_resizable = (Flags & ImGuiInputTextFlags_CallbackResize) != 0;
const int new_text_len = new_text_end ? (int)(new_text_end - new_text) : (int)strlen(new_text); const int new_text_len = new_text_end ? (int)(new_text_end - new_text) : (int)strlen(new_text);
if (new_text_len + BufTextLen >= BufSize) if (new_text_len + BufTextLen >= BufSize)