diff --git a/imgui.cpp b/imgui.cpp index 5b99a9889..05efb70e5 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -4444,11 +4444,7 @@ void ImGui::EndFrame() // Drag and Drop: Elapse payload at the end of the frame if mouse has been released if (g.DragDropActive && g.DragDropPayload.DataFrameCount + 1 < g.FrameCount && !IsMouseDown(g.DragDropMouseButton)) - { ClearDragDrop(); - g.DragDropPayloadBufHeap.clear(); - memset(&g.DragDropPayloadBufLocal, 0, sizeof(g.DragDropPayloadBufLocal)); - } // Drag and Drop: Fallback for source tooltip. This is not ideal but better than nothing. if (g.DragDropActive && g.DragDropSourceFrameCount < g.FrameCount) @@ -13629,6 +13625,9 @@ void ImGui::ClearDragDrop() g.DragDropAcceptIdCurr = g.DragDropAcceptIdPrev = 0; g.DragDropAcceptIdCurrRectSurface = FLT_MAX; g.DragDropAcceptFrameCount = -1; + + g.DragDropPayloadBufHeap.clear(); + memset(&g.DragDropPayloadBufLocal, 0, sizeof(g.DragDropPayloadBufLocal)); } // Call when current ID is active. @@ -13802,6 +13801,8 @@ bool ImGui::BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id) IM_ASSERT(id != 0); if (!IsMouseHoveringRect(bb.Min, bb.Max) || (id == g.DragDropPayload.SourceId)) return false; + if (window->SkipItems) + return false; IM_ASSERT(g.DragDropWithinSourceOrTarget == false); g.DragDropTargetRect = bb;