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Fonts: OversampleH/OversampleV value defaults to 0 for automatic selection.
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@ -76,11 +76,15 @@ Other changes:
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styles as the current look is not right (but ImGuiCol_TabSelectedOverline stays the same).
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- Debug Tools: Tweaked font preview.
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- ImDrawList: texture baked storage for thick line reduced from ~64x64 to ~32x32. (#3245)
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- ImFontAtlas: made calling ClearFonts() call ClearInputData(), as calling
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one without the other is never correct. (#8174, #6556, #6336, #4723)
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- ImFont: IndexLookup[] table hold 16-bit values even in ImWchar32 mode,
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- Fonts: IndexLookup[] table hold 16-bit values even in ImWchar32 mode,
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as it accounts for number of glyphs in same font. This is favorable to
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CalcTextSize() calls touching less memory.
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- Fonts: OversampleH/OversampleV defaults to 0 for automatic selection.
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- OversampleH == 0 --> use 1 or 2 depending on font size and use of PixelSnapH.
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- OversampleV == 0 --> always use 1.
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This also
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- ImFontAtlas: made calling ClearFonts() call ClearInputData(), as calling
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one without the other is never correct. (#8174, #6556, #6336, #4723)
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- Examples: DirectX12: Reduced number of frame in flight from 3 to 2 in
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provided example, to reduce latency.
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- Examples: Vulkan: better handle VK_SUBOPTIMAL_KHR being returned by
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@ -110,8 +110,6 @@ ImGui::PopFont();
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**For advanced options create a ImFontConfig structure and pass it to the AddFont() function (it will be copied internally):**
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```cpp
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ImFontConfig config;
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config.OversampleH = 2;
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config.OversampleV = 1;
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config.GlyphExtraSpacing.x = 1.0f;
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ImFont* font = io.Fonts->AddFontFromFileTTF("font.ttf", size_pixels, &config);
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```
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10
imgui.cpp
10
imgui.cpp
@ -16184,9 +16184,13 @@ void ImGui::DebugNodeFont(ImFont* font)
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Text("Texture Area: about %d px ~%dx%d px", font->MetricsTotalSurface, surface_sqrt, surface_sqrt);
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for (int config_i = 0; config_i < font->ConfigDataCount; config_i++)
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if (font->ConfigData)
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if (const ImFontConfig* cfg = &font->ConfigData[config_i])
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BulletText("Input %d: \'%s\', Oversample: (%d,%d), PixelSnapH: %d, Offset: (%.1f,%.1f)",
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config_i, cfg->Name, cfg->OversampleH, cfg->OversampleV, cfg->PixelSnapH, cfg->GlyphOffset.x, cfg->GlyphOffset.y);
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{
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const ImFontConfig* cfg = &font->ConfigData[config_i];
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int oversample_h, oversample_v;
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ImFontAtlasBuildGetOversampleFactors(cfg, &oversample_h, &oversample_v);
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BulletText("Input %d: \'%s\', Oversample: (%d=>%d,%d=>%d), PixelSnapH: %d, Offset: (%.1f,%.1f)",
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config_i, cfg->Name, cfg->OversampleH, oversample_h, cfg->OversampleV, oversample_v, cfg->PixelSnapH, cfg->GlyphOffset.x, cfg->GlyphOffset.y);
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}
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// Display all glyphs of the fonts in separate pages of 256 characters
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{
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4
imgui.h
4
imgui.h
@ -3254,8 +3254,8 @@ struct ImFontConfig
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bool MergeMode; // false // Merge into previous ImFont, so you can combine multiple inputs font into one ImFont (e.g. ASCII font + icons + Japanese glyphs). You may want to use GlyphOffset.y when merge font of different heights.
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bool PixelSnapH; // false // Align every glyph AdvanceX to pixel boundaries. Useful e.g. if you are merging a non-pixel aligned font with the default font. If enabled, you can set OversampleH/V to 1.
