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mirror of https://github.com/ocornut/imgui.git synced 2024-09-23 19:18:34 +02:00

MultiSelect: Box-Select: Refactor into its own structure, designed for single-instance but closer to being reusable outside Multi-Select.

Kept same member names.
This commit is contained in:
ocornut 2023-12-20 22:07:28 +01:00
parent 15391762dd
commit 75bac1aac6
3 changed files with 113 additions and 77 deletions

View File

@ -3083,8 +3083,8 @@ static bool ImGuiListClipper_StepInternal(ImGuiListClipper* clipper)
float max_y = window->ClipRect.Max.y;
// Add box selection range
if (ImGuiMultiSelectTempData* ms = g.CurrentMultiSelect)
if (ms->Storage->Window == window && ms->Storage->BoxSelectActive)
if (ImGuiBoxSelectState* bs = &g.BoxSelectState)
if (bs->BoxSelectActive && bs->BoxSelectWindow == window)
{
// FIXME: Selectable() use of half-ItemSpacing isn't consistent in matter of layout, as ItemAdd(bb) stray above ItemSize()'s CursorPos.
// RangeSelect's BoxSelect relies on comparing overlap of previous and current rectangle and is sensitive to that.
@ -3093,8 +3093,8 @@ static bool ImGuiListClipper_StepInternal(ImGuiListClipper* clipper)
max_y += g.Style.ItemSpacing.y;
// Box-select on 2D area requires different clipping.
if (ms->BoxSelectUnclipMode)
data->Ranges.push_back(ImGuiListClipperRange::FromPositions(ms->BoxSelectUnclipRect.Min.y, ms->BoxSelectUnclipRect.Max.y, 0, 0));
if (bs->BoxSelectUnclipMode)
data->Ranges.push_back(ImGuiListClipperRange::FromPositions(bs->BoxSelectUnclipRect.Min.y, bs->BoxSelectUnclipRect.Max.y, 0, 0));
}
const int off_min = (is_nav_request && g.NavMoveClipDir == ImGuiDir_Up) ? -1 : 0;
@ -14997,6 +14997,8 @@ void ImGui::ShowMetricsWindow(bool* p_open)
// Details for MultiSelect
if (TreeNode("MultiSelect", "MultiSelect (%d)", g.MultiSelectStorage.GetAliveCount()))
{
ImGuiBoxSelectState* ms = &g.BoxSelectState;
Text("BoxSelect ID=0x%08X, Starting = %d, Active %d", ms->BoxSelectId, ms->BoxSelectStarting, ms->BoxSelectActive);
for (int n = 0; n < g.MultiSelectStorage.GetMapSize(); n++)
if (ImGuiMultiSelectState* state = g.MultiSelectStorage.TryGetMapData(n))
DebugNodeMultiSelectState(state);

View File

@ -22,6 +22,7 @@ Index of this file:
// [SECTION] Navigation support
// [SECTION] Typing-select support
// [SECTION] Columns support
// [SECTION] Box-select support
// [SECTION] Multi-select support
// [SECTION] Docking support
// [SECTION] Viewport support
@ -123,6 +124,7 @@ struct ImBitVector; // Store 1-bit per value
struct ImRect; // An axis-aligned rectangle (2 points)
struct ImDrawDataBuilder; // Helper to build a ImDrawData instance
struct ImDrawListSharedData; // Data shared between all ImDrawList instances
struct ImGuiBoxSelectState; // Box-selection state (currently used by multi-selection, could potentially be used by others)
struct ImGuiColorMod; // Stacked color modifier, backup of modified data so we can restore it
struct ImGuiContext; // Main Dear ImGui context
struct ImGuiContextHook; // Hook for extensions like ImGuiTestEngine
@ -1705,6 +1707,32 @@ struct ImGuiOldColumns
ImGuiOldColumns() { memset(this, 0, sizeof(*this)); }
};
//-----------------------------------------------------------------------------
// [SECTION] Box-select support
//-----------------------------------------------------------------------------
struct ImGuiBoxSelectState
{
// Active box-selection data (persistent, 1 active at a time)
ImGuiID BoxSelectId;
bool BoxSelectActive;
bool BoxSelectStarting;
bool BoxSelectFromVoid;
ImGuiKeyChord BoxSelectKeyMods : 16; // Latched key-mods for box-select logic.
