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https://github.com/ocornut/imgui.git
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MultiSelect: Box-Select: Refactor into its own structure, designed for single-instance but closer to being reusable outside Multi-Select.
Kept same member names.
This commit is contained in:
parent
15391762dd
commit
75bac1aac6
10
imgui.cpp
10
imgui.cpp
@ -3083,8 +3083,8 @@ static bool ImGuiListClipper_StepInternal(ImGuiListClipper* clipper)
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float max_y = window->ClipRect.Max.y;
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// Add box selection range
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if (ImGuiMultiSelectTempData* ms = g.CurrentMultiSelect)
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if (ms->Storage->Window == window && ms->Storage->BoxSelectActive)
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if (ImGuiBoxSelectState* bs = &g.BoxSelectState)
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if (bs->BoxSelectActive && bs->BoxSelectWindow == window)
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{
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// FIXME: Selectable() use of half-ItemSpacing isn't consistent in matter of layout, as ItemAdd(bb) stray above ItemSize()'s CursorPos.
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// RangeSelect's BoxSelect relies on comparing overlap of previous and current rectangle and is sensitive to that.
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@ -3093,8 +3093,8 @@ static bool ImGuiListClipper_StepInternal(ImGuiListClipper* clipper)
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max_y += g.Style.ItemSpacing.y;
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// Box-select on 2D area requires different clipping.
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if (ms->BoxSelectUnclipMode)
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data->Ranges.push_back(ImGuiListClipperRange::FromPositions(ms->BoxSelectUnclipRect.Min.y, ms->BoxSelectUnclipRect.Max.y, 0, 0));
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if (bs->BoxSelectUnclipMode)
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data->Ranges.push_back(ImGuiListClipperRange::FromPositions(bs->BoxSelectUnclipRect.Min.y, bs->BoxSelectUnclipRect.Max.y, 0, 0));
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}
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const int off_min = (is_nav_request && g.NavMoveClipDir == ImGuiDir_Up) ? -1 : 0;
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@ -14997,6 +14997,8 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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// Details for MultiSelect
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if (TreeNode("MultiSelect", "MultiSelect (%d)", g.MultiSelectStorage.GetAliveCount()))
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{
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ImGuiBoxSelectState* ms = &g.BoxSelectState;
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Text("BoxSelect ID=0x%08X, Starting = %d, Active %d", ms->BoxSelectId, ms->BoxSelectStarting, ms->BoxSelectActive);
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for (int n = 0; n < g.MultiSelectStorage.GetMapSize(); n++)
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if (ImGuiMultiSelectState* state = g.MultiSelectStorage.TryGetMapData(n))
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DebugNodeMultiSelectState(state);
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@ -22,6 +22,7 @@ Index of this file:
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// [SECTION] Navigation support
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// [SECTION] Typing-select support
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// [SECTION] Columns support
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// [SECTION] Box-select support
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// [SECTION] Multi-select support
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// [SECTION] Docking support
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// [SECTION] Viewport support
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@ -123,6 +124,7 @@ struct ImBitVector; // Store 1-bit per value
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struct ImRect; // An axis-aligned rectangle (2 points)
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struct ImDrawDataBuilder; // Helper to build a ImDrawData instance
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struct ImDrawListSharedData; // Data shared between all ImDrawList instances
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struct ImGuiBoxSelectState; // Box-selection state (currently used by multi-selection, could potentially be used by others)
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struct ImGuiColorMod; // Stacked color modifier, backup of modified data so we can restore it
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struct ImGuiContext; // Main Dear ImGui context
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struct ImGuiContextHook; // Hook for extensions like ImGuiTestEngine
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@ -1705,6 +1707,32 @@ struct ImGuiOldColumns
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ImGuiOldColumns() { memset(this, 0, sizeof(*this)); }
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};
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//-----------------------------------------------------------------------------
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// [SECTION] Box-select support
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//-----------------------------------------------------------------------------
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struct ImGuiBoxSelectState
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{
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// Active box-selection data (persistent, 1 active at a time)
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ImGuiID BoxSelectId;
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bool BoxSelectActive;
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bool BoxSelectStarting;
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bool BoxSelectFromVoid;
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ImGuiKeyChord BoxSelectKeyMods : 16; // Latched key-mods for box-select logic.
