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mirror of https://github.com/ocornut/imgui.git synced 2024-11-23 23:31:08 +01:00

Fonts: if IMGUI_ENABLE_FREETYPE, use library by default for font rasterization

Also renamed IMGUI_DISABLE_STB_TRUETYPE to IMGUI_ENABLE_STB_TRUETYPE
This commit is contained in:
Louis Schnellbach 2021-01-12 09:24:51 +01:00 committed by ocornut
parent 6b32d0ebc7
commit 9417acc20f
5 changed files with 46 additions and 26 deletions

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@ -142,6 +142,9 @@ Other Changes:
- Style: Changed default style.WindowRounding value to 0.0f (matches default for multi-viewports).
- Style: Reduced the size of the resizing grip, made alpha less prominent.
- Style: Classic: Increase the default alpha value of WindowBg to be closer to other styles.
- Fonts: Ease Freetype integration with IMGUI_ENABLE_FREETYPE: When enabled, it Will use the library to rasterize font by default.
Also renamed IMGUI_DISABLE_STB_TRUETYPE to IMGUI_ENABLE_STB_TRUETYPE, and making it the default rasterizer
if IMGUI_ENABLE_FREETYPE is not defined. [@Xipiryon]
- Demo: Clarify usage of right-aligned items in Demo>Layout>Widgets Width.
- Backends: OpenGL3: Use glGetString(GL_VERSION) query instead of glGetIntegerv(GL_MAJOR_VERSION, ...)
when the later returns zero (e.g. Desktop GL 2.x). (#3530) [@xndcn]

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@ -56,13 +56,19 @@
// By default the embedded implementations are declared static and not available outside of imgui cpp files.
//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
//---- Use stb_printf's faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
// Requires 'stb_sprintf.h' to be available in the include path. Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by STB sprintf.
// #define IMGUI_USE_STB_SPRINTF
//---- Use Freetype to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
// Requires Freetype headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the Freetype library (not provided)
//#define IMGUI_ENABLE_FREETYPE
//---- Use stb_truetype to build and rasterize the font atlas (this is enabled by default)
// The only purpose of this this define is if you want force compilation of the stb_truetype backend ALONG with the Freetype backend.
//#define IMGUI_ENABLE_STB_TRUETYPE
//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
// This will be inlined as part of ImVec2 and ImVec4 class declarations.
/*

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@ -2634,6 +2634,7 @@ struct ImFontAtlas
ImTextureID TexID; // User data to refer to the texture once it has been uploaded to user's graphic systems. It is passed back to you during rendering via the ImDrawCmd structure.
int TexDesiredWidth; // Texture width desired by user before Build(). Must be a power-of-two. If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height.
int TexGlyphPadding; // Padding between glyphs within texture in pixels. Defaults to 1. If your rendering method doesn't rely on bilinear filtering you may set this to 0.
const char* Builder; // Select font builder/rasterizer. Default to "stb_truetype". Set to "freetype" to enable Freetype (default if IMGUI_ENABLE_FREETYPE is defined).
// [Internal]
// NB: Access texture data via GetTexData*() calls! Which will setup a default font for you.

