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MultiSelect: Box-Select: minor refactor, tidying up.
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@ -7131,13 +7131,18 @@ void ImGui::DebugNodeTypingSelectState(ImGuiTypingSelectState* data)
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// [SECTION] Widgets: Box-Select support
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// [SECTION] Widgets: Box-Select support
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// This has been extracted away from Multi-Select logic in the hope that it could eventually be used elsewhere, but hasn't been yet.
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// This has been extracted away from Multi-Select logic in the hope that it could eventually be used elsewhere, but hasn't been yet.
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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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// - BoxSelectStartDrag() [Internal]
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// Extra logic in MultiSelectItemFooter() and ImGuiListClipper::Step()
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//-------------------------------------------------------------------------
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// - BoxSelectPreStartDrag() [Internal]
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// - BoxSelectActivateDrag() [Internal]
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// - BoxSelectDeactivateDrag() [Internal]
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// - BoxSelectScrollWithMouseDrag() [Internal]
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// - BoxSelectScrollWithMouseDrag() [Internal]
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// - BeginBoxSelect() [Internal]
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// - BeginBoxSelect() [Internal]
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// - EndBoxSelect() [Internal]
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// - EndBoxSelect() [Internal]
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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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static void BoxSelectStartDrag(ImGuiID id, ImGuiSelectionUserData clicked_item)
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// Call on the initial click.
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static void BoxSelectPreStartDrag(ImGuiID id, ImGuiSelectionUserData clicked_item)
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{
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{
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ImGuiContext& g = *GImGui;
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ImGuiContext& g = *GImGui;
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ImGuiBoxSelectState* bs = &g.BoxSelectState;
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ImGuiBoxSelectState* bs = &g.BoxSelectState;
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@ -7149,10 +7154,33 @@ static void BoxSelectStartDrag(ImGuiID id, ImGuiSelectionUserData clicked_item)
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bs->ScrollAccum = ImVec2(0.0f, 0.0f);
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bs->ScrollAccum = ImVec2(0.0f, 0.0f);
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}
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}
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static void BoxSelectScrollWithMouseDrag(ImGuiWindow* window, const ImRect& inner_r)
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static void BoxSelectActivateDrag(ImGuiBoxSelectState* bs, ImGuiWindow* window)
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{
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ImGuiContext& g = *GImGui;
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IMGUI_DEBUG_LOG_SELECTION("[selection] BeginBoxSelect() 0X%08X: Activate\n", bs->ID);
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bs->IsActive = true;
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bs->Window = window;
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bs->IsStarting = false;
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ImGui::SetActiveID(bs->ID, window);
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if (bs->IsStartedFromVoid && (bs->KeyMods & (ImGuiMod_Ctrl | ImGuiMod_Shift)) == 0)
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bs->RequestClear = true;
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}
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static void BoxSelectDeactivateDrag(ImGuiBoxSelectState* bs)
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{
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ImGuiContext& g = *GImGui;
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bs->IsActive = bs->IsStarting = false;
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if (g.ActiveId == bs->ID)
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{
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IMGUI_DEBUG_LOG_SELECTION("[selection] BeginBoxSelect() 0X%08X: Deactivate\n", bs->ID);
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ImGui::ClearActiveID();
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}
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bs->ID = 0;
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}
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static void BoxSelectScrollWithMouseDrag(ImGuiBoxSelectState* bs, ImGuiWindow* window, const ImRect& inner_r)
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{
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{
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ImGuiContext& g = *GImGui;
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ImGuiContext& g = *GImGui;
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ImGuiBoxSelectState* bs = &g.BoxSelectState;
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IM_ASSERT(bs->Window == window);
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IM_ASSERT(bs->Window == window);
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for (int n = 0; n < 2; n++) // each axis
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for (int n = 0; n < 2; n++) // each axis
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{
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{
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@ -7186,30 +7214,13 @@ bool ImGui::BeginBoxSelect(ImGuiWindow* window, ImGuiID box_select_id, ImGuiMult
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if (bs->ID != box_select_id)
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if (bs->ID != box_select_id)
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return false;
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return false;
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// IsStarting is set by MultiSelectItemFooter() when considering a possible box-select. We validate it here and lock geometry.
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bs->UnclipMode = false;
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bs->UnclipMode = false;
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bs->RequestClear = false;
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bs->RequestClear = false;
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// IsStarting is set by MultiSelectItemFooter() when considering a possible box-select. We validate it here and lock geometry.