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ImVec2 BoxSelectStartPosRel; // Start position in window-relative space (to support scrolling)
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ImVec2 BoxSelectEndPosRel; // End position in window-relative space
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ImGuiWindow* BoxSelectWindow;
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// Temporary/Transient data
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bool BoxSelectUnclipMode; // Set/cleared by the BeginMultiSelect()/EndMultiSelect() owning active box-select.
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ImRect BoxSelectRectPrev; // Selection rectangle in absolute coordinates (derived every frame from BoxSelectStartPosRel and MousePos)
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ImRect BoxSelectRectCurr;
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ImRect BoxSelectUnclipRect; // Rectangle where ItemAdd() clipping may be temporarily disabled. Need support by multi-select supporting widgets.
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ImGuiSelectionUserData BoxSelectLastitem;
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ImGuiBoxSelectState() { memset(this, 0, sizeof(*this)); }
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};
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//-----------------------------------------------------------------------------
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// [SECTION] Multi-select support
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//-----------------------------------------------------------------------------
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@ -1724,12 +1752,7 @@ struct IMGUI_API ImGuiMultiSelectTempData
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ImVec2 ScopeRectMin;
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ImVec2 BackupCursorMaxPos;
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ImGuiID BoxSelectId;
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ImRect BoxSelectRectPrev;
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ImRect BoxSelectRectCurr; // Selection rectangle in absolute coordinates (derived every frame from Storage->BoxSelectStartPosRel + MousePos)
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ImRect BoxSelectUnclipRect;// Rectangle where ItemAdd() clipping may be temporarily disabled. Need support by multi-select supporting widgets.
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ImGuiSelectionUserData BoxSelectLastitem;
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ImGuiKeyChord KeyMods;
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bool BoxSelectUnclipMode;
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bool LoopRequestClear;
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bool LoopRequestSelectAll;
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bool IsEndIO; // Set when switching IO from BeginMultiSelect() to EndMultiSelect() state.
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@ -1740,7 +1763,7 @@ struct IMGUI_API ImGuiMultiSelectTempData
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bool RangeDstPassedBy; // Set by the item that matches NavJustMovedToId when IsSetRange is set.
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ImGuiMultiSelectTempData() { Clear(); }
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void Clear() { size_t io_sz = sizeof(IO); ClearIO(); memset((void*)(&IO + 1), 0, sizeof(*this) - io_sz); BoxSelectLastitem = -1; } // Zero-clear except IO as we preserve IO.Requests[] buffer allocation.
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void Clear() { size_t io_sz = sizeof(IO); ClearIO(); memset((void*)(&IO + 1), 0, sizeof(*this) - io_sz); } // Zero-clear except IO as we preserve IO.Requests[] buffer allocation.
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void ClearIO() { IO.Requests.resize(0); IO.RangeSrcItem = IO.NavIdItem = (ImGuiSelectionUserData)-1; IO.NavIdSelected = IO.RangeSrcReset = false; }
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};
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@ -1755,15 +1778,7 @@ struct IMGUI_API ImGuiMultiSelectState
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ImGuiSelectionUserData RangeSrcItem; //
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ImGuiSelectionUserData NavIdItem; // SetNextItemSelectionUserData() value for NavId (if part of submitted items)
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bool BoxSelectActive;
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bool BoxSelectStarting;
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bool BoxSelectFromVoid;
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ImGuiKeyChord BoxSelectKeyMods : 16; // Latched key-mods for box-select logic.