ImVec2 BoxSelectStartPosRel; // Start position in window-relative space (to support scrolling)
ImVec2 BoxSelectEndPosRel; // End position in window-relative space
ImGuiWindow* BoxSelectWindow;
// Temporary/Transient data
bool BoxSelectUnclipMode; // Set/cleared by the BeginMultiSelect()/EndMultiSelect() owning active box-select.
ImRect BoxSelectRectPrev; // Selection rectangle in absolute coordinates (derived every frame from BoxSelectStartPosRel and MousePos)
ImRect BoxSelectRectCurr;
ImRect BoxSelectUnclipRect; // Rectangle where ItemAdd() clipping may be temporarily disabled. Need support by multi-select supporting widgets.
ImGuiSelectionUserData BoxSelectLastitem;
ImGuiBoxSelectState() { memset(this, 0, sizeof(*this)); }
};
//-----------------------------------------------------------------------------
// [SECTION] Multi-select support
//-----------------------------------------------------------------------------
@ -1724,12 +1752,7 @@ struct IMGUI_API ImGuiMultiSelectTempData
ImVec2 ScopeRectMin;
ImVec2 BackupCursorMaxPos;
ImGuiID BoxSelectId;
ImRect BoxSelectRectPrev;
ImRect BoxSelectRectCurr; // Selection rectangle in absolute coordinates (derived every frame from Storage->BoxSelectStartPosRel + MousePos)
ImRect BoxSelectUnclipRect;// Rectangle where ItemAdd() clipping may be temporarily disabled. Need support by multi-select supporting widgets.
ImGuiSelectionUserData BoxSelectLastitem;
ImGuiKeyChord KeyMods;
bool BoxSelectUnclipMode;
bool LoopRequestClear;
bool LoopRequestSelectAll;
bool IsEndIO; // Set when switching IO from BeginMultiSelect() to EndMultiSelect() state.
@ -1740,7 +1763,7 @@ struct IMGUI_API ImGuiMultiSelectTempData
bool RangeDstPassedBy; // Set by the item that matches NavJustMovedToId when IsSetRange is set.
ImGuiMultiSelectTempData() { Clear(); }
void Clear() { size_t io_sz = sizeof(IO); ClearIO(); memset((void*)(&IO + 1), 0, sizeof(*this) - io_sz); BoxSelectLastitem = -1; } // Zero-clear except IO as we preserve IO.Requests[] buffer allocation.
void Clear() { size_t io_sz = sizeof(IO); ClearIO(); memset((void*)(&IO + 1), 0, sizeof(*this) - io_sz); } // Zero-clear except IO as we preserve IO.Requests[] buffer allocation.
void ClearIO() { IO.Requests.resize(0); IO.RangeSrcItem = IO.NavIdItem = (ImGuiSelectionUserData)-1; IO.NavIdSelected = IO.RangeSrcReset = false; }
};
@ -1755,15 +1778,7 @@ struct IMGUI_API ImGuiMultiSelectState
ImGuiSelectionUserData RangeSrcItem; //
ImGuiSelectionUserData NavIdItem; // SetNextItemSelectionUserData() value for NavId (if part of submitted items)
bool BoxSelectActive;
bool BoxSelectStarting;
bool BoxSelectFromVoid;
ImGuiKeyChord BoxSelectKeyMods : 16; // Latched key-mods for box-select logic.
ImVec2 BoxSelectStartPosRel; // Start position in window-relative space (to support scrolling)
ImVec2 BoxSelectEndPosRel; // End position in window-relative space
ImGuiMultiSelectState() { Init(0); }
void Init(ImGuiID id) { Window = NULL; ID = id; LastFrameActive = 0; RangeSelected = NavIdSelected = -1; RangeSrcItem = NavIdItem = ImGuiSelectionUserData_Invalid; BoxSelectActive = BoxSelectStarting = BoxSelectFromVoid = false; BoxSelectKeyMods = 0; }
ImGuiMultiSelectState() { Window = NULL; ID = 0; LastFrameActive = 0; RangeSelected = NavIdSelected = -1; RangeSrcItem = NavIdItem = ImGuiSelectionUserData_Invalid; }
};
#endif // #ifdef IMGUI_HAS_MULTI_SELECT
@ -2203,6 +2218,7 @@ struct ImGuiContext
ImVector<ImGuiShrinkWidthItem> ShrinkWidthBuffer;
// Multi-Select state
ImGuiBoxSelectState BoxSelectState;
ImGuiMultiSelectTempData* CurrentMultiSelect;
int MultiSelectTempDataStacked; // Temporary multi-select data size (because we leave previous instances undestructed, we generally don't use MultiSelectTempData.Size)
ImVector<ImGuiMultiSelectTempData> MultiSelectTempData;
@ -3389,6 +3405,7 @@ namespace ImGui
// Multi-Select API
IMGUI_API void MultiSelectItemHeader(ImGuiID id, bool* p_selected, ImGuiButtonFlags* p_button_flags);
IMGUI_API void MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed);
inline ImGuiBoxSelectState* GetBoxSelectState(ImGuiID id) { ImGuiContext& g = *GImGui; return (id != 0 && g.BoxSelectState.BoxSelectId == id && g.BoxSelectState.BoxSelectActive) ? &g.BoxSelectState : NULL; }
// Internal Columns API (this is not exposed because we will encourage transitioning to the Tables API)
IMGUI_API void SetWindowClipRectBeforeSetChannel(ImGuiWindow* window, const ImRect& clip_rect);

View File

@ -19,6 +19,7 @@ Index of this file:
// [SECTION] Widgets: TreeNode, CollapsingHeader, etc.
