diff --git a/imgui.cpp b/imgui.cpp index 5b41fe37f..cb84751f5 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -8729,7 +8729,7 @@ void ImGui::PopID() ImGuiWindow* window = GImGui->CurrentWindow; if (window->IDStack.Size <= 1) { - IM_ASSERT_USER_ERROR(0, "Too many PopID(), or popping from wrong window?"); + IM_ASSERT_USER_ERROR(0, "Calling PopID() too many times!"); return; } window->IDStack.pop_back(); @@ -10415,14 +10415,13 @@ static void ImGui::ErrorCheckNewFrameSanityChecks() static void ImGui::ErrorCheckEndFrameSanityChecks() { - ImGuiContext& g = *GImGui; - // Verify that io.KeyXXX fields haven't been tampered with. Key mods should not be modified between NewFrame() and EndFrame() // One possible reason leading to this assert is that your backends update inputs _AFTER_ NewFrame(). // It is known that when some modal native windows called mid-frame takes focus away, some backends such as GLFW will // send key release events mid-frame. This would normally trigger this assertion and lead to sheared inputs. // We silently accommodate for this case by ignoring the case where all io.KeyXXX modifiers were released (aka key_mod_flags == 0), // while still correctly asserting on mid-frame key press events. + ImGuiContext& g = *GImGui; const ImGuiKeyChord key_mods = GetMergedModsFromKeys(); IM_ASSERT((key_mods == 0 || g.IO.KeyMods == key_mods) && "Mismatching io.KeyCtrl/io.KeyShift/io.KeyAlt/io.KeySuper vs io.KeyMods"); IM_UNUSED(key_mods); @@ -10453,85 +10452,80 @@ static void ImGui::ErrorCheckEndFrameSanityChecks() IM_ASSERT_USER_ERROR(g.GroupStack.Size == 0, "Missing EndGroup call!"); } -// Default implementation of ImGuiErrorLogCallback that pipe errors to DebugLog: appears in tty + Tools->DebugLog -void ImGui::ErrorLogCallbackToDebugLog(void*, const char* fmt, ...) -{ -#ifndef IMGUI_DISABLE_DEBUG_TOOLS - va_list args; - va_start(args, fmt); - DebugLogV(fmt, args); - va_end(args); -#else - IM_UNUSED(fmt); -#endif -} - // Experimental recovery from incorrect usage of BeginXXX/EndXXX/PushXXX/PopXXX calls. // Must be called during or before EndFrame(). // This is generally flawed as we are not necessarily End/Popping things in the right order. // FIXME: Can't recover from inside BeginTabItem/EndTabItem yet. -void ImGui::ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, void* user_data) +void ImGui::ErrorCheckEndFrameRecover() { // PVS-Studio V1044 is "Loop break conditions do not depend on the number of iterations" ImGuiContext& g = *GImGui; while (g.CurrentWindowStack.Size > 0) //-V1044 { - ErrorCheckEndWindowRecover(log_callback, user_data); + ErrorCheckEndWindowRecover(); + // Recap: + // - Begin()/BeginChild() return false to indicate the window is collapsed or fully clipped. + // - Always call a matching End() for each Begin() call, regardless of its return value! + // - Begin/End and BeginChild/EndChild logic is KNOWN TO BE INCONSISTENT WITH ALL OTHER BEGIN/END FUNCTIONS. + // - We will fix that in a future major update. ImGuiWindow* window = g.CurrentWindow; if (window->Flags & ImGuiWindowFlags_ChildWindow) { - if (log_callback) log_callback(user_data, "Recovered from missing EndChild() for '%s'\n", window->Name); + IM_ASSERT_USER_ERROR(0, "Missing EndChild()"); EndChild(); } else { - if (log_callback) log_callback(user_data, "Recovered from missing End() for '%s'\n", window->Name); + IM_ASSERT_USER_ERROR(0, "Missing End()"); End(); } } } // Must be called before End()/EndChild() -void ImGui::ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, void* user_data) +void ImGui::ErrorCheckEndWindowRecover() { ImGuiContext& g = *GImGui; while (g.CurrentTable != NULL && g.CurrentTable->InnerWindow == g.CurrentWindow) { - if (log_callback) log_callback(user_data, "Recovered from missing EndTable() in '%s'\n", g.CurrentTable->OuterWindow->Name); + IM_ASSERT_USER_ERROR(0, "Missing EndTable()"); EndTable(); } ImGuiWindow* window = g.CurrentWindow; - ImGuiStackSizes* stack_sizes = &g.CurrentWindowStack.back().StackSizesOnBegin; IM_ASSERT(window != NULL); + ImGuiStackSizes* state_in = &g.CurrentWindowStack.back().StackSizesOnBegin; + + // FIXME: Can't recover from inside BeginTabItem/EndTabItem yet. while (g.CurrentTabBar != NULL && g.CurrentTabBar->Window == window) //-V1044 { - if (log_callback) log_callback(user_data, "Recovered from missing EndTabBar() in '%s'\n", window->Name); + IM_ASSERT_USER_ERROR(0, "Missing EndTabBar()"); EndTabBar(); } while (g.CurrentMultiSelect != NULL && g.CurrentMultiSelect->Storage->Window == window) { - if (log_callback) log_callback(user_data, "Recovered from missing EndMultiSelect() in '%s'\n", window->Name); + IM_ASSERT_USER_ERROR(0, "Missing EndMultiSelect()"); EndMultiSelect(); } while (window->DC.TreeDepth > 0) { - if (log_callback) log_callback(user_data, "Recovered from missing TreePop() in '%s'\n", window->Name); + IM_ASSERT_USER_ERROR(0, "Missing TreePop()"); TreePop(); } - while (g.GroupStack.Size > stack_sizes->SizeOfGroupStack) //-V1044 + while (g.GroupStack.Size > state_in->SizeOfGroupStack) //-V1044 { - if (log_callback) log_callback(user_data, "Recovered from missing EndGroup() in '%s'\n", window->Name); + IM_ASSERT_USER_ERROR(0, "Missing EndGroup()"); EndGroup(); } + IM_ASSERT(g.GroupStack.Size == state_in->SizeOfGroupStack); while (window->IDStack.Size > 1) { - if (log_callback) log_callback(user_data, "Recovered from missing PopID() in '%s'\n", window->Name); + IM_ASSERT_USER_ERROR(0, "Missing PopID()"); PopID(); } - while (g.DisabledStackSize > stack_sizes->SizeOfDisabledStack) //-V1044 + while (g.DisabledStackSize > state_in->SizeOfDisabledStack) //-V1044 { - if (log_callback) log_callback(user_data, "Recovered from missing EndDisabled() in '%s'\n", window->Name); + IM_ASSERT_USER_ERROR(0, "Missing EndDisabled()"); if (g.CurrentItemFlags & ImGuiItemFlags_Disabled) EndDisabled(); else @@ -10540,29 +10534,30 @@ void ImGui::ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, vo g.CurrentWindowStack.back().DisabledOverrideReenable = false; } } - while (g.ColorStack.Size > stack_sizes->SizeOfColorStack) + IM_ASSERT(g.DisabledStackSize == state_in->SizeOfDisabledStack); + while (g.ColorStack.Size > state_in->SizeOfColorStack) { - if (log_callback) log_callback(user_data, "Recovered from missing PopStyleColor() in '%s' for ImGuiCol_%s\n", window->Name, GetStyleColorName(g.ColorStack.back().Col)); + IM_ASSERT_USER_ERROR(0, "Missing PopStyleColor()"); PopStyleColor(); } - while (g.ItemFlagsStack.Size > stack_sizes->SizeOfItemFlagsStack) //-V1044 + while (g.ItemFlagsStack.Size > state_in->SizeOfItemFlagsStack) //-V1044 { - if (log_callback) log_callback(user_data, "Recovered from missing PopItemFlag() in '%s'\n", window->Name); + IM_ASSERT_USER_ERROR(0, "Missing PopItemFlag()"); PopItemFlag(); } - while (g.StyleVarStack.Size > stack_sizes->SizeOfStyleVarStack) //-V1044 + while (g.StyleVarStack.Size > state_in->SizeOfStyleVarStack) //-V1044 { - if (log_callback) log_callback(user_data, "Recovered from missing PopStyleVar() in '%s'\n", window->Name); + IM_ASSERT_USER_ERROR(0, "Missing PopStyleVar()"); PopStyleVar(); } - while (g.FontStack.Size > stack_sizes->SizeOfFontStack) //-V1044 + while (g.FontStack.Size > state_in->SizeOfFontStack) //-V1044 { - if (log_callback) log_callback(user_data, "Recovered from missing PopFont() in '%s'\n", window->Name); + IM_ASSERT_USER_ERROR(0, "Missing PopFont()"); PopFont(); } - while (g.FocusScopeStack.Size > stack_sizes->SizeOfFocusScopeStack + 1) //-V1044 + while (g.FocusScopeStack.Size > state_in->SizeOfFocusScopeStack) //-V1044 { - if (log_callback) log_callback(user_data, "Recovered from missing PopFocusScope() in '%s'\n", window->Name); + IM_ASSERT_USER_ERROR(0, "Missing PopFocusScope()"); PopFocusScope(); } } @@ -10996,7 +10991,7 @@ void ImGui::PopItemWidth() ImGuiWindow* window = g.CurrentWindow; if (window->DC.ItemWidthStack.Size <= 0) { - IM_ASSERT_USER_ERROR(0, "Calling PopTextWrapPos() too many times!"); + IM_ASSERT_USER_ERROR(0, "Calling PopItemWidth() too many times!"); return; } window->DC.ItemWidth = window->DC.ItemWidthStack.back(); diff --git a/imgui_internal.h b/imgui_internal.h index e204d0880..a00a675bd 100644 --- a/imgui_internal.h +++ b/imgui_internal.h @@ -3419,10 +3419,9 @@ namespace ImGui IMGUI_API void GcAwakeTransientWindowBuffers(ImGuiWindow* window); // Error handling, State Recovery - IMGUI_API void ErrorLogCallbackToDebugLog(void* user_data, const char* fmt, ...); - IMGUI_API void ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL); - IMGUI_API void ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL); IMGUI_API void ErrorCheckUsingSetCursorPosToExtendParentBoundaries(); + IMGUI_API void ErrorCheckEndFrameRecover(); + IMGUI_API void ErrorCheckEndWindowRecover(); IMGUI_API void ErrorCheckEndFrameFinalizeErrorTooltip(); IMGUI_API bool BeginErrorTooltip(); IMGUI_API void EndErrorTooltip();