mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-27 17:10:57 +01:00
This commit is contained in:
parent
648278cd62
commit
7b8107e7c8
4
.github/workflows/build.yml
vendored
4
.github/workflows/build.yml
vendored
@ -489,12 +489,12 @@ jobs:
|
|||||||
popd
|
popd
|
||||||
make -C examples/example_sdl2_opengl3 -f Makefile.emscripten
|
make -C examples/example_sdl2_opengl3 -f Makefile.emscripten
|
||||||
|
|
||||||
- name: Build example_emscripten_wgpu
|
- name: Build example_glfw_wgpu
|
||||||
run: |
|
run: |
|
||||||
pushd emsdk-master
|
pushd emsdk-master
|
||||||
source ./emsdk_env.sh
|
source ./emsdk_env.sh
|
||||||
popd
|
popd
|
||||||
make -C examples/example_emscripten_wgpu -f Makefile.emscripten
|
make -C examples/example_glfw_wgpu -f Makefile.emscripten
|
||||||
|
|
||||||
Android:
|
Android:
|
||||||
runs-on: ubuntu-22.04
|
runs-on: ubuntu-22.04
|
||||||
|
5
.gitignore
vendored
5
.gitignore
vendored
@ -40,10 +40,9 @@ examples/*.o.tmp
|
|||||||
examples/*.out.js
|
examples/*.out.js
|
||||||
examples/*.out.wasm
|
examples/*.out.wasm
|
||||||
examples/example_glfw_opengl3/web/*
|
examples/example_glfw_opengl3/web/*
|
||||||
|
examples/example_glfw_wgpu/web/*
|
||||||
|
examples/example_glfw_wgpu/external/*
|
||||||
examples/example_sdl2_opengl3/web/*
|
examples/example_sdl2_opengl3/web/*
|
||||||
examples/example_emscripten_wgpu/web/*
|
|
||||||
## Dawn build dependencies
|
|
||||||
examples/example_emscripten_wgpu/external/*
|
|
||||||
|
|
||||||
## JetBrains IDE artifacts
|
## JetBrains IDE artifacts
|
||||||
.idea
|
.idea
|
||||||
|
@ -751,7 +751,7 @@ bool ImGui_ImplWGPU_Init(ImGui_ImplWGPU_InitInfo* init_info)
|
|||||||
|
|
||||||
// Create buffers with a default size (they will later be grown as needed)
|
// Create buffers with a default size (they will later be grown as needed)
|
||||||
bd->pFrameResources = new FrameResources[bd->numFramesInFlight];
|
bd->pFrameResources = new FrameResources[bd->numFramesInFlight];
|
||||||
for (int i = 0; i < bd->numFramesInFlight; i++)
|
for (unsigned int i = 0; i < bd->numFramesInFlight; i++)
|
||||||
{
|
{
|
||||||
FrameResources* fr = &bd->pFrameResources[i];
|
FrameResources* fr = &bd->pFrameResources[i];
|
||||||
fr->IndexBuffer = nullptr;
|
fr->IndexBuffer = nullptr;
|
||||||
|
@ -79,14 +79,14 @@ List of Renderer Backends:
|
|||||||
imgui_impl_sdlrenderer2.cpp ; SDL_Renderer (optional component of SDL2 available from SDL 2.0.18+)
|
imgui_impl_sdlrenderer2.cpp ; SDL_Renderer (optional component of SDL2 available from SDL 2.0.18+)
|
||||||
imgui_impl_sdlrenderer3.cpp ; SDL_Renderer (optional component of SDL3 available from SDL 3.0.0+)
|
imgui_impl_sdlrenderer3.cpp ; SDL_Renderer (optional component of SDL3 available from SDL 3.0.0+)
|
||||||
imgui_impl_vulkan.cpp ; Vulkan
|
imgui_impl_vulkan.cpp ; Vulkan
|
||||||
imgui_impl_wgpu.cpp ; WebGPU
|
imgui_impl_wgpu.cpp ; WebGPU (web and desktop)
|
||||||
|
|
||||||
List of high-level Frameworks Backends (combining Platform + Renderer):
|
List of high-level Frameworks Backends (combining Platform + Renderer):
|
||||||
|
|
||||||
imgui_impl_allegro5.cpp
|
imgui_impl_allegro5.cpp
|
||||||
|
|
||||||
Emscripten is also supported!