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ImVec2 BoxSelectStartPosRel; // Start position in window-relative space (to support scrolling)
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ImVec2 BoxSelectEndPosRel; // End position in window-relative space
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ImGuiMultiSelectState() { Init(0); }
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void Init(ImGuiID id) { Window = NULL; ID = id; LastFrameActive = 0; RangeSelected = NavIdSelected = -1; RangeSrcItem = NavIdItem = ImGuiSelectionUserData_Invalid; BoxSelectActive = BoxSelectStarting = BoxSelectFromVoid = false; BoxSelectKeyMods = 0; }
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ImGuiMultiSelectState() { Window = NULL; ID = 0; LastFrameActive = 0; RangeSelected = NavIdSelected = -1; RangeSrcItem = NavIdItem = ImGuiSelectionUserData_Invalid; }
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};
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#endif // #ifdef IMGUI_HAS_MULTI_SELECT
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@ -2203,6 +2218,7 @@ struct ImGuiContext
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ImVector<ImGuiShrinkWidthItem> ShrinkWidthBuffer;
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// Multi-Select state
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ImGuiBoxSelectState BoxSelectState;
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ImGuiMultiSelectTempData* CurrentMultiSelect;
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int MultiSelectTempDataStacked; // Temporary multi-select data size (because we leave previous instances undestructed, we generally don't use MultiSelectTempData.Size)
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ImVector<ImGuiMultiSelectTempData> MultiSelectTempData;
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@ -3389,6 +3405,7 @@ namespace ImGui
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// Multi-Select API
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IMGUI_API void MultiSelectItemHeader(ImGuiID id, bool* p_selected, ImGuiButtonFlags* p_button_flags);
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IMGUI_API void MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed);
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inline ImGuiBoxSelectState* GetBoxSelectState(ImGuiID id) { ImGuiContext& g = *GImGui; return (id != 0 && g.BoxSelectState.BoxSelectId == id && g.BoxSelectState.BoxSelectActive) ? &g.BoxSelectState : NULL; }
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// Internal Columns API (this is not exposed because we will encourage transitioning to the Tables API)
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IMGUI_API void SetWindowClipRectBeforeSetChannel(ImGuiWindow* window, const ImRect& clip_rect);
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@ -19,6 +19,7 @@ Index of this file:
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// [SECTION] Widgets: TreeNode, CollapsingHeader, etc.
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// [SECTION] Widgets: Selectable
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// [SECTION] Widgets: Typing-Select support
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// [SECTION] Widgets: Box-Select support
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// [SECTION] Widgets: Multi-Select support
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// [SECTION] Widgets: ListBox
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// [SECTION] Widgets: PlotLines, PlotHistogram
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@ -6788,7 +6789,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
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if (!is_multi_select)
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return false;
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// Extra layer of "no logic clip" for box-select support
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if (!g.CurrentMultiSelect->BoxSelectUnclipMode || !g.CurrentMultiSelect->BoxSelectUnclipRect.Overlaps(bb))
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if (!g.BoxSelectState.BoxSelectUnclipMode || !g.BoxSelectState.BoxSelectUnclipRect.Overlaps(bb))
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return false;
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}
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@ -7110,40 +7111,22 @@ void ImGui::DebugNodeTypingSelectState(ImGuiTypingSelectState* data)
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#endif
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}
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//-------------------------------------------------------------------------
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// [SECTION] Widgets: Multi-Select support
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// [SECTION] Widgets: Box-Select support
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//-------------------------------------------------------------------------
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// - DebugLogMultiSelectRequests() [Internal]
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// - BoxSelectStart() [Internal]
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// - BoxSelectScrollWithMouseDrag() [Internal]
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// - BeginMultiSelect()
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// - EndMultiSelect()
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// - SetNextItemSelectionUserData()
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// - MultiSelectItemHeader() [Internal]
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// - MultiSelectItemFooter() [Internal]
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// - DebugNodeMultiSelectState() [Internal]
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// - ImGuiSelectionBasicStorage
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//-------------------------------------------------------------------------
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static void DebugLogMultiSelectRequests(const char* function, const ImGuiMultiSelectIO* io)
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static void BoxSelectStart(ImGuiID id, ImGuiSelectionUserData clicked_item)
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{
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ImGuiContext& g = *GImGui;
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for (const ImGuiSelectionRequest& req : io->Requests)
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{
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if (req.Type == ImGuiSelectionRequestType_Clear) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: Clear\n", function);
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if (req.Type == ImGuiSelectionRequestType_SelectAll) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SelectAll\n", function);
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if (req.Type == ImGuiSelectionRequestType_SetRange) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SetRange %" IM_PRId64 "..%" IM_PRId64 " (0x%" IM_PRIX64 "..0x%" IM_PRIX64 ") = %d\n", function, req.RangeFirstItem, req.RangeLastItem, req.RangeFirstItem, req.RangeLastItem, req.RangeSelected);
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}
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}
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static void BoxSelectStart(ImGuiMultiSelectState* storage, ImGuiSelectionUserData clicked_item)
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{
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ImGuiContext& g = *GImGui;
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storage->BoxSelectStarting = true; // Consider starting box-select.
