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Menus: Fixed vertical alignments of MenuItem() calls within a menu bar. (broken by f8fae022). (#4538)

This commit is contained in:
ocornut 2021-09-14 11:09:39 +02:00
parent 82754561e2
commit 7b8bc864e9
3 changed files with 5 additions and 2 deletions

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@ -56,6 +56,7 @@ Other Changes:
the arrow section of TreeNode(), the +/- buttons of InputInt()/InputFloat(), Selectable() with the arrow section of TreeNode(), the +/- buttons of InputInt()/InputFloat(), Selectable() with
ImGuiSelectableFlags_SelectOnRelease. More generally: any direct use of ButtonBehavior() with ImGuiSelectableFlags_SelectOnRelease. More generally: any direct use of ButtonBehavior() with
the PressedOnClick/PressedOnDoubleClick/PressedOnRelease button policy. the PressedOnClick/PressedOnDoubleClick/PressedOnRelease button policy.
- Menus: Fixed vertical alignments of MenuItem() calls within a menu bar. (broken in 1.84). (#4538)
- Menus: Adjust closing logic to accomodate for varying font size and dpi. - Menus: Adjust closing logic to accomodate for varying font size and dpi.
- Menus: Fixed crash when navigating left inside a child window inside a sub-menu. (#4510). - Menus: Fixed crash when navigating left inside a child window inside a sub-menu. (#4510).
- Drag and Drop: Fixed using BeginDragDropSource() inside a BeginChild() that returned false. (#4515) - Drag and Drop: Fixed using BeginDragDropSource() inside a BeginChild() that returned false. (#4515)

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@ -379,6 +379,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
ImGui::MenuItem("Documents", NULL, &show_app_documents); ImGui::MenuItem("Documents", NULL, &show_app_documents);
ImGui::EndMenu(); ImGui::EndMenu();
} }
//if (ImGui::MenuItem("MenuItem")) {} // You can also use MenuItem() inside a menu bar!
if (ImGui::BeginMenu("Tools")) if (ImGui::BeginMenu("Tools"))
{ {
ImGui::MenuItem("Metrics/Debugger", NULL, &show_app_metrics); ImGui::MenuItem("Metrics/Debugger", NULL, &show_app_metrics);

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@ -6851,7 +6851,7 @@ bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
} }
else else
{ {
// Menu inside a menu // Menu inside a regular/vertical menu
// (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f. // (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f.
// Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system. // Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system.
popup_pos = ImVec2(pos.x, pos.y - style.WindowPadding.y); popup_pos = ImVec2(pos.x, pos.y - style.WindowPadding.y);
@ -7007,10 +7007,11 @@ bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut
// Note that in this situation: we don't render the shortcut, we render a highlight instead of the selected tick mark. // Note that in this situation: we don't render the shortcut, we render a highlight instead of the selected tick mark.
float w = label_size.x; float w = label_size.x;
window->DC.CursorPos.x += IM_FLOOR(style.ItemSpacing.x * 0.5f); window->DC.CursorPos.x += IM_FLOOR(style.ItemSpacing.x * 0.5f);
ImVec2 text_pos(window->DC.CursorPos.x + offsets->OffsetLabel, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset);
PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(style.ItemSpacing.x * 2.0f, style.ItemSpacing.y)); PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(style.ItemSpacing.x * 2.0f, style.ItemSpacing.y));
pressed = Selectable("", selected, flags, ImVec2(w, 0.0f)); pressed = Selectable("", selected, flags, ImVec2(w, 0.0f));
PopStyleVar(); PopStyleVar();
RenderText(pos + ImVec2(offsets->OffsetLabel, 0.0f), label); RenderText(text_pos, label);
window->DC.CursorPos.x += IM_FLOOR(style.ItemSpacing.x * (-1.0f + 0.5f)); // -1 spacing to compensate the spacing added when Selectable() did a SameLine(). It would also work to call SameLine() ourselves after the PopStyleVar(). window->DC.CursorPos.x += IM_FLOOR(style.ItemSpacing.x * (-1.0f + 0.5f)); // -1 spacing to compensate the spacing added when Selectable() did a SameLine(). It would also work to call SameLine() ourselves after the PopStyleVar().
} }
else else