mirror of
https://github.com/ocornut/imgui.git
synced 2025-01-19 01:34:08 +01:00
Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_opengl3.cpp
This commit is contained in:
commit
6b01114057
@ -21,6 +21,7 @@
|
||||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
|
||||
// 2023-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
|
||||
// 2023-06-20: OpenGL: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts lower than 3.2. (#6539, #6333)
|
||||
// 2023-05-09: OpenGL: Support for glBindSampler() backup/restore on ES3. (#6375)
|
||||
// 2023-04-18: OpenGL: Restore front and back polygon mode separately when supported by context. (#6333)
|
||||
// 2023-03-23: OpenGL: Properly restoring "no shader program bound" if it was the case prior to running the rendering function. (#6267, #6220, #6224)
|
||||
@ -307,7 +308,8 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
|
||||
}
|
||||
bd->GlVersion = (GLuint)(major * 100 + minor * 10);
|
||||
#if defined(GL_CONTEXT_PROFILE_MASK)
|
||||
glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &bd->GlProfileMask);
|
||||
if (bd->GlVersion >= 320)
|
||||
glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &bd->GlProfileMask);
|
||||
bd->GlProfileIsCompat = (bd->GlProfileMask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) != 0;
|
||||
#endif
|
||||
|
||||
|
@ -134,15 +134,19 @@ Other changes:
|
||||
- IsWindowHovered, IsItemHovered: Assert when passed any unsupported flags.
|
||||
- Tables: Fixed a regression in 1.89.6 leading to the first column of tables with either
|
||||
ScrollX or ScrollY flags from being impossible to resize. (#6503)
|
||||
- InputText: Fixed not returning true when buffer is cleared by ImGuiInputTextFlags_EscapeClearsAll. (#5688, #2620)
|
||||
- Clipper: Rework inner logic to allow functioning with a zero-clear constructor.
|
||||
This is order to facilitate usage for language bindings (e.g cimgui or dear_binding)
|
||||
where user may not be callinga constructor manually. (#5856)
|
||||
- Modals: In the case of nested modal, made sure that focused or appearing windows are
|
||||
moved below the lowest blocking modal (rather than the highest one). (#4317)
|
||||
- GetKeyName(): Fixed assert with ImGuiMod_XXX values when IMGUI_DISABLE_OBSOLETE_KEYIO is set.
|
||||
- Debug Tools: Added 'io.ConfigDebugIniSettings' option to save .ini data with extra
|
||||
comments. Currently mainly for inspecting Docking .ini data, but makes saving slower.
|
||||
- Demo: Added more developed "Widgets->Tooltips" section. (#1485)
|
||||
- Backends: OpenGL3: Fixed support for glBindSampler() backup/restore on ES3. (#6375, #6508) [@jsm174]
|
||||
- Backends: OpenGL3: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts
|
||||
lower than 3.2. (#6539, #6333) [@krumelmonster]
|
||||
- Backends: GLFW: Accept glfwGetTime() not returning a monotonically increasing value.
|
||||
This seems to happens on some Windows setup when peripherals disconnect, and is likely
|
||||
to also happen on browser+Emscripten. Matches similar 1.89.4 fix in SDL backend. (#6491)
|
||||
|
@ -8512,7 +8512,7 @@ const char* ImGui::GetKeyName(ImGuiKey key)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
#ifdef IMGUI_DISABLE_OBSOLETE_KEYIO
|
||||
IM_ASSERT((IsNamedKey(key) || key == ImGuiKey_None) && "Support for user key indices was dropped in favor of ImGuiKey. Please update backend and user code.");
|
||||
IM_ASSERT((IsNamedKeyOrModKey(key) || key == ImGuiKey_None) && "Support for user key indices was dropped in favor of ImGuiKey. Please update backend and user code.");
|
||||
#else
|
||||
if (IsLegacyKey(key))
|
||||
{
|
||||
|
2
imgui.h
2
imgui.h
@ -23,7 +23,7 @@
|
||||
// Library Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
|
||||
#define IMGUI_VERSION "1.89.7 WIP"
|
||||
#define IMGUI_VERSION_NUM 18964
|
||||
#define IMGUI_VERSION_NUM 18965
|
||||
#define IMGUI_HAS_TABLE
|
||||
#define IMGUI_HAS_VIEWPORT // Viewport WIP branch
|
||||
#define IMGUI_HAS_DOCK // Docking WIP branch
|
||||
|
@ -6359,7 +6359,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
|
||||
ImGui::SameLine(); HelpMarker("Alignment applies when a selectable is larger than its text content.");
|
||||
ImGui::SliderFloat("SeparatorTextBorderSize", &style.SeparatorTextBorderSize, 0.0f, 10.0f, "%.0f");
|
||||
ImGui::SliderFloat2("SeparatorTextAlign", (float*)&style.SeparatorTextAlign, 0.0f, 1.0f, "%.2f");
|
||||
ImGui::SliderFloat2("SeparatorTextPadding", (float*)&style.SeparatorTextPadding, 0.0f, 40.0f, "%0.f");
|
||||
ImGui::SliderFloat2("SeparatorTextPadding", (float*)&style.SeparatorTextPadding, 0.0f, 40.0f, "%.0f");
|
||||
ImGui::SliderFloat("LogSliderDeadzone", &style.LogSliderDeadzone, 0.0f, 12.0f, "%.0f");
|
||||
|
||||
ImGui::SeparatorText("Tooltips");
|
||||
|
@ -4579,6 +4579,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
// Clear input
|
||||
apply_new_text = "";
|
||||
apply_new_text_length = 0;
|
||||
value_changed |= (buf[0] != 0);
|
||||
STB_TEXTEDIT_CHARTYPE empty_string;
|
||||
stb_textedit_replace(state, &state->Stb, &empty_string, 0);
|
||||
}
|
||||
@ -6288,7 +6289,7 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
|
||||
if (flags & ImGuiTreeNodeFlags_Bullet)
|
||||
RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.5f, text_pos.y + g.FontSize * 0.5f), text_col);
|
||||
else if (!is_leaf)
|
||||
RenderArrow(window->DrawList, ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y + g.FontSize * 0.15f), text_col, is_open ? ImGuiDir_Down : ImGuiDir_Right, 0.70f);
|
||||
RenderArrow(window->DrawList, ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y + g.FontSize * 0.15f), text_col, is_open ? ((flags & ImGuiTreeNodeFlags_UpsideDownArrow) ? ImGuiDir_Up : ImGuiDir_Down) : ImGuiDir_Right, 0.70f);
|
||||
if (g.LogEnabled)
|
||||
LogSetNextTextDecoration(">", NULL);
|
||||
RenderText(text_pos, label, label_end, false);
|
||||
|
Loading…
x
Reference in New Issue
Block a user