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Log/Capture: added experimental io.ConfigWindowsCopyContentsWithCtrlC config option.
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@ -50,6 +50,10 @@ Other changes:
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- Fonts: removed const qualifiers from most font functions.
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- Log/Capture: better decorating of BeginMenu() and TabItem() output.
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- Log/Capture: a non terminated log ends automatically in the window which called it.
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- Log/Capture: added experimental io.ConfigWindowsCopyContentsWithCtrlC option to
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automatically copy window contents into clipboard using CTRL+C. This is experimental
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because (1) it currently breaks on nested Begin/End, (2) text output quality varies,
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and (3) text output comes in submission order rather than spatial order.
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- Backends: DX12: Unmap() call specify written range. The range is informational and
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may be used by debug tools.
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- Backends: SDL2: Replace SDL_Vulkan_GetDrawableSize() forward declaration with the
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18
imgui.cpp
18
imgui.cpp
@ -1422,6 +1422,7 @@ ImGuiIO::ImGuiIO()
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ConfigDragClickToInputText = false;
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ConfigWindowsResizeFromEdges = true;
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ConfigWindowsMoveFromTitleBarOnly = false;
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ConfigWindowsCopyContentsWithCtrlC = false;
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ConfigScrollbarScrollByPage = true;
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ConfigMemoryCompactTimer = 60.0f;
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ConfigDebugIsDebuggerPresent = false;
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@ -7587,6 +7588,13 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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if (want_focus && window == g.NavWindow)
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NavInitWindow(window, false); // <-- this is in the way for us to be able to defer and sort reappearing FocusWindow() calls
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// Pressing CTRL+C copy window content into the clipboard
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// [EXPERIMENTAL] Breaks on nested Begin/End pairs. We need to work that out and add better logging scope.
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// [EXPERIMENTAL] Text outputs has many issues.
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if (g.IO.ConfigWindowsCopyContentsWithCtrlC)
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if (g.NavWindow && g.NavWindow->RootWindow == window && g.ActiveId == 0 && Shortcut(ImGuiMod_Ctrl | ImGuiKey_C))
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LogToClipboard(0);
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// Title bar
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if (!(flags & ImGuiWindowFlags_NoTitleBar))
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RenderWindowTitleBarContents(window, ImRect(title_bar_rect.Min.x + window->WindowBorderSize, title_bar_rect.Min.y, title_bar_rect.Max.x - window->WindowBorderSize, title_bar_rect.Max.y), name, p_open);
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@ -7597,16 +7605,6 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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if (flags & ImGuiWindowFlags_Tooltip)
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g.TooltipPreviousWindow = window;
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// Pressing CTRL+C while holding on a window copy its content to the clipboard
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// This works but 1. doesn't handle multiple Begin/End pairs, 2. recursing into another Begin/End pair - so we need to work that out and add better logging scope.
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// Maybe we can support CTRL+C on every element?
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/*
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//if (g.NavWindow == window && g.ActiveId == 0)
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if (g.ActiveId == window->MoveId)
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if (g.IO.KeyCtrl && IsKeyPressed(ImGuiKey_C))
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LogToClipboard();
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*/
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// We fill last item data based on Title Bar/Tab, in order for IsItemHovered() and IsItemActive() to be usable after Begin().
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// This is useful to allow creating context menus on title bar only, etc.
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SetLastItemDataForWindow(window, title_bar_rect);
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5
imgui.h
5
imgui.h
@ -2242,7 +2242,7 @@ struct ImGuiIO
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// Font system
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ImFontAtlas*Fonts; // <auto> // Font atlas: load, rasterize and pack one or more fonts into a single texture.
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float FontGlobalScale; // = 1.0f // Global scale all fonts
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bool FontAllowUserScaling; // = false // Allow user scaling text of individual window with CTRL+Wheel.
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bool FontAllowUserScaling; // = false // [OBSOLETE] Allow user scaling text of individual window with CTRL+Wheel.
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ImFont* FontDefault; // = NULL // Font to use on NewFrame(). Use NULL to uses Fonts->Fonts[0].