|
Emscripten is also supported!
|
||||||
The SDL+GL, GLFW+GL and SDL+WebGPU examples are all ready to build and run with Emscripten.
|
The SDL+GL, GLFW+GL and GLFW+WebGPU examples are all ready to build and run with Emscripten.
|
||||||
|
|
||||||
### Backends for third-party frameworks, graphics API or other languages
|
### Backends for third-party frameworks, graphics API or other languages
|
||||||
|
|
||||||
|
@ -51,6 +51,7 @@ Other changes:
|
|||||||
- Backends: SDL3: Fixed text inputs. Re-enable calling SDL_StartTextInput()/SDL_StopTextInput()
|
- Backends: SDL3: Fixed text inputs. Re-enable calling SDL_StartTextInput()/SDL_StopTextInput()
|
||||||
as SDL3 no longer enables it by default. (#7452, #6306, #6071, #1953) [@Green-Sky]
|
as SDL3 no longer enables it by default. (#7452, #6306, #6071, #1953) [@Green-Sky]
|
||||||
- Examples: GLFW+WebGPU: Added support for WebGPU-native/Dawn (#7435, #7132) [@eliasdaler, @Zelif]
|
- Examples: GLFW+WebGPU: Added support for WebGPU-native/Dawn (#7435, #7132) [@eliasdaler, @Zelif]
|
||||||
|
- Examples: GLFW+WebGPU: Renamed example_emscripten_wgpu/ to example_glfw_wgpu/. (#7435, #7132)
|
||||||
|
|
||||||
|
|
||||||
-----------------------------------------------------------------------
|
-----------------------------------------------------------------------
|
||||||
|
@ -104,8 +104,8 @@ OSX + OpenGL2 example. <BR>
|
|||||||
(NB: imgui_impl_osx.mm is currently not as feature complete as other platforms backends.
|
(NB: imgui_impl_osx.mm is currently not as feature complete as other platforms backends.
|
||||||
You may prefer to use the GLFW Or SDL backends, which will also support Windows and Linux.)
|
You may prefer to use the GLFW Or SDL backends, which will also support Windows and Linux.)
|
||||||
|
|
||||||
[example_emscripten_wgpu/](https://github.com/ocornut/imgui/blob/master/examples/example_emscripten_wgpu/) <BR>
|
[example_glfw_wgpu/](https://github.com/ocornut/imgui/blob/master/examples/example_glfw_wgpu/) <BR>
|
||||||
Emcripten + GLFW + WebGPU example. <BR>
|
GLFW + WebGPU example. Supports Emscripten (web) or Dawn (desktop) <BR>
|
||||||
= main.cpp + imgui_impl_glfw.cpp + imgui_impl_wgpu.cpp
|
= main.cpp + imgui_impl_glfw.cpp + imgui_impl_wgpu.cpp
|
||||||
Note that the 'example_glfw_opengl3' and 'example_sdl2_opengl3' examples also supports Emscripten!
|
Note that the 'example_glfw_opengl3' and 'example_sdl2_opengl3' examples also supports Emscripten!
