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@ -184,7 +184,7 @@ int main(int, char**)
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// React to changes in screen size
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int width, height;
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glfwGetFramebufferSize((GLFWwindow*)window, &width, &height);
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if (width != wgpu_swap_chain_width && height != wgpu_swap_chain_height)
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if (width != wgpu_swap_chain_width || height != wgpu_swap_chain_height)
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{
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ImGui_ImplWGPU_InvalidateDeviceObjects();
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CreateSwapChain(width, height);
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