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if (bs->IsStarting && IsMouseDragPastThreshold(0))
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if (bs->IsStarting && IsMouseDragPastThreshold(0))
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{
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BoxSelectActivateDrag(bs, window);
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IMGUI_DEBUG_LOG_SELECTION("[selection] BeginBoxSelect() 0X%08X: Started.\n", box_select_id);
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bs->IsActive = true;
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bs->Window = window;
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bs->IsStarting = false;
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SetActiveID(bs->ID, window);
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if (bs->IsStartedFromVoid && (bs->KeyMods & (ImGuiMod_Ctrl | ImGuiMod_Shift)) == 0)
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bs->RequestClear = true;
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}
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else if ((bs->IsStarting || bs->IsActive) && g.IO.MouseDown[0] == false)
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else if ((bs->IsStarting || bs->IsActive) && g.IO.MouseDown[0] == false)
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{
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BoxSelectDeactivateDrag(bs);
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bs->IsActive = bs->IsStarting = false;
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if (g.ActiveId == bs->ID)
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{
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IMGUI_DEBUG_LOG_SELECTION("[selection] BeginBoxSelect() 0X%08X: Ended.\n", box_select_id);
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ClearActiveID();
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}
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bs->ID = 0;
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}
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if (!bs->IsActive)
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if (!bs->IsActive)
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return false;
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return false;
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@ -7264,7 +7275,7 @@ void ImGui::EndBoxSelect(const ImRect& scope_rect, bool enable_scroll)
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scroll_r.Expand(-g.FontSize);
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scroll_r.Expand(-g.FontSize);
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//GetForegroundDrawList()->AddRect(scroll_r.Min, scroll_r.Max, IM_COL32(0, 255, 0, 255));
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//GetForegroundDrawList()->AddRect(scroll_r.Min, scroll_r.Max, IM_COL32(0, 255, 0, 255));
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if (!scroll_r.Contains(g.IO.MousePos))
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if (!scroll_r.Contains(g.IO.MousePos))
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BoxSelectScrollWithMouseDrag(window, scroll_r);
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BoxSelectScrollWithMouseDrag(bs, window, scroll_r);
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}
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}
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}
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}
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@ -7447,7 +7458,7 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
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{
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{
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if (!g.BoxSelectState.IsActive && !g.BoxSelectState.IsStarting && g.IO.MouseClickedCount[0] == 1)
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if (!g.BoxSelectState.IsActive && !g.BoxSelectState.IsStarting && g.IO.MouseClickedCount[0] == 1)
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{
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{
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BoxSelectStartDrag(ms->BoxSelectId, ImGuiSelectionUserData_Invalid);
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BoxSelectPreStartDrag(ms->BoxSelectId, ImGuiSelectionUserData_Invalid);
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FocusWindow(window, ImGuiFocusRequestFlags_UnlessBelowModal);
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FocusWindow(window, ImGuiFocusRequestFlags_UnlessBelowModal);
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SetHoveredID(ms->BoxSelectId);
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SetHoveredID(ms->BoxSelectId);
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if (ms->Flags & ImGuiMultiSelectFlags_ScopeRect)
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if (ms->Flags & ImGuiMultiSelectFlags_ScopeRect)
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@ -7634,6 +7645,7 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
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}
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}
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// Box-select toggle handling
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// Box-select toggle handling
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if (ms->BoxSelectId != 0)
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if (ImGuiBoxSelectState* bs = GetBoxSelectState(ms->BoxSelectId))
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if (ImGuiBoxSelectState* bs = GetBoxSelectState(ms->BoxSelectId))
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{
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{
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const bool rect_overlap_curr = bs->BoxSelectRectCurr.Overlaps(g.LastItemData.Rect);
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const bool rect_overlap_curr = bs->BoxSelectRectCurr.Overlaps(g.LastItemData.Rect);
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@ -7677,7 +7689,7 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
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ImGuiInputSource input_source = (g.NavJustMovedToId == id || g.NavActivateId == id) ? g.NavInputSource : ImGuiInputSource_Mouse;
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ImGuiInputSource input_source = (g.NavJustMovedToId == id || g.NavActivateId == id) ? g.NavInputSource : ImGuiInputSource_Mouse;
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if (flags & ImGuiMultiSelectFlags_BoxSelect)
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if (flags & ImGuiMultiSelectFlags_BoxSelect)
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if (selected == false && !g.BoxSelectState.IsActive && !g.BoxSelectState.IsStarting && input_source == ImGuiInputSource_Mouse && g.IO.MouseClickedCount[0] == 1)
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if (selected == false && !g.BoxSelectState.IsActive && !g.BoxSelectState.IsStarting && input_source == ImGuiInputSource_Mouse && g.IO.MouseClickedCount[0] == 1)
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BoxSelectStartDrag(ms->BoxSelectId, item_data);
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BoxSelectPreStartDrag(ms->BoxSelectId, item_data);
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//----------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------
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// ACTION | Begin | Pressed/Activated | End
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// ACTION | Begin | Pressed/Activated | End
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