// [SECTION] Widgets: Selectable
// [SECTION] Widgets: Typing-Select support
// [SECTION] Widgets: Box-Select support
// [SECTION] Widgets: Multi-Select support
// [SECTION] Widgets: ListBox
// [SECTION] Widgets: PlotLines, PlotHistogram
@ -6788,7 +6789,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
if (!is_multi_select)
return false;
// Extra layer of "no logic clip" for box-select support
if (!g.CurrentMultiSelect->BoxSelectUnclipMode || !g.CurrentMultiSelect->BoxSelectUnclipRect.Overlaps(bb))
if (!g.BoxSelectState.BoxSelectUnclipMode || !g.BoxSelectState.BoxSelectUnclipRect.Overlaps(bb))
return false;
}
@ -7110,40 +7111,22 @@ void ImGui::DebugNodeTypingSelectState(ImGuiTypingSelectState* data)
#endif
}
//-------------------------------------------------------------------------
// [SECTION] Widgets: Multi-Select support
// [SECTION] Widgets: Box-Select support
//-------------------------------------------------------------------------
// - DebugLogMultiSelectRequests() [Internal]
// - BoxSelectStart() [Internal]
// - BoxSelectScrollWithMouseDrag() [Internal]
// - BeginMultiSelect()
// - EndMultiSelect()
// - SetNextItemSelectionUserData()
// - MultiSelectItemHeader() [Internal]
// - MultiSelectItemFooter() [Internal]
// - DebugNodeMultiSelectState() [Internal]
// - ImGuiSelectionBasicStorage
//-------------------------------------------------------------------------
static void DebugLogMultiSelectRequests(const char* function, const ImGuiMultiSelectIO* io)
static void BoxSelectStart(ImGuiID id, ImGuiSelectionUserData clicked_item)
{
ImGuiContext& g = *GImGui;
for (const ImGuiSelectionRequest& req : io->Requests)
{
if (req.Type == ImGuiSelectionRequestType_Clear) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: Clear\n", function);
if (req.Type == ImGuiSelectionRequestType_SelectAll) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SelectAll\n", function);
if (req.Type == ImGuiSelectionRequestType_SetRange) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SetRange %" IM_PRId64 "..%" IM_PRId64 " (0x%" IM_PRIX64 "..0x%" IM_PRIX64 ") = %d\n", function, req.RangeFirstItem, req.RangeLastItem, req.RangeFirstItem, req.RangeLastItem, req.RangeSelected);
}
}
static void BoxSelectStart(ImGuiMultiSelectState* storage, ImGuiSelectionUserData clicked_item)
{
ImGuiContext& g = *GImGui;
storage->BoxSelectStarting = true; // Consider starting box-select.
storage->BoxSelectFromVoid = (clicked_item == ImGuiSelectionUserData_Invalid);
storage->BoxSelectKeyMods = g.IO.KeyMods;
storage->BoxSelectStartPosRel = storage->BoxSelectEndPosRel = ImGui::WindowPosAbsToRel(g.CurrentWindow, g.IO.MousePos);
ImGuiBoxSelectState* bs = &g.BoxSelectState;
bs->BoxSelectId = id;
bs->BoxSelectStarting = true; // Consider starting box-select.