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storage->BoxSelectFromVoid = (clicked_item == ImGuiSelectionUserData_Invalid);
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storage->BoxSelectKeyMods = g.IO.KeyMods;
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storage->BoxSelectStartPosRel = storage->BoxSelectEndPosRel = ImGui::WindowPosAbsToRel(g.CurrentWindow, g.IO.MousePos);
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ImGuiBoxSelectState* bs = &g.BoxSelectState;
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bs->BoxSelectId = id;
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bs->BoxSelectStarting = true; // Consider starting box-select.
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bs->BoxSelectFromVoid = (clicked_item == ImGuiSelectionUserData_Invalid);
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bs->BoxSelectKeyMods = g.IO.KeyMods;
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bs->BoxSelectStartPosRel = bs->BoxSelectEndPosRel = ImGui::WindowPosAbsToRel(g.CurrentWindow, g.IO.MousePos);
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}
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static void BoxSelectScrollWithMouseDrag(ImGuiWindow* window, const ImRect& inner_r)
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@ -7165,6 +7148,31 @@ static void BoxSelectScrollWithMouseDrag(ImGuiWindow* window, const ImRect& inne
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}
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}
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//-------------------------------------------------------------------------
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// [SECTION] Widgets: Multi-Select support
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//-------------------------------------------------------------------------
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// - DebugLogMultiSelectRequests() [Internal]
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// - BeginMultiSelect()
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// - EndMultiSelect()
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// - SetNextItemSelectionUserData()
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// - MultiSelectItemHeader() [Internal]
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// - MultiSelectItemFooter() [Internal]
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// - DebugNodeMultiSelectState() [Internal]
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// - ImGuiSelectionBasicStorage
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//-------------------------------------------------------------------------
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static void DebugLogMultiSelectRequests(const char* function, const ImGuiMultiSelectIO* io)
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{
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ImGuiContext& g = *GImGui;
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for (const ImGuiSelectionRequest& req : io->Requests)
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{
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if (req.Type == ImGuiSelectionRequestType_Clear) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: Clear\n", function);
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if (req.Type == ImGuiSelectionRequestType_SelectAll) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SelectAll\n", function);
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if (req.Type == ImGuiSelectionRequestType_SetRange) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SetRange %" IM_PRId64 "..%" IM_PRId64 " (0x%" IM_PRIX64 "..0x%" IM_PRIX64 ") = %d\n", function, req.RangeFirstItem, req.RangeLastItem, req.RangeFirstItem, req.RangeLastItem, req.RangeSelected);
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}
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}
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// Return ImGuiMultiSelectIO structure. Lifetime: valid until corresponding call to EndMultiSelect().
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ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags)
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{
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@ -7245,50 +7253,57 @@ ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags)
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}
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// Box-select handling: update active state.
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ms->BoxSelectUnclipMode = false;
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ImGuiBoxSelectState* bs = &g.BoxSelectState;
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if (flags & ImGuiMultiSelectFlags_BoxSelect)
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{
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ms->BoxSelectId = GetID("##BoxSelect");
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KeepAliveID(ms->BoxSelectId);
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}
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if ((flags & ImGuiMultiSelectFlags_BoxSelect) && ms->BoxSelectId == bs->BoxSelectId)
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{
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bs->BoxSelectUnclipMode = false;
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// BoxSelectStarting is set by MultiSelectItemFooter() when considering a possible box-select. We validate it here and lock geometry.
