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mirror of https://github.com/ocornut/imgui.git synced 2024-11-23 23:31:08 +01:00

Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest.

This commit is contained in:
ocornut 2021-06-08 13:06:21 +02:00
parent 6ee398ac2b
commit 7fc144edde
16 changed files with 86 additions and 80 deletions

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@ -48,6 +48,7 @@ Other Changes:
Normally the right way to disable compiling the demo is to set IMGUI_DISABLE_DEMO_WINDOWS, but we want to avoid
implying that the file is required.
- Backends: OpenGL3: Handle GL_CLIP_ORIGIN on <4.5 contexts if "GL_ARB_clip_control" extension is detected. (#4170, #3998)
- Examples: Updated all .vcxproj to VS2015 (toolset v140) to facilitate usage with vcpkg.
-----------------------------------------------------------------------

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@ -1,7 +1,9 @@
See BACKENDS and EXAMPLES files in the docs/ folder.
See BACKENDS and EXAMPLES files in the docs/ folder, or on the web at: https://github.com/ocornut/imgui/tree/master/docs
Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.
Some Examples have extra README files in their respective directory, please check them too!
Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.

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@ -1,5 +1,5 @@
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@ -28,27 +28,27 @@
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@ -177,4 +177,4 @@
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@ -1,5 +1,5 @@
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@ -28,27 +28,27 @@
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@ -178,4 +178,4 @@
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@ -1,5 +1,5 @@
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@ -28,27 +28,27 @@
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@ -181,4 +181,4 @@
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@ -1,5 +1,5 @@
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@ -28,27 +28,27 @@
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@ -178,4 +178,4 @@
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@ -1,5 +1,5 @@
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@ -28,27 +28,27 @@
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@ -90,7 +90,7 @@
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@ -104,7 +104,7 @@
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@ -120,7 +120,7 @@
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@ -140,7 +140,7 @@
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@ -178,4 +178,4 @@
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@ -1,5 +1,5 @@
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@ -29,27 +29,27 @@
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@ -179,4 +179,4 @@
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@ -1,5 +1,5 @@
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@ -28,27 +28,27 @@
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@ -1,5 +1,5 @@
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@ -1,5 +1,5 @@
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@ -31,6 +31,9 @@
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<Filter>imgui</Filter>
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@ -55,4 +58,4 @@
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@ -1,5 +1,5 @@
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@ -21,7 +21,7 @@
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<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -168,4 +168,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>