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mirror of https://github.com/ocornut/imgui.git synced 2024-11-25 00:00:40 +01:00

Added BeginChild() variant that takes an ImGuiID

This commit is contained in:
ocornut 2015-02-10 19:12:48 +00:00
parent c6d42b1a54
commit 8532da3f52
2 changed files with 8 additions and 0 deletions

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@ -2464,6 +2464,13 @@ void ImGui::EndTooltip()
ImGui::End(); ImGui::End();
} }
void ImGui::BeginChild(ImGuiID id, ImVec2 size, bool border, ImGuiWindowFlags extra_flags)
{
char str_id[32];
ImFormatString(str_id, IM_ARRAYSIZE(str_id), "child_%x", id);
ImGui::BeginChild(str_id, size, border, extra_flags);
}
void ImGui::BeginChild(const char* str_id, ImVec2 size, bool border, ImGuiWindowFlags extra_flags) void ImGui::BeginChild(const char* str_id, ImVec2 size, bool border, ImGuiWindowFlags extra_flags)
{ {
ImGuiState& g = *GImGui; ImGuiState& g = *GImGui;

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@ -159,6 +159,7 @@ namespace ImGui
IMGUI_API bool Begin(const char* name = "Debug", bool* p_opened = NULL, ImVec2 size = ImVec2(0,0), float fill_alpha = -1.0f, ImGuiWindowFlags flags = 0);// return false when window is collapsed, so you can early out in your code. passing 'bool* p_opened' displays a Close button on the upper-right corner of the window, the pointed value will be set to false when the button is pressed. IMGUI_API bool Begin(const char* name = "Debug", bool* p_opened = NULL, ImVec2 size = ImVec2(0,0), float fill_alpha = -1.0f, ImGuiWindowFlags flags = 0);// return false when window is collapsed, so you can early out in your code. passing 'bool* p_opened' displays a Close button on the upper-right corner of the window, the pointed value will be set to false when the button is pressed.
IMGUI_API void End(); IMGUI_API void End();
IMGUI_API void BeginChild(const char* str_id, ImVec2 size = ImVec2(0,0), bool border = false, ImGuiWindowFlags extra_flags = 0); // size==0.0f: use remaining window size, size<0.0f: use remaining window size minus abs(size). on each axis. IMGUI_API void BeginChild(const char* str_id, ImVec2 size = ImVec2(0,0), bool border = false, ImGuiWindowFlags extra_flags = 0); // size==0.0f: use remaining window size, size<0.0f: use remaining window size minus abs(size). on each axis.
IMGUI_API void BeginChild(ImGuiID id, ImVec2 size = ImVec2(0,0), bool border = false, ImGuiWindowFlags extra_flags = 0); // "
IMGUI_API void EndChild(); IMGUI_API void EndChild();
IMGUI_API bool GetWindowIsFocused(); IMGUI_API bool GetWindowIsFocused();
IMGUI_API ImVec2 GetContentRegionMax(); // window or current column boundaries IMGUI_API ImVec2 GetContentRegionMax(); // window or current column boundaries