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if (storage->BoxSelectStarting && IsMouseDragPastThreshold(0))
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if (bs->BoxSelectStarting && IsMouseDragPastThreshold(0))
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{
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storage->BoxSelectActive = true;
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storage->BoxSelectStarting = false;
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bs->BoxSelectActive = true;
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bs->BoxSelectWindow = ms->Storage->Window;
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bs->BoxSelectStarting = false;
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SetActiveID(ms->BoxSelectId, window);
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if (storage->BoxSelectFromVoid && (storage->BoxSelectKeyMods & ImGuiMod_Shift) == 0)
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if (bs->BoxSelectFromVoid && (bs->BoxSelectKeyMods & ImGuiMod_Shift) == 0)
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request_clear = true;
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}
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else if ((storage->BoxSelectStarting || storage->BoxSelectActive) && g.IO.MouseDown[0] == false)
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else if ((bs->BoxSelectStarting || bs->BoxSelectActive) && g.IO.MouseDown[0] == false)
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{
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storage->BoxSelectActive = storage->BoxSelectStarting = false;
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bs->BoxSelectId = 0;
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bs->BoxSelectActive = bs->BoxSelectStarting = false;
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if (g.ActiveId == ms->BoxSelectId)
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ClearActiveID();
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}
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if (storage->BoxSelectActive)
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if (bs->BoxSelectActive)
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{
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// Current frame absolute prev/current rectangles are used to toggle selection.
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// They are derived from positions relative to scrolling space.
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const ImRect scope_rect = window->InnerClipRect;
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ImVec2 start_pos_abs = WindowPosRelToAbs(window, storage->BoxSelectStartPosRel);
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ImVec2 prev_end_pos_abs = WindowPosRelToAbs(window, storage->BoxSelectEndPosRel); // Clamped already
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ImVec2 start_pos_abs = WindowPosRelToAbs(window, bs->BoxSelectStartPosRel);
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ImVec2 prev_end_pos_abs = WindowPosRelToAbs(window, bs->BoxSelectEndPosRel); // Clamped already
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ImVec2 curr_end_pos_abs = g.IO.MousePos;
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if (ms->Flags & ImGuiMultiSelectFlags_ScopeWindow) // Box-select scrolling only happens with ScopeWindow
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curr_end_pos_abs = ImClamp(curr_end_pos_abs, scope_rect.Min, scope_rect.Max);
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ms->BoxSelectRectPrev.Min = ImMin(start_pos_abs, prev_end_pos_abs);
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ms->BoxSelectRectPrev.Max = ImMax(start_pos_abs, prev_end_pos_abs);
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ms->BoxSelectRectCurr.Min = ImMin(start_pos_abs, curr_end_pos_abs);
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ms->BoxSelectRectCurr.Max = ImMax(start_pos_abs, curr_end_pos_abs);
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bs->BoxSelectLastitem = -1;
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bs->BoxSelectRectPrev.Min = ImMin(start_pos_abs, prev_end_pos_abs);
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bs->BoxSelectRectPrev.Max = ImMax(start_pos_abs, prev_end_pos_abs);
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bs->BoxSelectRectCurr.Min = ImMin(start_pos_abs, curr_end_pos_abs);
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bs->BoxSelectRectCurr.Max = ImMax(start_pos_abs, curr_end_pos_abs);
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// Box-select 2D mode detects horizontal changes (vertical ones are already picked by Clipper)
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// Storing an extra rect used by widgets supporting box-select.
