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ImVector: Added find_index() helper.
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@ -60,6 +60,7 @@ Other changes:
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register contents size in a way that would affect the scrolling layer.
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register contents size in a way that would affect the scrolling layer.
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Was most often noticable when using an horizontal scrollbar. (#6789)
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Was most often noticable when using an horizontal scrollbar. (#6789)
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- ImDrawList: Added AddEllipse(), AddEllipseFilled(), PathEllipticalArcTo(). (#2743) [@Doohl]
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- ImDrawList: Added AddEllipse(), AddEllipseFilled(), PathEllipticalArcTo(). (#2743) [@Doohl]
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- ImVector: Added find_index() helper.
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- Backends: GLFW: Clear emscripten's MouseWheel callback before shutdown. (#6790, #6096, #4019) [@halx99]
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- Backends: GLFW: Clear emscripten's MouseWheel callback before shutdown. (#6790, #6096, #4019) [@halx99]
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- Backends: Win32: Added support for keyboard codepage conversion for when application
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- Backends: Win32: Added support for keyboard codepage conversion for when application
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is compiled in MBCS mode and using a non-Unicode window. (#6785, #6782, #5725, #5961) [@sneakyevil]
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is compiled in MBCS mode and using a non-Unicode window. (#6785, #6782, #5725, #5961) [@sneakyevil]
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@ -2698,8 +2698,6 @@ void ImGuiTextIndex::append(const char* base, int old_size, int new_size)
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// [SECTION] ImGuiListClipper
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// [SECTION] ImGuiListClipper
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// This is currently not as flexible/powerful as it should be and really confusing/spaghetti, mostly because we changed
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// the API mid-way through development and support two ways to using the clipper, needs some rework (see TODO)
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// FIXME-TABLE: This prevents us from using ImGuiListClipper _inside_ a table cell.
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// FIXME-TABLE: This prevents us from using ImGuiListClipper _inside_ a table cell.
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1
imgui.h
1
imgui.h
@ -1868,6 +1868,7 @@ struct ImVector
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inline bool contains(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data++ == v) return true; return false; }
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inline bool contains(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data++ == v) return true; return false; }
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inline T* find(const T& v) { T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data == v) break; else ++data; return data; }
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inline T* find(const T& v) { T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data == v) break; else ++data; return data; }
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inline const T* find(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data == v) break; else ++data; return data; }
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inline const T* find(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data == v) break; else ++data; return data; }
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inline int find_index(const T& v) const { const T* data_end = Data + Size; const T* it = find(v); if (it == data_end) return -1; const ptrdiff_t off = it - Data; return (int)off; }
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inline bool find_erase(const T& v) { const T* it = find(v); if (it < Data + Size) { erase(it); return true; } return false; }
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inline bool find_erase(const T& v) { const T* it = find(v); if (it < Data + Size) { erase(it); return true; } return false; }
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inline bool find_erase_unsorted(const T& v) { const T* it = find(v); if (it < Data + Size) { erase_unsorted(it); return true; } return false; }
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inline bool find_erase_unsorted(const T& v) { const T* it = find(v); if (it < Data + Size) { erase_unsorted(it); return true; } return false; }
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inline int index_from_ptr(const T* it) const { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; return (int)off; }
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inline int index_from_ptr(const T* it) const { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; return (int)off; }
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