bs->BoxSelectFromVoid = (clicked_item == ImGuiSelectionUserData_Invalid);
bs->BoxSelectKeyMods = g.IO.KeyMods;
bs->BoxSelectStartPosRel = bs->BoxSelectEndPosRel = ImGui::WindowPosAbsToRel(g.CurrentWindow, g.IO.MousePos);
}
static void BoxSelectScrollWithMouseDrag(ImGuiWindow* window, const ImRect& inner_r)
@ -7165,6 +7148,31 @@ static void BoxSelectScrollWithMouseDrag(ImGuiWindow* window, const ImRect& inne
}
}
//-------------------------------------------------------------------------
// [SECTION] Widgets: Multi-Select support
//-------------------------------------------------------------------------
// - DebugLogMultiSelectRequests() [Internal]
// - BeginMultiSelect()
// - EndMultiSelect()
// - SetNextItemSelectionUserData()
// - MultiSelectItemHeader() [Internal]
// - MultiSelectItemFooter() [Internal]
// - DebugNodeMultiSelectState() [Internal]
// - ImGuiSelectionBasicStorage
//-------------------------------------------------------------------------
static void DebugLogMultiSelectRequests(const char* function, const ImGuiMultiSelectIO* io)
{
ImGuiContext& g = *GImGui;
for (const ImGuiSelectionRequest& req : io->Requests)
{
if (req.Type == ImGuiSelectionRequestType_Clear) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: Clear\n", function);
if (req.Type == ImGuiSelectionRequestType_SelectAll) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SelectAll\n", function);
if (req.Type == ImGuiSelectionRequestType_SetRange) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SetRange %" IM_PRId64 "..%" IM_PRId64 " (0x%" IM_PRIX64 "..0x%" IM_PRIX64 ") = %d\n", function, req.RangeFirstItem, req.RangeLastItem, req.RangeFirstItem, req.RangeLastItem, req.RangeSelected);
}
}
// Return ImGuiMultiSelectIO structure. Lifetime: valid until corresponding call to EndMultiSelect().
ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags)
{
@ -7245,50 +7253,57 @@ ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags)
}
// Box-select handling: update active state.
ms->BoxSelectUnclipMode = false;
ImGuiBoxSelectState* bs = &g.BoxSelectState;
if (flags & ImGuiMultiSelectFlags_BoxSelect)
{
ms->BoxSelectId = GetID("##BoxSelect");
KeepAliveID(ms->BoxSelectId);
}
if ((flags & ImGuiMultiSelectFlags_BoxSelect) && ms->BoxSelectId == bs->BoxSelectId)
{
bs->BoxSelectUnclipMode = false;
// BoxSelectStarting is set by MultiSelectItemFooter() when considering a possible box-select. We validate it here and lock geometry.
if (storage->BoxSelectStarting && IsMouseDragPastThreshold(0))
if (bs->BoxSelectStarting && IsMouseDragPastThreshold(0))
{
storage->BoxSelectActive = true;
storage->BoxSelectStarting = false;
bs->BoxSelectActive = true;
bs->BoxSelectWindow = ms->Storage->Window;
bs->BoxSelectStarting = false;
SetActiveID(ms->BoxSelectId, window);
if (storage->BoxSelectFromVoid && (storage->BoxSelectKeyMods & ImGuiMod_Shift) == 0)
if (bs->BoxSelectFromVoid && (bs->BoxSelectKeyMods & ImGuiMod_Shift) == 0)
request_clear = true;
}
else if ((storage->BoxSelectStarting || storage->BoxSelectActive) && g.IO.MouseDown[0] == false)
else if ((bs->BoxSelectStarting || bs->BoxSelectActive) && g.IO.MouseDown[0] == false)
{
storage->BoxSelectActive = storage->BoxSelectStarting = false;
bs->BoxSelectId = 0;
bs->BoxSelectActive = bs->BoxSelectStarting = false;
if (g.ActiveId == ms->BoxSelectId)
ClearActiveID();
}
if (storage->BoxSelectActive)
if (bs->BoxSelectActive)
{
// Current frame absolute prev/current rectangles are used to toggle selection.
