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Metrics window: uses IM_COL32() macro to generate constant colors.
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@ -9346,8 +9346,8 @@ void ImGui::ShowMetricsWindow(bool* opened)
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ImDrawIdx* idx_buffer = (draw_list->IdxBuffer.Size > 0) ? draw_list->IdxBuffer.Data : NULL;
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for (int i = elem_offset; i < elem_offset + (int)pcmd->ElemCount; i++)
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vtxs_rect.Add(draw_list->VtxBuffer[idx_buffer ? idx_buffer[i] : i].pos);
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clip_rect.Floor(); overlay_draw_list->AddRect(clip_rect.Min, clip_rect.Max, ImColor(255,255,0));
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vtxs_rect.Floor(); overlay_draw_list->AddRect(vtxs_rect.Min, vtxs_rect.Max, ImColor(255,0,255));
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clip_rect.Floor(); overlay_draw_list->AddRect(clip_rect.Min, clip_rect.Max, IM_COL32(255,255,0,255));
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vtxs_rect.Floor(); overlay_draw_list->AddRect(vtxs_rect.Min, vtxs_rect.Max, IM_COL32(255,0,255,255));
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}
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if (!draw_opened)
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continue;
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@ -9363,7 +9363,7 @@ void ImGui::ShowMetricsWindow(bool* opened)
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}
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ImGui::Selectable(buf, false);
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if (ImGui::IsItemHovered())
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overlay_draw_list->AddPolyline(triangles_pos, 3, ImColor(255,255,0), true, 1.0f, false); // Add triangle without AA, more readable for large-thin triangle
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overlay_draw_list->AddPolyline(triangles_pos, 3, IM_COL32(255,255,0,255), true, 1.0f, false); // Add triangle without AA, more readable for large-thin triangle
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}
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ImGui::TreePop();
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}
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