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if (flags & ImGuiMultiSelectFlags_BoxSelect2d)
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if (ms->BoxSelectRectPrev.Min.x != ms->BoxSelectRectCurr.Min.x || ms->BoxSelectRectPrev.Max.x != ms->BoxSelectRectCurr.Max.x)
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if (bs->BoxSelectRectPrev.Min.x != bs->BoxSelectRectCurr.Min.x || bs->BoxSelectRectPrev.Max.x != bs->BoxSelectRectCurr.Max.x)
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{
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ms->BoxSelectUnclipRect = ms->BoxSelectRectPrev;
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ms->BoxSelectUnclipRect.Add(ms->BoxSelectRectCurr);
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ms->BoxSelectUnclipMode = true;
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bs->BoxSelectUnclipRect = bs->BoxSelectRectPrev;
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bs->BoxSelectUnclipRect.Add(bs->BoxSelectRectCurr);
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bs->BoxSelectUnclipMode = true;
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}
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//GetForegroundDrawList()->AddRect(ms->BoxSelectNoClipRect.Min, ms->BoxSelectNoClipRect.Max, IM_COL32(255,0,0,200), 0.0f, 0, 3.0f);
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@ -7338,11 +7353,12 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
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storage->NavIdSelected = -1;
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}
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if ((ms->Flags & ImGuiMultiSelectFlags_BoxSelect) && storage->BoxSelectActive)
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ImGuiBoxSelectState* bs = GetBoxSelectState(ms->BoxSelectId);
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if ((ms->Flags & ImGuiMultiSelectFlags_BoxSelect) && bs != NULL)
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{
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// Box-select: render selection rectangle
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ms->Storage->BoxSelectEndPosRel = WindowPosAbsToRel(window, ImClamp(g.IO.MousePos, scope_rect.Min, scope_rect.Max)); // Clamp stored position according to current scrolling view
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ImRect box_select_r = ms->BoxSelectRectCurr;
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bs->BoxSelectEndPosRel = WindowPosAbsToRel(window, ImClamp(g.IO.MousePos, scope_rect.Min, scope_rect.Max)); // Clamp stored position according to current scrolling view
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ImRect box_select_r = bs->BoxSelectRectCurr;
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box_select_r.ClipWith(scope_rect);
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window->DrawList->AddRectFilled(box_select_r.Min, box_select_r.Max, GetColorU32(ImGuiCol_SeparatorHovered, 0.30f)); // FIXME-MULTISELECT: Styling
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window->DrawList->AddRect(box_select_r.Min, box_select_r.Max, GetColorU32(ImGuiCol_NavHighlight)); // FIXME-MULTISELECT: Styling
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@ -7353,6 +7369,8 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
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//GetForegroundDrawList()->AddRect(scroll_r.Min, scroll_r.Max, IM_COL32(0, 255, 0, 255));
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if ((ms->Flags & ImGuiMultiSelectFlags_ScopeWindow) && (ms->Flags & ImGuiMultiSelectFlags_BoxSelectNoScroll) == 0 && !scroll_r.Contains(g.IO.MousePos))
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BoxSelectScrollWithMouseDrag(window, scroll_r);
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bs->BoxSelectUnclipMode = false;
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}
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}