// They are derived from positions relative to scrolling space.
const ImRect scope_rect = window->InnerClipRect;
ImVec2 start_pos_abs = WindowPosRelToAbs(window, storage->BoxSelectStartPosRel);
ImVec2 prev_end_pos_abs = WindowPosRelToAbs(window, storage->BoxSelectEndPosRel); // Clamped already
ImVec2 start_pos_abs = WindowPosRelToAbs(window, bs->BoxSelectStartPosRel);
ImVec2 prev_end_pos_abs = WindowPosRelToAbs(window, bs->BoxSelectEndPosRel); // Clamped already
ImVec2 curr_end_pos_abs = g.IO.MousePos;
if (ms->Flags & ImGuiMultiSelectFlags_ScopeWindow) // Box-select scrolling only happens with ScopeWindow
curr_end_pos_abs = ImClamp(curr_end_pos_abs, scope_rect.Min, scope_rect.Max);
ms->BoxSelectRectPrev.Min = ImMin(start_pos_abs, prev_end_pos_abs);
ms->BoxSelectRectPrev.Max = ImMax(start_pos_abs, prev_end_pos_abs);
ms->BoxSelectRectCurr.Min = ImMin(start_pos_abs, curr_end_pos_abs);
ms->BoxSelectRectCurr.Max = ImMax(start_pos_abs, curr_end_pos_abs);
bs->BoxSelectLastitem = -1;
bs->BoxSelectRectPrev.Min = ImMin(start_pos_abs, prev_end_pos_abs);
bs->BoxSelectRectPrev.Max = ImMax(start_pos_abs, prev_end_pos_abs);
bs->BoxSelectRectCurr.Min = ImMin(start_pos_abs, curr_end_pos_abs);
bs->BoxSelectRectCurr.Max = ImMax(start_pos_abs, curr_end_pos_abs);
// Box-select 2D mode detects horizontal changes (vertical ones are already picked by Clipper)
// Storing an extra rect used by widgets supporting box-select.
if (flags & ImGuiMultiSelectFlags_BoxSelect2d)
if (ms->BoxSelectRectPrev.Min.x != ms->BoxSelectRectCurr.Min.x || ms->BoxSelectRectPrev.Max.x != ms->BoxSelectRectCurr.Max.x)
if (bs->BoxSelectRectPrev.Min.x != bs->BoxSelectRectCurr.Min.x || bs->BoxSelectRectPrev.Max.x != bs->BoxSelectRectCurr.Max.x)
{
ms->BoxSelectUnclipRect = ms->BoxSelectRectPrev;
ms->BoxSelectUnclipRect.Add(ms->BoxSelectRectCurr);
ms->BoxSelectUnclipMode = true;
bs->BoxSelectUnclipRect = bs->BoxSelectRectPrev;
bs->BoxSelectUnclipRect.Add(bs->BoxSelectRectCurr);
bs->BoxSelectUnclipMode = true;
}
//GetForegroundDrawList()->AddRect(ms->BoxSelectNoClipRect.Min, ms->BoxSelectNoClipRect.Max, IM_COL32(255,0,0,200), 0.0f, 0, 3.0f);
@ -7338,11 +7353,12 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
storage->NavIdSelected = -1;
}
if ((ms->Flags & ImGuiMultiSelectFlags_BoxSelect) && storage->BoxSelectActive)
ImGuiBoxSelectState* bs = GetBoxSelectState(ms->BoxSelectId);
if ((ms->Flags & ImGuiMultiSelectFlags_BoxSelect) && bs != NULL)
{
// Box-select: render selection rectangle
ms->Storage->BoxSelectEndPosRel = WindowPosAbsToRel(window, ImClamp(g.IO.MousePos, scope_rect.Min, scope_rect.Max)); // Clamp stored position according to current scrolling view
ImRect box_select_r = ms->BoxSelectRectCurr;
bs->BoxSelectEndPosRel = WindowPosAbsToRel(window, ImClamp(g.IO.MousePos, scope_rect.Min, scope_rect.Max)); // Clamp stored position according to current scrolling view
ImRect box_select_r = bs->BoxSelectRectCurr;
box_select_r.ClipWith(scope_rect);
window->DrawList->AddRectFilled(box_select_r.Min, box_select_r.Max, GetColorU32(ImGuiCol_SeparatorHovered, 0.30f)); // FIXME-MULTISELECT: Styling
window->DrawList->AddRect(box_select_r.Min, box_select_r.Max, GetColorU32(ImGuiCol_NavHighlight)); // FIXME-MULTISELECT: Styling
@ -7353,6 +7369,8 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
//GetForegroundDrawList()->AddRect(scroll_r.Min, scroll_r.Max, IM_COL32(0, 255, 0, 255));
if ((ms->Flags & ImGuiMultiSelectFlags_ScopeWindow) && (ms->Flags & ImGuiMultiSelectFlags_BoxSelectNoScroll) == 0 && !scroll_r.Contains(g.IO.MousePos))
