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Scrollbar: fixed miscalculation of vertical scrollbar visibility when required solely by the presence of an horizontal scrollbar. (#1574)
Initially fixed by2d9d7a10c
, and broken back bya0994d74c2
(v1.71, wow).
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parent
8ab8965713
commit
6cefd4fd88
@ -47,6 +47,8 @@ Other changes:
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responsible for honoring io.ConfigWindowsMoveFromTitleBarOnly. (#7576, #899)
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responsible for honoring io.ConfigWindowsMoveFromTitleBarOnly. (#7576, #899)
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- Scrollbar: made scrolling logic more standard: clicking above or below the
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- Scrollbar: made scrolling logic more standard: clicking above or below the
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grab scrolls by one page, holding mouse button repeats scrolling. (#7328, #150)
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grab scrolls by one page, holding mouse button repeats scrolling. (#7328, #150)
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- Scrollbar: fixed miscalculation of vertical scrollbar visibility when required
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solely by the presence of an horizontal scrollbar. (#1574)
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- Combo: simplified Combo() API uses a list clipper (due to its api it wasn't
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- Combo: simplified Combo() API uses a list clipper (due to its api it wasn't
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previously trivial before we added clipper.IncludeItemByIndex() function).
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previously trivial before we added clipper.IncludeItemByIndex() function).
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- Disabled: nested tooltips or other non-child window within a BeginDisabled()
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- Disabled: nested tooltips or other non-child window within a BeginDisabled()
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@ -6926,7 +6926,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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window->ScrollbarY = (flags & ImGuiWindowFlags_AlwaysVerticalScrollbar) || ((needed_size_from_last_frame.y > size_y_for_scrollbars) && !(flags & ImGuiWindowFlags_NoScrollbar));
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window->ScrollbarY = (flags & ImGuiWindowFlags_AlwaysVerticalScrollbar) || ((needed_size_from_last_frame.y > size_y_for_scrollbars) && !(flags & ImGuiWindowFlags_NoScrollbar));
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window->ScrollbarX = (flags & ImGuiWindowFlags_AlwaysHorizontalScrollbar) || ((needed_size_from_last_frame.x > size_x_for_scrollbars - (window->ScrollbarY ? style.ScrollbarSize : 0.0f)) && !(flags & ImGuiWindowFlags_NoScrollbar) && (flags & ImGuiWindowFlags_HorizontalScrollbar));
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window->ScrollbarX = (flags & ImGuiWindowFlags_AlwaysHorizontalScrollbar) || ((needed_size_from_last_frame.x > size_x_for_scrollbars - (window->ScrollbarY ? style.ScrollbarSize : 0.0f)) && !(flags & ImGuiWindowFlags_NoScrollbar) && (flags & ImGuiWindowFlags_HorizontalScrollbar));
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if (window->ScrollbarX && !window->ScrollbarY)
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if (window->ScrollbarX && !window->ScrollbarY)
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window->ScrollbarY = (needed_size_from_last_frame.y > size_y_for_scrollbars) && !(flags & ImGuiWindowFlags_NoScrollbar);
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window->ScrollbarY = (needed_size_from_last_frame.y > size_y_for_scrollbars - style.ScrollbarSize) && !(flags & ImGuiWindowFlags_NoScrollbar);
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window->ScrollbarSizes = ImVec2(window->ScrollbarY ? style.ScrollbarSize : 0.0f, window->ScrollbarX ? style.ScrollbarSize : 0.0f);
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window->ScrollbarSizes = ImVec2(window->ScrollbarY ? style.ScrollbarSize : 0.0f, window->ScrollbarX ? style.ScrollbarSize : 0.0f);
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// Amend the partially filled window->DecorationXXX values.
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// Amend the partially filled window->DecorationXXX values.
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2
imgui.h
2
imgui.h
@ -28,7 +28,7 @@
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// Library Version
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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#define IMGUI_VERSION "1.90.8 WIP"
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#define IMGUI_VERSION "1.90.8 WIP"
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#define IMGUI_VERSION_NUM 19073
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#define IMGUI_VERSION_NUM 19074
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#define IMGUI_HAS_TABLE
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#define IMGUI_HAS_TABLE
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/*
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/*
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