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@ -7365,8 +7383,8 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
|
||||
if (scope_hovered && g.HoveredId == 0 && g.ActiveId == 0)
|
||||
{
|
||||
if (ms->Flags & ImGuiMultiSelectFlags_BoxSelect)
|
||||
if (!storage->BoxSelectActive && !storage->BoxSelectStarting && g.IO.MouseClickedCount[0] == 1)
|
||||
BoxSelectStart(storage, ImGuiSelectionUserData_Invalid);
|
||||
if (!g.BoxSelectState.BoxSelectActive && !g.BoxSelectState.BoxSelectStarting && g.IO.MouseClickedCount[0] == 1)
|
||||
BoxSelectStart(ms->BoxSelectId, ImGuiSelectionUserData_Invalid);
|
||||
|
||||
if (ms->Flags & ImGuiMultiSelectFlags_ClearOnClickVoid)
|
||||
if (IsMouseReleased(0) && IsMouseDragPastThreshold(0) == false && g.IO.KeyMods == ImGuiMod_None)
|
||||
@ -7516,21 +7534,21 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
|
||||
}
|
||||
|
||||
// Box-select handling
|
||||
if (ms->Storage->BoxSelectActive)
|
||||
if (ImGuiBoxSelectState* bs = GetBoxSelectState(ms->BoxSelectId))
|
||||
{
|
||||
const bool rect_overlap_curr = ms->BoxSelectRectCurr.Overlaps(g.LastItemData.Rect);
|
||||
const bool rect_overlap_prev = ms->BoxSelectRectPrev.Overlaps(g.LastItemData.Rect);
|
||||
const bool rect_overlap_curr = bs->BoxSelectRectCurr.Overlaps(g.LastItemData.Rect);
|
||||
const bool rect_overlap_prev = bs->BoxSelectRectPrev.Overlaps(g.LastItemData.Rect);
|
||||
if ((rect_overlap_curr && !rect_overlap_prev && !selected) || (rect_overlap_prev && !rect_overlap_curr))
|
||||
{
|
||||
selected = !selected;
|
||||
ImGuiSelectionRequest req = { ImGuiSelectionRequestType_SetRange, selected, item_data, item_data };
|
||||
ImGuiSelectionRequest* prev_req = (ms->IO.Requests.Size > 0) ? &ms->IO.Requests.Data[ms->IO.Requests.Size - 1] : NULL;
|
||||
if (prev_req && prev_req->Type == ImGuiSelectionRequestType_SetRange && prev_req->RangeLastItem == ms->BoxSelectLastitem && prev_req->RangeSelected == selected)
|
||||
if (prev_req && prev_req->Type == ImGuiSelectionRequestType_SetRange && prev_req->RangeLastItem == bs->BoxSelectLastitem && prev_req->RangeSelected == selected)
|
||||
prev_req->RangeLastItem = item_data; // Merge span into same request
|
||||
else
|
||||
ms->IO.Requests.push_back(req);
|
||||
}
|
||||
ms->BoxSelectLastitem = item_data;
|
||||
bs->BoxSelectLastitem = item_data;
|
||||
}
|
||||
|
||||
// Right-click handling: this could be moved at the Selectable() level.
|
||||
@ -7558,8 +7576,8 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
|
||||
// Box-select
|
||||
ImGuiInputSource input_source = (g.NavJustMovedToId == id || g.NavActivateId == id) ? g.NavInputSource : ImGuiInputSource_Mouse;
|
||||
if (ms->Flags & ImGuiMultiSelectFlags_BoxSelect)
|
||||
if (selected == false && !storage->BoxSelectActive && !storage->BoxSelectStarting && input_source == ImGuiInputSource_Mouse && g.IO.MouseClickedCount[0] == 1)
|
||||
BoxSelectStart(storage, item_data);
|
||||
if (selected == false && !g.BoxSelectState.BoxSelectActive && !g.BoxSelectState.BoxSelectStarting && input_source == ImGuiInputSource_Mouse && g.IO.MouseClickedCount[0] == 1)
|
||||
BoxSelectStart(ms->BoxSelectId, item_data);
|
||||
|
||||
//----------------------------------------------------------------------------------------
|
||||
// ACTION | Begin | Pressed/Activated | End
|
||||
@ -7645,7 +7663,6 @@ void ImGui::DebugNodeMultiSelectState(ImGuiMultiSelectState* storage)
|
||||
return;
|
||||
Text("RangeSrcItem = %" IM_PRId64 " (0x%" IM_PRIX64 "), RangeSelected = %d", storage->RangeSrcItem, storage->RangeSrcItem, storage->RangeSelected);
|
||||
Text("NavIdItem = %" IM_PRId64 " (0x%" IM_PRIX64 "), NavIdSelected = %d", storage->NavIdItem, storage->NavIdItem, storage->NavIdSelected);
|
||||
Text("BoxSelect Starting = %d, Active %d", storage->BoxSelectStarting, storage->BoxSelectActive);
|
||||
TreePop();
|
||||
#else
|
||||
IM_UNUSED(storage);
|
||||
|
Loading…
Reference in New Issue
Block a user