BoxSelectScrollWithMouseDrag(window, scroll_r);
bs->BoxSelectUnclipMode = false;
}
}
@ -7365,8 +7383,8 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
if (scope_hovered && g.HoveredId == 0 && g.ActiveId == 0)
{
if (ms->Flags & ImGuiMultiSelectFlags_BoxSelect)
if (!storage->BoxSelectActive && !storage->BoxSelectStarting && g.IO.MouseClickedCount[0] == 1)
BoxSelectStart(storage, ImGuiSelectionUserData_Invalid);
if (!g.BoxSelectState.BoxSelectActive && !g.BoxSelectState.BoxSelectStarting && g.IO.MouseClickedCount[0] == 1)
BoxSelectStart(ms->BoxSelectId, ImGuiSelectionUserData_Invalid);
if (ms->Flags & ImGuiMultiSelectFlags_ClearOnClickVoid)
if (IsMouseReleased(0) && IsMouseDragPastThreshold(0) == false && g.IO.KeyMods == ImGuiMod_None)
@ -7516,21 +7534,21 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
}
// Box-select handling
if (ms->Storage->BoxSelectActive)
if (ImGuiBoxSelectState* bs = GetBoxSelectState(ms->BoxSelectId))
{
const bool rect_overlap_curr = ms->BoxSelectRectCurr.Overlaps(g.LastItemData.Rect);
const bool rect_overlap_prev = ms->BoxSelectRectPrev.Overlaps(g.LastItemData.Rect);
const bool rect_overlap_curr = bs->BoxSelectRectCurr.Overlaps(g.LastItemData.Rect);
const bool rect_overlap_prev = bs->BoxSelectRectPrev.Overlaps(g.LastItemData.Rect);
if ((rect_overlap_curr && !rect_overlap_prev && !selected) || (rect_overlap_prev && !rect_overlap_curr))
{
selected = !selected;
ImGuiSelectionRequest req = { ImGuiSelectionRequestType_SetRange, selected, item_data, item_data };
ImGuiSelectionRequest* prev_req = (ms->IO.Requests.Size > 0) ? &ms->IO.Requests.Data[ms->IO.Requests.Size - 1] : NULL;
if (prev_req && prev_req->Type == ImGuiSelectionRequestType_SetRange && prev_req->RangeLastItem == ms->BoxSelectLastitem && prev_req->RangeSelected == selected)
if (prev_req && prev_req->Type == ImGuiSelectionRequestType_SetRange && prev_req->RangeLastItem == bs->BoxSelectLastitem && prev_req->RangeSelected == selected)
prev_req->RangeLastItem = item_data; // Merge span into same request
else
ms->IO.Requests.push_back(req);
}
ms->BoxSelectLastitem = item_data;
bs->BoxSelectLastitem = item_data;
}
// Right-click handling: this could be moved at the Selectable() level.
@ -7558,8 +7576,8 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
// Box-select
ImGuiInputSource input_source = (g.NavJustMovedToId == id || g.NavActivateId == id) ? g.NavInputSource : ImGuiInputSource_Mouse;
if (ms->Flags & ImGuiMultiSelectFlags_BoxSelect)
if (selected == false && !storage->BoxSelectActive && !storage->BoxSelectStarting && input_source == ImGuiInputSource_Mouse && g.IO.MouseClickedCount[0] == 1)
BoxSelectStart(storage, item_data);
if (selected == false && !g.BoxSelectState.BoxSelectActive && !g.BoxSelectState.BoxSelectStarting && input_source == ImGuiInputSource_Mouse && g.IO.MouseClickedCount[0] == 1)
BoxSelectStart(ms->BoxSelectId, item_data);
//----------------------------------------------------------------------------------------
// ACTION | Begin | Pressed/Activated | End
@ -7645,7 +7663,6 @@ void ImGui::DebugNodeMultiSelectState(ImGuiMultiSelectState* storage)
return;
Text("RangeSrcItem = %" IM_PRId64 " (0x%" IM_PRIX64 "), RangeSelected = %d", storage->RangeSrcItem, storage->RangeSrcItem, storage->RangeSelected);
Text("NavIdItem = %" IM_PRId64 " (0x%" IM_PRIX64 "), NavIdSelected = %d", storage->NavIdItem, storage->NavIdItem, storage->NavIdSelected);
Text("BoxSelect Starting = %d, Active %d", storage->BoxSelectStarting, storage->BoxSelectActive);
TreePop();
#else
IM_UNUSED(storage);