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MultiSelect: Fix for TreeNode following merge of 011d4755
. Demo: basic test for tree nodes.
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9c7183dd04
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@ -2844,18 +2844,29 @@ static void ShowDemoWindowMultiSelect()
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"Cauliflower", "Celery", "Celery Root", "Celcuce", "Chayote", "Celtuce", "Chayote", "Chinese Broccoli", "Corn", "Cucumber"
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};
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int COUNT = 1000;
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HelpMarker("Hold CTRL and click to select multiple items. Hold SHIFT to select a range. Keyboard is also supported.");
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// Test both Selectable() and TreeNode() widgets
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enum WidgetType { WidgetType_Selectable, WidgetType_TreeNode };
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static WidgetType widget_type = WidgetType_TreeNode;
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if (ImGui::RadioButton("Selectables", widget_type == WidgetType_Selectable)) { widget_type = WidgetType_Selectable; }
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ImGui::SameLine();
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if (ImGui::RadioButton("Tree nodes", widget_type == WidgetType_TreeNode)) { widget_type = WidgetType_TreeNode; }
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ImGui::CheckboxFlags("io.ConfigFlags: NavEnableKeyboard", (unsigned int*)&ImGui::GetIO().ConfigFlags, ImGuiConfigFlags_NavEnableKeyboard);
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ImGui::SameLine(); HelpMarker("Hold CTRL and click to select multiple items. Hold SHIFT to select a range. Keyboard is also supported.");
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// Open a scrolling region
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const int ITEMS_COUNT = 1000;
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if (ImGui::BeginListBox("##Basket", ImVec2(-FLT_MIN, ImGui::GetFontSize() * 20)))
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{
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ImGuiMultiSelectData* multi_select_data = ImGui::BeginMultiSelect(ImGuiMultiSelectFlags_None, (void*)(intptr_t)selection_ref, selection.GetSelected((int)selection_ref));
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if (multi_select_data->RequestClear) { selection.Clear(); }
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if (multi_select_data->RequestSelectAll) { selection.SelectAll(COUNT); }
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ImVec2 color_button_sz(ImGui::GetFontSize(), ImGui::GetFontSize());
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if (widget_type == WidgetType_TreeNode)
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(ImGui::GetStyle().ItemSpacing.x, 0.0f));
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ImGuiMultiSelectData* multi_select_data = ImGui::BeginMultiSelect(ImGuiMultiSelectFlags_None, (void*)(intptr_t)selection_ref, selection.GetSelected(selection_ref));
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if (multi_select_data->RequestClear) { selection.Clear(); }
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if (multi_select_data->RequestSelectAll) { selection.SelectAll(ITEMS_COUNT); }
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ImGuiListClipper clipper;
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clipper.Begin(COUNT);
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clipper.Begin(ITEMS_COUNT);
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while (clipper.Step())
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{
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if (clipper.DisplayStart > (int)selection_ref)
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@ -2868,23 +2879,42 @@ static void ShowDemoWindowMultiSelect()
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bool item_is_selected = selection.GetSelected(n);
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// Emit a color button, to test that Shift+LeftArrow landing on an item that is not part
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// of the selection scope doesn't erroneously alter our selection.
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ImVec4 dummy_col = ImColor((ImU32)ImGui::GetID(label));
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ImGui::ColorButton("##", dummy_col, ImGuiColorEditFlags_NoTooltip, color_button_sz);
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// of the selection scope doesn't erroneously alter our selection (FIXME-TESTS: Add a test for that!).