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@ -32,7 +32,11 @@ Index of this file:
#ifndef IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DEFINE_MATH_OPERATORS
#endif
#include "imgui_internal.h"
#ifdef IMGUI_ENABLE_FREETYPE
#include "misc/freetype/imgui_freetype.h"
#endif
#include <stdio.h> // vsnprintf, sscanf, printf
#if !defined(alloca)
@ -131,6 +135,7 @@ namespace IMGUI_STB_NAMESPACE
#endif
#endif
#ifdef IMGUI_ENABLE_STB_TRUETYPE
#ifndef STB_TRUETYPE_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
#ifndef IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
#define STBTT_malloc(x,u) ((void)(u), IM_ALLOC(x))
@ -153,6 +158,7 @@ namespace IMGUI_STB_NAMESPACE
#include "imstb_truetype.h"
#endif
#endif
#endif
#if defined(__GNUC__)
#pragma GCC diagnostic pop
@ -1710,25 +1716,13 @@ void ImGui::ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int ve
ImFontConfig::ImFontConfig()
{
FontData = NULL;
FontDataSize = 0;
memset(this, 0, sizeof(*this));
FontDataOwnedByAtlas = true;
FontNo = 0;
SizePixels = 0.0f;
OversampleH = 3; // FIXME: 2 may be a better default?
OversampleV = 1;
PixelSnapH = false;
GlyphExtraSpacing = ImVec2(0.0f, 0.0f);
GlyphOffset = ImVec2(0.0f, 0.0f);
GlyphRanges = NULL;
GlyphMinAdvanceX = 0.0f;
GlyphMaxAdvanceX = FLT_MAX;
MergeMode = false;
RasterizerFlags = 0x00;
RasterizerMultiply = 1.0f;
EllipsisChar = (ImWchar)-1;
memset(Name, 0, sizeof(Name));
DstFont = NULL;
}
//-----------------------------------------------------------------------------
@ -1785,18 +1779,17 @@ static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3
ImFontAtlas::ImFontAtlas()
{
Locked = false;
Flags = ImFontAtlasFlags_None;
TexID = (ImTextureID)NULL;
TexDesiredWidth = 0;
memset(this, 0, sizeof(*this));
TexGlyphPadding = 1;
TexPixelsAlpha8 = NULL;
TexPixelsRGBA32 = NULL;
TexWidth = TexHeight = 0;
TexUvScale = ImVec2(0.0f, 0.0f);
TexUvWhitePixel = ImVec2(0.0f, 0.0f);
PackIdMouseCursors = PackIdLines = -1;
#ifdef IMGUI_ENABLE_FREETYPE
Builder = "freetype";
#else
# ifdef IMGUI_ENABLE_STB_TRUETYPE
Builder = "stb_truetype";
# endif
#endif
}
ImFontAtlas::~ImFontAtlas()
@ -2081,7 +2074,17 @@ bool ImFontAtlas::GetMouseCursorTexData(ImGuiMouseCursor cursor_type, ImVec2* ou
bool ImFontAtlas::Build()
{
IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
return ImFontAtlasBuildWithStbTruetype(this);
#ifdef IMGUI_ENABLE_FREETYPE
if (strcmp(Builder, "freetype") == 0)
return ImGuiFreeType::BuildFontAtlas(this, 0);
#endif
// Not doing "#else" here, since we could have both
// IMGUI_ENABLE_FREETYPE and IMGUI_ENABLE_STB_TRUETYPE defined.
#ifdef IMGUI_ENABLE_STB_TRUETYPE
if (strcmp(Builder, "stb_truetype") == 0)
return ImFontAtlasBuildWithStbTruetype(this);
#endif
return false;
}
void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_brighten_factor)
@ -2101,6 +2104,7 @@ void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsig
data[i] = table[data[i]];
}
#ifdef IMGUI_ENABLE_STB_TRUETYPE
// Temporary data for one source font (multiple source fonts can be merged into one destination ImFont)
// (C++03 doesn't allow instancing ImVector<> with function-local types so we declare the type here.)
struct ImFontBuildSrcData
@ -2390,6 +2394,7 @@ bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
ImFontAtlasBuildFinish(atlas);
return true;
}
#endif
void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* font_config, float ascent, float descent)
{

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@ -83,6 +83,11 @@ Index of this file:
#error Use IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS
#endif
// Enable stb_truetype by default unless Freetype is enable. User can compile both by defining both IMGUI_ENABLE_FREETYPE and IMGUI_ENABLE_STB_TRUETYPE
#ifndef IMGUI_ENABLE_FREETYPE
#define IMGUI_ENABLE_STB_TRUETYPE
#endif
//-----------------------------------------------------------------------------
// [SECTION] Forward declarations
//-----------------------------------------------------------------------------