mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-15 03:27:45 +01:00
Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. (#1542, #1676)
This commit is contained in:
parent
f270d6c52c
commit
950539b768
@ -35,15 +35,11 @@
|
||||
#define GLFW_EXPOSE_NATIVE_WIN32
|
||||
#include <GLFW/glfw3native.h> // for glfwGetWin32Window
|
||||
#endif
|
||||
#ifdef GLFW_HOVERED
|
||||
#define GLFW_HAS_GLFW_HOVERED 1
|
||||
#else
|
||||
#define GLFW_HAS_GLFW_HOVERED 0
|
||||
#endif
|
||||
#define GLFW_HAS_WINDOW_ALPHA (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+
|
||||
#define GLFW_HAS_WINDOW_TOPMOST (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+
|
||||
#define GLFW_HAS_VULKAN (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+
|
||||
|
||||
#define GLFW_HAS_WINDOW_TOPMOST (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+ GLFW_FLOATING
|
||||
#define GLFW_HAS_WINDOW_HOVERED (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ GLFW_HOVERED
|
||||
#define GLFW_HAS_WINDOW_ALPHA (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ glfwSetWindowOpacity
|
||||
#define GLFW_HAS_PER_MONITOR_DPI (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ glfwGetMonitorContentScale
|
||||
#define GLFW_HAS_VULKAN (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+ glfwCreateWindowSurface
|
||||
|
||||
// Data
|
||||
enum GlfwClientApi
|
||||
@ -530,7 +526,7 @@ static void ImGui_ImplGlfw_UpdateMonitors()
|
||||
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
|
||||
int monitors_count = 0;
|
||||
GLFWmonitor** glfw_monitors = glfwGetMonitors(&monitors_count);
|
||||
platform_io.Monitors.resize(monitors_count);
|
||||
platform_io.Monitors.resize(monitors_count, ImGuiPlatformMonitor());
|
||||
for (int n = 0; n < monitors_count; n++)
|
||||
{
|
||||
int x, y;
|
||||
@ -538,6 +534,12 @@ static void ImGui_ImplGlfw_UpdateMonitors()
|
||||
const GLFWvidmode* vid_mode = glfwGetVideoMode(glfw_monitors[n]);
|
||||
platform_io.Monitors[n].Pos = ImVec2((float)x, (float)y);
|
||||
platform_io.Monitors[n].Size = ImVec2((float)vid_mode->width, (float)vid_mode->height);
|
||||
#if GLFW_HAS_PER_MONITOR_DPI
|
||||
// Warning: the validity of monitor DPI information on Windows depends on the application DPI awareness settings, which generally needs to be set in the manifest or at runtime.
|
||||
float x_scale, y_scale;
|
||||
glfwGetMonitorContentScale(glfw_monitors[n], &x_scale, &y_scale);
|
||||
platform_io.Monitors[n].DpiScale = x_scale;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -32,10 +32,11 @@
|
||||
// SDL
|
||||
#include <SDL.h>
|
||||
#include <SDL_syswm.h>
|
||||
#define SDL_HAS_CAPTURE_MOUSE SDL_VERSION_ATLEAST(2,0,4)
|
||||
#define SDL_HAS_WINDOW_OPACITY SDL_VERSION_ATLEAST(2,0,5)
|
||||
#define SDL_HAS_ALWAYS_ON_TOP SDL_VERSION_ATLEAST(2,0,5)
|
||||
#define SDL_HAS_VULKAN SDL_VERSION_ATLEAST(2,0,6)
|
||||
#define SDL_HAS_CAPTURE_MOUSE SDL_VERSION_ATLEAST(2,0,4)
|
||||
#define SDL_HAS_WINDOW_OPACITY SDL_VERSION_ATLEAST(2,0,5)
|
||||
#define SDL_HAS_ALWAYS_ON_TOP SDL_VERSION_ATLEAST(2,0,5)
|
||||
#define SDL_HAS_PER_MONITOR_DPI SDL_VERSION_ATLEAST(2,0,4)
|
||||
#define SDL_HAS_VULKAN SDL_VERSION_ATLEAST(2,0,6)
|
||||
#if !SDL_HAS_VULKAN
|
||||
static const Uint32 SDL_WINDOW_VULKAN = 0x10000000;
|
||||
#endif
|
||||
@ -446,13 +447,19 @@ static void ImGui_ImplSDL2_UpdateMonitors()
|
||||
{
|
||||
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
|
||||
int display_count = SDL_GetNumVideoDisplays();
|
||||
platform_io.Monitors.resize(display_count);
|
||||
platform_io.Monitors.resize(display_count, ImGuiPlatformMonitor());
|
||||
for (int n = 0; n < display_count; n++)
|
||||
{
|
||||
// Warning: the validity of monitor DPI information on Windows depends on the application DPI awareness settings, which generally needs to be set in the manifest or at runtime.
|
||||
SDL_Rect r;
|
||||
SDL_GetDisplayBounds(n, &r);
|
||||
platform_io.Monitors[n].Pos = ImVec2((float)r.x, (float)r.y);
|
||||
platform_io.Monitors[n].Size = ImVec2((float)r.w, (float)r.h);
|
||||
#if SDL_HAS_PER_MONITOR_DPI
|
||||
float dpi = 0.0f;
|
||||
SDL_GetDisplayDPI(n, &dpi, NULL, NULL);
|
||||
platform_io.Monitors[n].DpiScale = dpi / 96.0f;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -550,11 +550,12 @@ static LRESULT CALLBACK ImGui_ImplWin32_WndProcHandler_PlatformWindow(HWND hWnd,
|
||||
return DefWindowProc(hWnd, msg, wParam, lParam);
|
||||
}
|
||||
|
||||
static BOOL CALLBACK ImGui_ImplWin32_UpdateMonitors_EnumFunc(HMONITOR, HDC, LPRECT rect, LPARAM)
|
||||
static BOOL CALLBACK ImGui_ImplWin32_UpdateMonitors_EnumFunc(HMONITOR monitor, HDC, LPRECT rect, LPARAM)
|
||||
{
|
||||
ImGuiPlatformMonitor imgui_monitor;
|
||||
imgui_monitor.Pos = ImVec2((float)rect->left, (float)rect->top);
|
||||
imgui_monitor.Size = ImVec2((float)(rect->right - rect->left), (float)(rect->bottom - rect->top));
|
||||
imgui_monitor.DpiScale = ImGui_ImplWin32_GetDpiScaleForMonitor(monitor);
|
||||
ImGui::GetPlatformIO().Monitors.push_back(imgui_monitor);
|
||||
return TRUE;
|
||||
}
|
||||
|
@ -14258,7 +14258,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
||||
for (int i = 0; i < g.PlatformIO.Monitors.Size; i++)
|
||||
{
|
||||
const ImGuiPlatformMonitor& mon = g.PlatformIO.Monitors[i];
|
||||
ImGui::BulletText("Monitor #%d: Min (%.0f,%.0f) Max (%.0f,%.0f) Size (%.0f,%.0f)", i, mon.Pos.x, mon.Pos.y, mon.Pos.x + mon.Size.x, mon.Pos.y + mon.Size.y, mon.Size.x, mon.Size.y);
|
||||
ImGui::BulletText("Monitor #%d: DPI %.0f%%, Min (%.0f,%.0f), Max (%.0f,%.0f), Size (%.0f,%.0f)", i, mon.DpiScale * 100.0f, mon.Pos.x, mon.Pos.y, mon.Pos.x + mon.Size.x, mon.Pos.y + mon.Size.y, mon.Size.x, mon.Size.y);
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user