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ImU32 dummy_col = (ImU32)ImGui::GetID(label);
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ImGui::ColorButton("##", ImColor(dummy_col), ImGuiColorEditFlags_NoTooltip, color_button_sz);
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ImGui::SameLine();
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ImGui::SetNextItemSelectionUserData(n);
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if (ImGui::Selectable(label, item_is_selected))
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selection.SetSelected(n, !item_is_selected);
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if (widget_type == WidgetType_Selectable)
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{
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if (ImGui::Selectable(label, item_is_selected))
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selection.SetSelected(n, !item_is_selected);
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}
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else if (widget_type == WidgetType_TreeNode)
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{
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ImGuiTreeNodeFlags tree_node_flags = ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_SpanAvailWidth | ImGuiTreeNodeFlags_OpenOnDoubleClick;
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if (item_is_selected)
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tree_node_flags |= ImGuiTreeNodeFlags_Selected;
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ImGui::TreeNodeEx(label, tree_node_flags);
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if (ImGui::IsItemToggledSelection())
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selection.SetSelected(n, !item_is_selected);
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}
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ImGui::PopID();
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}
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}
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// Apply multi-select requests
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multi_select_data = ImGui::EndMultiSelect();
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selection_ref = (int)(intptr_t)multi_select_data->RangeSrc;
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ImGui::EndListBox();
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if (multi_select_data->RequestClear) { selection.Clear(); }
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if (multi_select_data->RequestSelectAll) { selection.SelectAll(COUNT); }
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if (multi_select_data->RequestSelectAll) { selection.SelectAll(ITEMS_COUNT); }
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if (multi_select_data->RequestSetRange) { selection.SetRange((int)(intptr_t)multi_select_data->RangeSrc, (int)(intptr_t)multi_select_data->RangeDst, multi_select_data->RangeValue ? 1 : 0); }
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if (widget_type == WidgetType_TreeNode)
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ImGui::PopStyleVar();
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ImGui::EndListBox();
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}
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ImGui::TreePop();
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}
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@ -6443,8 +6443,6 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiID storage_id, ImGuiTreeNodeFlags
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const float arrow_hit_x1 = (text_pos.x - text_offset_x) - style.TouchExtraPadding.x;
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const float arrow_hit_x2 = (text_pos.x - text_offset_x) + (g.FontSize + padding.x * 2.0f) + style.TouchExtraPadding.x;
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const bool is_mouse_x_over_arrow = (g.IO.MousePos.x >= arrow_hit_x1 && g.IO.MousePos.x < arrow_hit_x2);
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if (window != g.HoveredWindow || !is_mouse_x_over_arrow)
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button_flags |= ImGuiButtonFlags_NoKeyModifiers;
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// Open behaviors can be altered with the _OpenOnArrow and _OnOnDoubleClick flags.
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// Some alteration have subtle effects (e.g. toggle on MouseUp vs MouseDown events) due to requirements for multi-selection and drag and drop support.
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@ -6469,12 +6467,15 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiID storage_id, ImGuiTreeNodeFlags
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const bool is_multi_select = g.MultiSelectEnabled;
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if (is_multi_select)
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{
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flags |= ImGuiTreeNodeFlags_OpenOnArrow;
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MultiSelectItemHeader(id, &selected);
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button_flags |= ImGuiButtonFlags_NoHoveredOnFocus;
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// We absolutely need to distinguish open vs select so this is the default when multi-select is enabled.
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flags |= ImGuiTreeNodeFlags_OpenOnArrow;
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// To handle drag and drop of multiple items we need to avoid clearing selection on click.
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// Enabling this test makes actions using CTRL+SHIFT delay their effect on the mouse release which is annoying, but it allows drag and drop of multiple items.
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// FIXME-MULTISELECT: Consider opt-in for drag and drop behavior in ImGuiMultiSelectFlags?
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if (!selected || (g.ActiveId == id && g.ActiveIdHasBeenPressedBefore))
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button_flags |= ImGuiButtonFlags_PressedOnClick;
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else
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@ -6482,7 +6483,8 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiID storage_id, ImGuiTreeNodeFlags
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}
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else
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{
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button_flags |= ImGuiButtonFlags_NoKeyModifiers;
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if (window != g.HoveredWindow || !is_mouse_x_over_arrow)
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button_flags |= ImGuiButtonFlags_NoKeyModifiers;
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}
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bool hovered, held;
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