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Backends: SDL3: following SDL3 reverting their change, result of SDL_GetDisplays() must be freed. (#7809)
Reverts 271910e
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@ -818,7 +818,7 @@ static void ImGui_ImplSDL3_UpdateMonitors()
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bd->WantUpdateMonitors = false;
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int display_count;
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const SDL_DisplayID* displays = SDL_GetDisplays(&display_count);
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SDL_DisplayID* displays = SDL_GetDisplays(&display_count);
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for (int n = 0; n < display_count; n++)
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{
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// Warning: the validity of monitor DPI information on Windows depends on the application DPI awareness settings, which generally needs to be set in the manifest or at runtime.
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@ -839,6 +839,7 @@ static void ImGui_ImplSDL3_UpdateMonitors()
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continue; // Some accessibility applications are declaring virtual monitors with a DPI of 0, see #7902.
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platform_io.Monitors.push_back(monitor);
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}
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SDL_free(displays);
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}
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void ImGui_ImplSDL3_NewFrame()
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