|
||||||
|
|
||||||
|
@ -3,8 +3,8 @@
|
|||||||
# 2. cmake -B build -DIMGUI_DAWN_DIR=dawn
|
# 2. cmake -B build -DIMGUI_DAWN_DIR=dawn
|
||||||
# 3. cmake --build build
|
# 3. cmake --build build
|
||||||
# The resulting binary will be found at one of the following locations:
|
# The resulting binary will be found at one of the following locations:
|
||||||
# * build/Debug/example_emscripten_wgpu[.exe]
|
# * build/Debug/example_glfw_wgpu[.exe]
|
||||||
# * build/example_emscripten_wgpu[.exe]
|
# * build/example_glfw_wgpu[.exe]
|
||||||
|
|
||||||
# Building for Emscripten:
|
# Building for Emscripten:
|
||||||
# 1. Install Emscripten SDK following the instructions: https://emscripten.org/docs/getting_started/downloads.html
|
# 1. Install Emscripten SDK following the instructions: https://emscripten.org/docs/getting_started/downloads.html
|
||||||
@ -14,7 +14,7 @@
|
|||||||
# 4. emrun build/index.html
|
# 4. emrun build/index.html
|
||||||
|
|
||||||
cmake_minimum_required(VERSION 3.10.2)
|
cmake_minimum_required(VERSION 3.10.2)
|
||||||
project(imgui_example_emscripten_wgpu C CXX)
|
project(imgui_example_glfw_wgpu C CXX)
|
||||||
|
|
||||||
if(NOT CMAKE_BUILD_TYPE)
|
if(NOT CMAKE_BUILD_TYPE)
|
||||||
set(CMAKE_BUILD_TYPE Debug CACHE STRING "" FORCE)
|
set(CMAKE_BUILD_TYPE Debug CACHE STRING "" FORCE)
|
||||||
@ -61,7 +61,7 @@ else()
|
|||||||
set(LIBRARIES webgpu_dawn webgpu_cpp webgpu_glfw glfw)
|
set(LIBRARIES webgpu_dawn webgpu_cpp webgpu_glfw glfw)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
add_executable(example_emscripten_wgpu
|
add_executable(example_glfw_wgpu
|
||||||
main.cpp
|
main.cpp
|
||||||
# backend files
|
# backend files
|
||||||
${IMGUI_DIR}/backends/imgui_impl_glfw.cpp
|
${IMGUI_DIR}/backends/imgui_impl_glfw.cpp
|
||||||
@ -73,16 +73,16 @@ add_executable(example_emscripten_wgpu
|
|||||||
${IMGUI_DIR}/imgui_tables.cpp
|
${IMGUI_DIR}/imgui_tables.cpp
|
||||||
${IMGUI_DIR}/imgui_widgets.cpp
|
${IMGUI_DIR}/imgui_widgets.cpp
|
||||||
)
|
)
|
||||||
target_include_directories(example_emscripten_wgpu PUBLIC
|
target_include_directories(example_glfw_wgpu PUBLIC
|
||||||
${IMGUI_DIR}
|
${IMGUI_DIR}
|
||||||
${IMGUI_DIR}/backends
|
${IMGUI_DIR}/backends
|
||||||
)
|
)
|
||||||
|
|
||||||
target_link_libraries(example_emscripten_wgpu PUBLIC ${LIBRARIES})
|
target_link_libraries(example_glfw_wgpu PUBLIC ${LIBRARIES})
|
||||||
|
|
||||||
# Emscripten settings
|
# Emscripten settings
|
||||||
if(EMSCRIPTEN)
|
if(EMSCRIPTEN)
|
||||||
target_link_options(example_emscripten_wgpu PRIVATE
|
target_link_options(example_glfw_wgpu PRIVATE
|
||||||
"-sUSE_WEBGPU=1"
|
"-sUSE_WEBGPU=1"
|
||||||
"-sUSE_GLFW=3"
|
"-sUSE_GLFW=3"
|
||||||
"-sWASM=1"
|
"-sWASM=1"
|
||||||
@ -92,9 +92,9 @@ if(EMSCRIPTEN)
|
|||||||
"-sDISABLE_EXCEPTION_CATCHING=1"
|
"-sDISABLE_EXCEPTION_CATCHING=1"
|
||||||
"-sNO_FILESYSTEM=1"
|
"-sNO_FILESYSTEM=1"
|
||||||
)
|
)
|
||||||
set_target_properties(example_emscripten_wgpu PROPERTIES OUTPUT_NAME "index")
|
set_target_properties(example_glfw_wgpu PROPERTIES OUTPUT_NAME "index")
|
||||||
# copy our custom index.html to build directory
|
# copy our custom index.html to build directory
|
||||||
add_custom_command(TARGET example_emscripten_wgpu POST_BUILD
|
add_custom_command(TARGET example_glfw_wgpu POST_BUILD
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_LIST_DIR}/web/index.html" $<TARGET_FILE_DIR:example_emscripten_wgpu>
|
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_LIST_DIR}/web/index.html" $<TARGET_FILE_DIR:example_glfw_wgpu>
|
||||||
)
|
)
|
||||||
endif()
|
endif()
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
- You may also refer to our [Continuous Integration setup](https://github.com/ocornut/imgui/tree/master/.github/workflows) for Emscripten setup.
