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Columns: Columns set resize based on the presence of vertical scrollbar. Not 100% sure about that but it looks like we've fixed enough bugs that this may not cause troubles anymore. (#125, #913, #893, #1138)
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@ -10052,7 +10052,8 @@ void ImGui::BeginColumns(const char* id, int columns_count, ImGuiColumnsFlags fl
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const float content_region_width = (window->SizeContentsExplicit.x != 0.0f) ? window->SizeContentsExplicit.x : window->Size.x;
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window->DC.ColumnsMinX = window->DC.IndentX - g.Style.ItemSpacing.x; // Lock our horizontal range
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window->DC.ColumnsMaxX = content_region_width - window->Scroll.x - ((window->Flags & ImGuiWindowFlags_NoScrollbar) ? 0 : g.Style.ScrollbarSize);// - window->WindowPadding().x;
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//window->DC.ColumnsMaxX = content_region_width - window->Scroll.x -((window->Flags & ImGuiWindowFlags_NoScrollbar) ? 0 : g.Style.ScrollbarSize);// - window->WindowPadding().x;
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window->DC.ColumnsMaxX = content_region_width - window->Scroll.x - window->ScrollbarSizes.x;
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window->DC.ColumnsStartPosY = window->DC.CursorPos.y;
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window->DC.ColumnsStartMaxPosX = window->DC.CursorMaxPos.x;
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window->DC.ColumnsCellMinY = window->DC.ColumnsCellMaxY = window->DC.CursorPos.y;
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