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InputText: Added ImGuiInputTextFlags_AlwaysInsertMode flag
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@ -7120,6 +7120,8 @@ static bool InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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edit_state.StbState.select_start = ImMin(edit_state.StbState.select_start, edit_state.CurLenW);
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edit_state.StbState.select_end = ImMin(edit_state.StbState.select_end, edit_state.CurLenW);
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}
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if (flags & ImGuiInputTextFlags_AlwaysInsertMode)
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edit_state.StbState.insert_mode = true;
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if (!is_multiline && (focus_requested_by_tab || (user_clicked && is_ctrl_down)))
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select_all = true;
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}
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imgui.h
1
imgui.h
@ -462,6 +462,7 @@ enum ImGuiInputTextFlags_
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ImGuiInputTextFlags_AllowTabInput = 1 << 10, // Pressing TAB input a '\t' character into the text field
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ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 11, // In multi-line mode, allow exiting edition by pressing Enter. Ctrl+Enter to add new line (by default adds new lines with Enter).
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ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12, // Disable following the cursor horizontally
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ImGuiInputTextFlags_AlwaysInsertMode = 1 << 13, // Insert mode
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// [Internal]
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ImGuiInputTextFlags_Multiline = 1 << 20 // For internal use by InputTextMultiline()
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};
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