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Tables: fixed TableGetHoveredRow() with overlapping frozen rows (#7350, #6588, #6347, #6250)

This commit is contained in:
GamingMinds-DanielC 2024-02-26 13:33:32 +01:00 committed by ocornut
parent e46d1e69ac
commit 725f91922d

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@ -1890,7 +1890,7 @@ void ImGui::TableEndRow(ImGuiTable* table)
if (is_visible)
{
// Update data for TableGetHoveredRow()
if (table->HoveredColumnBody != -1 && g.IO.MousePos.y >= bg_y1 && g.IO.MousePos.y < bg_y2)
if (table->HoveredColumnBody != -1 && g.IO.MousePos.y >= bg_y1 && g.IO.MousePos.y < bg_y2 && table_instance->HoveredRowNext < 0)
table_instance->HoveredRowNext = table->CurrentRow;
// Decide of background color for the row