|
- You may also refer to our [Continuous Integration setup](https://github.com/ocornut/imgui/tree/master/.github/workflows) for Emscripten setup.
|
||||||
|
|
||||||
- Then build using `make -f Makefile.emscripten` while in the `example_emscripten_wgpu/` directory.
|
- Then build using `make -f Makefile.emscripten` while in the `example_glfw_wgpu/` directory.
|
||||||
|
|
||||||
- Requires recent Emscripten as WGPU is still a work-in-progress API.
|
- Requires recent Emscripten as WGPU is still a work-in-progress API.
|
||||||
|
|
||||||
@ -18,7 +18,7 @@ To run on a local machine:
|
|||||||
- Otherwise, generally you will need a local webserver:
|
- Otherwise, generally you will need a local webserver:
|
||||||
- Quoting [https://emscripten.org/docs/getting_started](https://emscripten.org/docs/getting_started/Tutorial.html#generating-html):<br>
|
- Quoting [https://emscripten.org/docs/getting_started](https://emscripten.org/docs/getting_started/Tutorial.html#generating-html):<br>
|
||||||
_"Unfortunately several browsers (including Chrome, Safari, and Internet Explorer) do not support file:// [XHR](https://emscripten.org/docs/site/glossary.html#term-xhr) requests, and can’t load extra files needed by the HTML (like a .wasm file, or packaged file data as mentioned lower down). For these browsers you’ll need to serve the files using a [local webserver](https://emscripten.org/docs/getting_started/FAQ.html#faq-local-webserver) and then open http://localhost:8000/hello.html."_
|
_"Unfortunately several browsers (including Chrome, Safari, and Internet Explorer) do not support file:// [XHR](https://emscripten.org/docs/site/glossary.html#term-xhr) requests, and can’t load extra files needed by the HTML (like a .wasm file, or packaged file data as mentioned lower down). For these browsers you’ll need to serve the files using a [local webserver](https://emscripten.org/docs/getting_started/FAQ.html#faq-local-webserver) and then open http://localhost:8000/hello.html."_
|
||||||
- Emscripten SDK has a handy `emrun` command: `emrun web/example_emscripten_opengl3.html --browser firefox` which will spawn a temporary local webserver (in Firefox). See https://emscripten.org/docs/compiling/Running-html-files-with-emrun.html for details.
|
- Emscripten SDK has a handy `emrun` command: `emrun web/example_glfw_wgpu.html --browser firefox` which will spawn a temporary local webserver (in Firefox). See https://emscripten.org/docs/compiling/Running-html-files-with-emrun.html for details.
|
||||||
- You may use Python 3 builtin webserver: `python -m http.server -d web` (this is what `make serve` uses).
|
- You may use Python 3 builtin webserver: `python -m http.server -d web` (this is what `make serve` uses).
|
||||||
- You may use Python 2 builtin webserver: `cd web && python -m SimpleHTTPServer`.
|
- You may use Python 2 builtin webserver: `cd web && python -m SimpleHTTPServer`.
|
||||||
- If you are accessing the files over a network, certain browsers, such as Firefox, will restrict Gamepad API access to secure contexts only (e.g. https only).
|
- If you are accessing the files over a network, certain browsers, such as Firefox, will restrict Gamepad API access to secure contexts only (e.g. https only).
|
@ -3,7 +3,7 @@
|
|||||||
<head>
|
<head>
|
||||||
<meta charset="utf-8">
|
<meta charset="utf-8">
|
||||||
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"/>
|
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"/>
|
||||||
<title>Dear ImGui Emscripten+WebGPU example</title>
|
<title>Dear ImGui Emscripten+GLFW+WebGPU example</title>
|
||||||
<style>
|
<style>
|
||||||
body { margin: 0; background-color: black }
|
body { margin: 0; background-color: black }
|
||||||
.emscripten {
|
.emscripten {
|
Loading…
Reference in New Issue
Block a user