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int FontNo; // 0 // Index of font within TTF/OTF file
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int OversampleH; // 2 // Rasterize at higher quality for sub-pixel positioning. Note the difference between 2 and 3 is minimal. You can reduce this to 1 for large glyphs save memory. Read https://github.com/nothings/stb/blob/master/tests/oversample/README.md for details.
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int OversampleV; // 1 // Rasterize at higher quality for sub-pixel positioning. This is not really useful as we don't use sub-pixel positions on the Y axis.
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int OversampleH; // 0 (2) // Rasterize at higher quality for sub-pixel positioning. 0 == auto == 1 or 2 depending on size. Note the difference between 2 and 3 is minimal. You can reduce this to 1 for large glyphs save memory. Read https://github.com/nothings/stb/blob/master/tests/oversample/README.md for details.
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int OversampleV; // 0 (1) // Rasterize at higher quality for sub-pixel positioning. 0 == auto == 1. This is not really useful as we don't use sub-pixel positions on the Y axis.
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float SizePixels; // // Size in pixels for rasterizer (more or less maps to the resulting font height).
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ImVec2 GlyphExtraSpacing; // 0, 0 // Extra spacing (in pixels) between glyphs when rendered: essentially add to glyph->AdvanceX. Only X axis is supported for now.
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ImVec2 GlyphOffset; // 0, 0 // Offset all glyphs from this font input.
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@ -2374,8 +2374,8 @@ ImFontConfig::ImFontConfig()
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{
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memset(this, 0, sizeof(*this));
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FontDataOwnedByAtlas = true;
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OversampleH = 2;
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OversampleV = 1;
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OversampleH = 0; // Auto == 1 or 2 depending on size
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OversampleV = 0; // Auto == 1
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GlyphMaxAdvanceX = FLT_MAX;
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RasterizerMultiply = 1.0f;
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RasterizerDensity = 1.0f;
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@ -2573,8 +2573,7 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg)
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IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
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IM_ASSERT(font_cfg->FontData != NULL && font_cfg->FontDataSize > 0);
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IM_ASSERT(font_cfg->SizePixels > 0.0f && "Is ImFontConfig struct correctly initialized?");
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IM_ASSERT(font_cfg->OversampleH > 0 && font_cfg->OversampleV > 0 && "Is ImFontConfig struct correctly initialized?");
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IM_ASSERT(font_cfg->RasterizerDensity > 0.0f);
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IM_ASSERT(font_cfg->RasterizerDensity > 0.0f && "Is ImFontConfig struct correctly initialized?");
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// Create new font
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if (!font_cfg->MergeMode)
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@ -2858,6 +2857,13 @@ static void UnpackBitVectorToFlatIndexList(const ImBitVector* in, ImVector<int>*
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out->push_back((int)(((it - it_begin) << 5) + bit_n));
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}
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void ImFontAtlasBuildGetOversampleFactors(const ImFontConfig* cfg, int* out_oversample_h, int* out_oversample_v)
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{
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// Automatically disable horizontal oversampling over size 32
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*out_oversample_h = (cfg->OversampleH != 0) ? cfg->OversampleH : (cfg->SizePixels * cfg->RasterizerDensity > 32.0f || cfg->PixelSnapH) ? 1 : 2;
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*out_oversample_v = (cfg->OversampleV != 0) ? cfg->OversampleV : 1;
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}
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static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
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{
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IM_ASSERT(atlas->ConfigData.Size > 0);
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@ -2985,15 +2991,19 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
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buf_rects_out_n += src_tmp.GlyphsCount;
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buf_packedchars_out_n += src_tmp.GlyphsCount;
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// Convert our ranges in the format stb_truetype wants
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// Automatic selection of oversampling parameters