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ImVec2 DisplayFramebufferScale; // = (1, 1) // For retina display or other situations where window coordinates are different from framebuffer coordinates. This generally ends up in ImDrawData::FramebufferScale.
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@ -2263,8 +2263,9 @@ struct ImGuiIO
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bool ConfigInputTextCursorBlink; // = true // Enable blinking cursor (optional as some users consider it to be distracting).
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bool ConfigInputTextEnterKeepActive; // = false // [BETA] Pressing Enter will keep item active and select contents (single-line only).
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bool ConfigDragClickToInputText; // = false // [BETA] Enable turning DragXXX widgets into text input with a simple mouse click-release (without moving). Not desirable on devices without a keyboard.
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bool ConfigWindowsResizeFromEdges; // = true // Enable resizing of windows from their edges and from the lower-left corner. This requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback. (This used to be a per-window ImGuiWindowFlags_ResizeFromAnySide flag)
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bool ConfigWindowsResizeFromEdges; // = true // Enable resizing of windows from their edges and from the lower-left corner. This requires ImGuiBackendFlags_HasMouseCursors for better mouse cursor feedback. (This used to be a per-window ImGuiWindowFlags_ResizeFromAnySide flag)
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bool ConfigWindowsMoveFromTitleBarOnly; // = false // Enable allowing to move windows only when clicking on their title bar. Does not apply to windows without a title bar.
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bool ConfigWindowsCopyContentsWithCtrlC; // = false // [EXPERIMENTAL] CTRL+C copy the contents of focused window into the clipboard. Experimental because: (1) has known issues with nested Begin/End pairs (2) text output quality varies (3) text output is in submission order rather than spatial order.
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bool ConfigScrollbarScrollByPage; // = true // Enable scrolling page by page when clicking outside the scrollbar grab. When disabled, always scroll to clicked location. When enabled, Shift+Click scrolls to clicked location.
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float ConfigMemoryCompactTimer; // = 60.0f // Timer (in seconds) to free transient windows/tables memory buffers when unused. Set to -1.0f to disable.
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@ -549,8 +549,10 @@ void ImGui::ShowDemoWindow(bool* p_open)
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ImGui::Checkbox("io.ConfigDragClickToInputText", &io.ConfigDragClickToInputText);
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ImGui::SameLine(); HelpMarker("Enable turning DragXXX widgets into text input with a simple mouse click-release (without moving).");
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ImGui::Checkbox("io.ConfigWindowsResizeFromEdges", &io.ConfigWindowsResizeFromEdges);
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ImGui::SameLine(); HelpMarker("Enable resizing of windows from their edges and from the lower-left corner.\nThis requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback.");
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ImGui::SameLine(); HelpMarker("Enable resizing of windows from their edges and from the lower-left corner.\nThis requires ImGuiBackendFlags_HasMouseCursors for better mouse cursor feedback.");
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ImGui::Checkbox("io.ConfigWindowsMoveFromTitleBarOnly", &io.ConfigWindowsMoveFromTitleBarOnly);
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ImGui::Checkbox("io.ConfigWindowsCopyContentsWithCtrlC", &io.ConfigWindowsCopyContentsWithCtrlC); // [EXPERIMENTAL]
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ImGui::SameLine(); HelpMarker("*EXPERIMENTAL* CTRL+C copy the contents of focused window into the clipboard.\n\nExperimental because:\n- (1) has known issues with nested Begin/End pairs.\n- (2) text output quality varies.\n- (3) text output is in submission order rather than spatial order.");
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ImGui::Checkbox("io.ConfigScrollbarScrollByPage", &io.ConfigScrollbarScrollByPage);
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ImGui::SameLine(); HelpMarker("Enable scrolling page by page when clicking outside the scrollbar grab.\nWhen disabled, always scroll to clicked location.\nWhen enabled, Shift+Click scrolls to clicked location.");
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ImGui::Checkbox("io.ConfigMacOSXBehaviors", &io.ConfigMacOSXBehaviors);
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