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Fixed appending multiple times to an existing child via multiple calls to same BeginChild/EndChild

This commit is contained in:
ocornut 2015-05-21 22:21:00 +01:00
parent 14ab9708be
commit 6a1eba2d0a

View File

@ -1289,6 +1289,7 @@ struct ImGuiWindow
bool Accessed; // Set to true when any widget access the current window
bool Collapsed; // Set when collapsing window to become only title-bar
bool SkipItems; // == Visible && !Collapsed
int BeginCount; // Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs)
int AutoFitFrames;
bool AutoFitOnlyGrows;
int AutoPosLastDirection;
@ -1648,6 +1649,7 @@ ImGuiWindow::ImGuiWindow(const char* name)
Accessed = false;
Collapsed = false;
SkipItems = false;
BeginCount = 0;
AutoFitFrames = -1;
AutoFitOnlyGrows = false;
AutoPosLastDirection = -1;
@ -2992,7 +2994,7 @@ void ImGui::EndChild()
ImGuiWindow* window = GetCurrentWindow();
IM_ASSERT(window->Flags & ImGuiWindowFlags_ChildWindow);
if (window->Flags & ImGuiWindowFlags_ComboBox)
if ((window->Flags & ImGuiWindowFlags_ComboBox) || window->BeginCount > 1)
{
ImGui::End();
}
@ -3229,11 +3231,13 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
if (first_begin_of_the_frame)
{
window->Active = true;
window->BeginCount = 0;
window->DrawList->Clear();
window->ClipRectStack.resize(0);
window->LastFrameDrawn = current_frame;
window->IDStack.resize(1);
}
window->BeginCount++;
// Setup texture, outer clipping rectangle
window->DrawList->PushTextureID(g.Font->ContainerAtlas->TexID);