1
0
mirror of https://github.com/ocornut/imgui.git synced 2024-11-12 02:00:58 +01:00

ImDrawList: Fix broken channel splitting (another issue when the first channel is empty) (#2591) + fixed warnings with newer VS

This commit is contained in:
omar 2019-05-31 11:35:42 +02:00
parent bff7202ff2
commit 8abf1313aa

View File

@ -47,6 +47,7 @@ Index of this file:
// Visual Studio warnings
#ifdef _MSC_VER
#pragma warning (disable: 4127) // condition expression is constant
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
#endif
@ -565,13 +566,13 @@ void ImDrawList::ChannelsMerge()
return;
ChannelsSetCurrent(0);
if (CmdBuffer.Size && CmdBuffer.back().ElemCount == 0)
if (CmdBuffer.Size != 0 && CmdBuffer.back().ElemCount == 0)
CmdBuffer.pop_back();
// Calculate our final buffer sizes. Also fix the incorrect IdxOffset values in each command.
int new_cmd_buffer_count = 0;
int new_idx_buffer_count = 0;
int idx_offset = CmdBuffer.back().IdxOffset + CmdBuffer.back().ElemCount;
int idx_offset = (CmdBuffer.Size != 0) ? (CmdBuffer.back().IdxOffset + CmdBuffer.back().ElemCount) : 0;
for (int i = 1; i < _ChannelsCount; i++)
{
ImDrawChannel& ch = _Channels[i];