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ImFontConfig& cfg = atlas->ConfigData[src_i];
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int oversample_h, oversample_v;
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ImFontAtlasBuildGetOversampleFactors(&cfg, &oversample_h, &oversample_v);
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// Convert our ranges in the format stb_truetype wants
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src_tmp.PackRange.font_size = cfg.SizePixels * cfg.RasterizerDensity;
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src_tmp.PackRange.first_unicode_codepoint_in_range = 0;
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src_tmp.PackRange.array_of_unicode_codepoints = src_tmp.GlyphsList.Data;
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src_tmp.PackRange.num_chars = src_tmp.GlyphsList.Size;
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src_tmp.PackRange.chardata_for_range = src_tmp.PackedChars;
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src_tmp.PackRange.h_oversample = (unsigned char)cfg.OversampleH;
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src_tmp.PackRange.v_oversample = (unsigned char)cfg.OversampleV;
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src_tmp.PackRange.h_oversample = (unsigned char)oversample_h;
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src_tmp.PackRange.v_oversample = (unsigned char)oversample_v;
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// Gather the sizes of all rectangles we will need to pack (this loop is based on stbtt_PackFontRangesGatherRects)
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const float scale = (cfg.SizePixels > 0.0f) ? stbtt_ScaleForPixelHeight(&src_tmp.FontInfo, cfg.SizePixels * cfg.RasterizerDensity) : stbtt_ScaleForMappingEmToPixels(&src_tmp.FontInfo, -cfg.SizePixels * cfg.RasterizerDensity);
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@ -3002,9 +3012,9 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
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int x0, y0, x1, y1;
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const int glyph_index_in_font = stbtt_FindGlyphIndex(&src_tmp.FontInfo, src_tmp.GlyphsList[glyph_i]);
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IM_ASSERT(glyph_index_in_font != 0);
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stbtt_GetGlyphBitmapBoxSubpixel(&src_tmp.FontInfo, glyph_index_in_font, scale * cfg.OversampleH, scale * cfg.OversampleV, 0, 0, &x0, &y0, &x1, &y1);
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src_tmp.Rects[glyph_i].w = (stbrp_coord)(x1 - x0 + pack_padding + cfg.OversampleH - 1);
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src_tmp.Rects[glyph_i].h = (stbrp_coord)(y1 - y0 + pack_padding + cfg.OversampleV - 1);
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stbtt_GetGlyphBitmapBoxSubpixel(&src_tmp.FontInfo, glyph_index_in_font, scale * oversample_h, scale * oversample_v, 0, 0, &x0, &y0, &x1, &y1);
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src_tmp.Rects[glyph_i].w = (stbrp_coord)(x1 - x0 + pack_padding + oversample_h - 1);
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src_tmp.Rects[glyph_i].h = (stbrp_coord)(y1 - y0 + pack_padding + oversample_v - 1);
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total_surface += src_tmp.Rects[glyph_i].w * src_tmp.Rects[glyph_i].h;
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}
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}
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@ -3571,6 +3571,7 @@ IMGUI_API void ImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas,
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IMGUI_API void ImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned int in_marker_pixel_value);
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IMGUI_API void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_multiply_factor);
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IMGUI_API void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride);
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IMGUI_API void ImFontAtlasBuildGetOversampleFactors(const ImFontConfig* cfg, int* out_oversample_h, int* out_oversample_v);
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//-----------------------------------------------------------------------------
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// [SECTION] Test Engine specific hooks (imgui_test_engine)
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@ -33,7 +33,7 @@
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// - For correct results you need to be using sRGB and convert to linear space in the pixel shader output.
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// - The default dear imgui styles will be impacted by this change (alpha values will need tweaking).
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// FIXME: cfg.OversampleH, OversampleV are not supported (but perhaps not so necessary with this rasterizer).
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// FIXME: cfg.OversampleH, OversampleV are not supported, but generally not necessary with this rasterizer because Hinting makes everything look better.
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#include "imgui.h"
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#ifndef IMGUI_DISABLE
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